javafx.scene.input.KeyCodeCombinationBuilder Maven / Gradle / Ivy
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
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package javafx.scene.input;
/**
Builder class for javafx.scene.input.KeyCodeCombination
@see javafx.scene.input.KeyCodeCombination
@deprecated This class is deprecated and will be removed in the next version
* @since JavaFX 2.0
*/
@javax.annotation.Generated("Generated by javafx.builder.processor.BuilderProcessor")
@Deprecated
public final class KeyCodeCombinationBuilder implements javafx.util.Builder {
protected KeyCodeCombinationBuilder() {
}
/** Creates a new instance of KeyCodeCombinationBuilder. */
@SuppressWarnings({"deprecation", "rawtypes", "unchecked"})
public static javafx.scene.input.KeyCodeCombinationBuilder create() {
return new javafx.scene.input.KeyCodeCombinationBuilder();
}
private javafx.scene.input.KeyCombination.ModifierValue alt;
/**
Set the value of the {@link javafx.scene.input.KeyCodeCombination#getAlt() alt} property for the instance constructed by this builder.
*/
public javafx.scene.input.KeyCodeCombinationBuilder alt(javafx.scene.input.KeyCombination.ModifierValue x) {
this.alt = x;
return this;
}
private javafx.scene.input.KeyCode code;
/**
Set the value of the {@link javafx.scene.input.KeyCodeCombination#getCode() code} property for the instance constructed by this builder.
*/
public javafx.scene.input.KeyCodeCombinationBuilder code(javafx.scene.input.KeyCode x) {
this.code = x;
return this;
}
private javafx.scene.input.KeyCombination.ModifierValue control;
/**
Set the value of the {@link javafx.scene.input.KeyCodeCombination#getControl() control} property for the instance constructed by this builder.
*/
public javafx.scene.input.KeyCodeCombinationBuilder control(javafx.scene.input.KeyCombination.ModifierValue x) {
this.control = x;
return this;
}
private javafx.scene.input.KeyCombination.ModifierValue meta;
/**
Set the value of the {@link javafx.scene.input.KeyCodeCombination#getMeta() meta} property for the instance constructed by this builder.
*/
public javafx.scene.input.KeyCodeCombinationBuilder meta(javafx.scene.input.KeyCombination.ModifierValue x) {
this.meta = x;
return this;
}
private javafx.scene.input.KeyCombination.ModifierValue shift;
/**
Set the value of the {@link javafx.scene.input.KeyCodeCombination#getShift() shift} property for the instance constructed by this builder.
*/
public javafx.scene.input.KeyCodeCombinationBuilder shift(javafx.scene.input.KeyCombination.ModifierValue x) {
this.shift = x;
return this;
}
private javafx.scene.input.KeyCombination.ModifierValue shortcut;
/**
Set the value of the {@link javafx.scene.input.KeyCodeCombination#getShortcut() shortcut} property for the instance constructed by this builder.
*/
public javafx.scene.input.KeyCodeCombinationBuilder shortcut(javafx.scene.input.KeyCombination.ModifierValue x) {
this.shortcut = x;
return this;
}
/**
Make an instance of {@link javafx.scene.input.KeyCodeCombination} based on the properties set on this builder.
*/
public javafx.scene.input.KeyCodeCombination build() {
javafx.scene.input.KeyCodeCombination x = new javafx.scene.input.KeyCodeCombination(this.code, this.shift, this.control, this.alt, this.meta, this.shortcut);
return x;
}
}