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/*
* Copyright 2023 Benjamin Martin
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package net.lapismc.afkplus.util;
import org.bukkit.Location;
import org.bukkit.event.player.PlayerMoveEvent;
/**
* This class is used to clean up duplicate code from different {@link PlayerMoveEvent}s in the {@link net.lapismc.afkplus.AFKPlusListeners} class
*/
public class PlayerMovementStorage {
public Location to, from;
public boolean didLook, didMove;
public PlayerMovementStorage(PlayerMoveEvent e) {
//Check if the player has looked and/or moved
to = e.getTo();
from = e.getFrom();
didLook = to.getPitch() != from.getPitch() || to.getYaw() != from.getYaw();
didMove = to.getX() != from.getX() || to.getY() != from.getY() || to.getZ() != from.getZ();
}
}