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/*
 * Copyright (c) 2008, 2013, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Oracle designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Oracle in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
 */

package com.sun.scenario.effect;

import com.sun.javafx.geom.Rectangle;
import com.sun.javafx.geom.transform.BaseTransform;

/**
 * An effect that allows for per-pixel adjustments of hue, saturation,
 * brightness, and contrast.
 */
public class ColorAdjust extends CoreEffect {

    private float hue;
    private float saturation;
    private float brightness;
    private float contrast;

    /**
     * Constructs a new {@code ColorAdjust} effect with the default hue (0.0),
     * saturation (0.0), brightness (0.0), and contrast (1.0),
     * using the default input for source data.
     * This is a shorthand equivalent to:
     * 
     *     new ColorAdjust(DefaultInput)
     * 
*/ public ColorAdjust() { this(DefaultInput); } /** * Constructs a new {@code ColorAdjust} effect with the default hue (0.0), * saturation (0.0), brightness (0.0), and contrast (0.0). * * @param input the single input {@code Effect} */ public ColorAdjust(Effect input) { super(input); this.hue = 0f; this.saturation = 0f; this.brightness = 0f; this.contrast = 0f; updatePeerKey("ColorAdjust"); } /** * Returns the input for this {@code Effect}. * * @return the input for this {@code Effect} */ public final Effect getInput() { return getInputs().get(0); } /** * Sets the input for this {@code Effect} to a specific * {@code Effect} or to the default input if {@code input} is * {@code null}. * * @param input the input for this {@code Effect} * @throws IllegalArgumentException if {@code input} is null */ public void setInput(Effect input) { setInput(0, input); } /** * Returns the hue adjustment. * * @return the hue adjustment */ public float getHue() { return hue; } /** * Sets the hue adjustment. *
     *       Min: -1.0
     *       Max: +1.0
     *   Default:  0.0
     *  Identity:  0.0
     * 
* * @param hue the hue adjustment * @throws IllegalArgumentException if {@code hue} is outside the * allowable range */ public void setHue(float hue) { if (hue < -1f || hue > 1f) { throw new IllegalArgumentException("Hue must be in the range [-1, 1]"); } float old = this.hue; this.hue = hue; } /** * Returns the saturation adjustment. * * @return the saturation adjustment */ public float getSaturation() { return saturation; } /** * Sets the saturation adjustment. *
     *       Min: -1.0
     *       Max: +1.0
     *   Default:  0.0
     *  Identity:  0.0
     * 
* * @param saturation the saturation adjustment * @throws IllegalArgumentException if {@code saturation} is outside the * allowable range */ public void setSaturation(float saturation) { if (saturation < -1f || saturation > 1f) { throw new IllegalArgumentException("Saturation must be in the range [-1, 1]"); } float old = this.saturation; this.saturation = saturation; } /** * Returns the brightness adjustment. * * @return the brightness adjustment */ public float getBrightness() { return brightness; } /** * Sets the brightness adjustment. *
     *       Min: -1.0
     *       Max: +1.0
     *   Default:  0.0
     *  Identity:  0.0
     * 
* * @param brightness the brightness adjustment * @throws IllegalArgumentException if {@code brightness} is outside the * allowable range */ public void setBrightness(float brightness) { if (brightness < -1f || brightness > 1f) { throw new IllegalArgumentException("Brightness must be in the range [-1, 1]"); } float old = this.brightness; this.brightness = brightness; } /** * Returns the contrast adjustment. * * @return the contrast adjustment */ public float getContrast() { return contrast; } /** * Sets the contrast adjustment. *
     *       Min: -1.0
     *       Max: +1.0
     *   Default:  0.0
     *  Identity:  0.0
     * 
* * @param contrast the contrast adjustment * @throws IllegalArgumentException if {@code contrast} is outside the * allowable range */ public void setContrast(float contrast) { if (contrast < -1f || contrast > 1f) { throw new IllegalArgumentException("Contrast must be in the range [-1, 1]"); } float old = this.contrast; this.contrast = contrast; } @Override protected Rectangle getInputClip(int inputIndex, BaseTransform transform, Rectangle outputClip) { // Trivially, this effect simply modifies the colors of the pixels // of the input on a 1:1 basis so the input clip is the same as the // output clip. return outputClip; } @Override public boolean reducesOpaquePixels() { final Effect input = getInput(); return input != null && input.reducesOpaquePixels(); } }




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