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This is a backport of OpenJFX 8 to run on Java 7.
The newest version!
/*
* Copyright (c) 2011, 2013, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*/
package com.sun.scenario.effect.impl.prism;
import com.sun.javafx.geom.Rectangle;
import com.sun.javafx.geom.transform.BaseTransform;
import com.sun.prism.Graphics;
import com.sun.prism.Texture;
import com.sun.scenario.effect.FilterContext;
import com.sun.scenario.effect.ImageData;
import com.sun.scenario.effect.ImageDataRenderer;
public class PrRenderInfo implements ImageDataRenderer {
private Graphics g;
public PrRenderInfo(Graphics g) {
this.g = g;
}
public Graphics getGraphics() {
return g;
}
// RT-27390
// TODO: Have Graphics implement ImageRenderer directly to avoid
// needing a wrapper object...
public void renderImage(ImageData image,
BaseTransform transform,
FilterContext fctx)
{
if (image.validate(fctx)) {
Rectangle r = image.getUntransformedBounds();
// the actual image may be much larger than the region
// of interest ("r"), so to improve performance we render
// only that subregion here
Texture tex = ((PrTexture)image.getUntransformedImage()).getTextureObject();
BaseTransform savedTx = null;
if (!transform.isIdentity()) {
savedTx = g.getTransformNoClone().copy();
g.transform(transform);
}
BaseTransform idtx = image.getTransform();
if (!idtx.isIdentity()) {
if (savedTx == null) savedTx = g.getTransformNoClone().copy();
g.transform(idtx);
}
g.drawTexture(tex, r.x, r.y, r.width, r.height);
if (savedTx != null) {
g.setTransform(savedTx);
}
}
}
}