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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
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*
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package javafx.scene;
/**
* Cache hints for use with {@code Node.cacheHint}
*
* @see Node#cacheHintProperty
* @since JavaFX 2.0
*/
public enum CacheHint {
/**
* No additional hint. The system will determine the best use of the bitmap
* cache.
*/
DEFAULT,
/**
* A hint to tell the bitmap caching mechanism that this node is animating,
* and should be painted from the bitmap cache whenever possible in order to
* maintain smooth animation. The trade-off is that this may result in
* decreased visual quality.
*/
SPEED,
/**
* A hint to tell the bitmap caching mechanism that this node should appear
* on screen at the highest visual quality. The cached bitmap will only be
* used when it will not degrade the node's appearance on screen.
*
* The trade-off is that animations may cause subtle variations in the way
* that a node would be rendered, and so a node with a cacheHint of QUALITY
* may be required to re-render a node even when such subtle variations would
* not be visible in the midst of an animation. As such, a node with a
* cacheHint of QUALITY will often benefit from having its cacheHint
* replaced with a more permissive value (such as {@code SPEED}) during the
* period of the animation.
*/
QUALITY,
/**
* A hint to tell the bitmap caching mechanism that if the node is scaled up
* or down, it is acceptable to paint it by scaling the cached bitmap (rather
* than re-rendering the node).
*/
SCALE,
/**
* A hint to tell the bitmap caching mechanism that if the node is rotated,
* it is acceptable to paint it by rotating the the cached bitmap (rather
* than re-rendering the node).
*/
ROTATE,
/**
* A hint to tell the bitmap caching mechanism that if the node is scaled
* and/or rotated, it is acceptable to paint it by scaling and/or rotating
* the cached bitmap (rather than re-rendering the node).
*/
SCALE_AND_ROTATE,
}