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package javafx.scene.text;

/**
 * Specifies the behaviour of bounds reporting by {@code Text} nodes.
 * The setting affects {@code layoutBounds}, {@code boundsInLocal} and
 * {@code boundsInParent}
 *
 * The geometry of text can be measured either in terms of the bounds of
 * the particular text to be rendered - visual bounds, or as properties
 * of the font and the characters to be rendered - logical bounds.
 * Visual bounds are more useful for positioning text as graphics, and
 * for obtaining tight enclosing bounds around the text.
 * 

* Logical bounds are important for laying out text relative to other * text and other components, particularly those which also contain text. * The bounds isn't specific to the text being rendered, and so will * report heights which account for the potential ascent and descent of * text using the font at its specified size. Also leading and trailing * spaces are part of the logical advance width of the text. *

* * @since JavaFX 2.0 */ public enum TextBoundsType { /** * Use logical bounds as the basis for calculating the bounds. *

* The logical bounds are based on font metrics information. The width is * based on the glyph advances and the height on the ascent, descent, and * line gap. Except for the last line which does not include the line gap. *

* Note: This is usually the fastest option. */ LOGICAL, /** * Use visual bounds as the basis for calculating the bounds. *

* Note: This is likely to be slower than using logical bounds. */ VISUAL, /** * Use logical vertical centered bounds as the basis for calculating the bounds. *

* This bounds type is typically used to center {@code Text} nodes vertically * within the bounds of its parent. * @since JavaFX 8.0 */ LOGICAL_VERTICAL_CENTER }





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