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/* 
 * Copyright (c) 2011, 2013, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Oracle designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Oracle in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
 */

package javafx.animation;

/**
Builder class for javafx.animation.RotateTransition
@see javafx.animation.RotateTransition
@deprecated This class is deprecated and will be removed in the next version
* @since JavaFX 2.0
*/
@javax.annotation.Generated("Generated by javafx.builder.processor.BuilderProcessor")
@Deprecated
public final class RotateTransitionBuilder extends javafx.animation.TransitionBuilder implements javafx.util.Builder {
    protected RotateTransitionBuilder() {
    }
    
    /** Creates a new instance of RotateTransitionBuilder. */
    @SuppressWarnings({"deprecation", "rawtypes", "unchecked"})
    public static javafx.animation.RotateTransitionBuilder create() {
        return new javafx.animation.RotateTransitionBuilder();
    }
    
    private int __set;
    public void applyTo(javafx.animation.RotateTransition x) {
        super.applyTo(x);
        int set = __set;
        if ((set & (1 << 0)) != 0) x.setAxis(this.axis);
        if ((set & (1 << 1)) != 0) x.setByAngle(this.byAngle);
        if ((set & (1 << 2)) != 0) x.setDuration(this.duration);
        if ((set & (1 << 3)) != 0) x.setFromAngle(this.fromAngle);
        if ((set & (1 << 4)) != 0) x.setNode(this.node);
        if ((set & (1 << 5)) != 0) x.setToAngle(this.toAngle);
    }
    
    private javafx.geometry.Point3D axis;
    /**
    Set the value of the {@link javafx.animation.RotateTransition#getAxis() axis} property for the instance constructed by this builder.
    */
    public javafx.animation.RotateTransitionBuilder axis(javafx.geometry.Point3D x) {
        this.axis = x;
        __set |= 1 << 0;
        return this;
    }
    
    private double byAngle;
    /**
    Set the value of the {@link javafx.animation.RotateTransition#getByAngle() byAngle} property for the instance constructed by this builder.
    */
    public javafx.animation.RotateTransitionBuilder byAngle(double x) {
        this.byAngle = x;
        __set |= 1 << 1;
        return this;
    }
    
    private javafx.util.Duration duration;
    /**
    Set the value of the {@link javafx.animation.RotateTransition#getDuration() duration} property for the instance constructed by this builder.
    */
    public javafx.animation.RotateTransitionBuilder duration(javafx.util.Duration x) {
        this.duration = x;
        __set |= 1 << 2;
        return this;
    }
    
    private double fromAngle;
    /**
    Set the value of the {@link javafx.animation.RotateTransition#getFromAngle() fromAngle} property for the instance constructed by this builder.
    */
    public javafx.animation.RotateTransitionBuilder fromAngle(double x) {
        this.fromAngle = x;
        __set |= 1 << 3;
        return this;
    }
    
    private javafx.scene.Node node;
    /**
    Set the value of the {@link javafx.animation.RotateTransition#getNode() node} property for the instance constructed by this builder.
    */
    public javafx.animation.RotateTransitionBuilder node(javafx.scene.Node x) {
        this.node = x;
        __set |= 1 << 4;
        return this;
    }
    
    private double toAngle;
    /**
    Set the value of the {@link javafx.animation.RotateTransition#getToAngle() toAngle} property for the instance constructed by this builder.
    */
    public javafx.animation.RotateTransitionBuilder toAngle(double x) {
        this.toAngle = x;
        __set |= 1 << 5;
        return this;
    }
    
    /**
    Make an instance of {@link javafx.animation.RotateTransition} based on the properties set on this builder.
    */
    public javafx.animation.RotateTransition build() {
        javafx.animation.RotateTransition x = new javafx.animation.RotateTransition();
        applyTo(x);
        return x;
    }
}




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