javafx.scene.effect.BlendBuilder Maven / Gradle / Ivy
/*
* Copyright (c) 2011, 2013, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*/
package javafx.scene.effect;
/**
Builder class for javafx.scene.effect.Blend
@see javafx.scene.effect.Blend
@deprecated This class is deprecated and will be removed in the next version
* @since JavaFX 2.0
*/
@javax.annotation.Generated("Generated by javafx.builder.processor.BuilderProcessor")
@Deprecated
public class BlendBuilder> implements javafx.util.Builder {
protected BlendBuilder() {
}
/** Creates a new instance of BlendBuilder. */
@SuppressWarnings({"deprecation", "rawtypes", "unchecked"})
public static javafx.scene.effect.BlendBuilder create() {
return new javafx.scene.effect.BlendBuilder();
}
private int __set;
public void applyTo(javafx.scene.effect.Blend x) {
int set = __set;
if ((set & (1 << 0)) != 0) x.setBottomInput(this.bottomInput);
if ((set & (1 << 1)) != 0) x.setMode(this.mode);
if ((set & (1 << 2)) != 0) x.setOpacity(this.opacity);
if ((set & (1 << 3)) != 0) x.setTopInput(this.topInput);
}
private javafx.scene.effect.Effect bottomInput;
/**
Set the value of the {@link javafx.scene.effect.Blend#getBottomInput() bottomInput} property for the instance constructed by this builder.
*/
@SuppressWarnings("unchecked")
public B bottomInput(javafx.scene.effect.Effect x) {
this.bottomInput = x;
__set |= 1 << 0;
return (B) this;
}
private javafx.scene.effect.BlendMode mode;
/**
Set the value of the {@link javafx.scene.effect.Blend#getMode() mode} property for the instance constructed by this builder.
*/
@SuppressWarnings("unchecked")
public B mode(javafx.scene.effect.BlendMode x) {
this.mode = x;
__set |= 1 << 1;
return (B) this;
}
private double opacity;
/**
Set the value of the {@link javafx.scene.effect.Blend#getOpacity() opacity} property for the instance constructed by this builder.
*/
@SuppressWarnings("unchecked")
public B opacity(double x) {
this.opacity = x;
__set |= 1 << 2;
return (B) this;
}
private javafx.scene.effect.Effect topInput;
/**
Set the value of the {@link javafx.scene.effect.Blend#getTopInput() topInput} property for the instance constructed by this builder.
*/
@SuppressWarnings("unchecked")
public B topInput(javafx.scene.effect.Effect x) {
this.topInput = x;
__set |= 1 << 3;
return (B) this;
}
/**
Make an instance of {@link javafx.scene.effect.Blend} based on the properties set on this builder.
*/
public javafx.scene.effect.Blend build() {
javafx.scene.effect.Blend x = new javafx.scene.effect.Blend();
applyTo(x);
return x;
}
}