net.malisis.core.block.MalisisBlock Maven / Gradle / Ivy
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MalisisCore is a framework dedicated to simplify many processes required during a mod development.
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/*
* The MIT License (MIT)
*
* Copyright (c) 2014 Ordinastie
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package net.malisis.core.block;
import java.lang.reflect.Field;
import java.util.Arrays;
import java.util.Collections;
import java.util.List;
import java.util.Random;
import java.util.stream.Collectors;
import java.util.stream.Stream;
import javax.annotation.Nullable;
import org.apache.commons.lang3.StringUtils;
import com.google.common.collect.Lists;
import net.malisis.core.MalisisCore;
import net.malisis.core.asm.AsmUtils;
import net.malisis.core.block.component.ITickableComponent.PeriodicTickableComponent;
import net.malisis.core.block.component.ITickableComponent.RandomTickableComponent;
import net.malisis.core.block.component.LadderComponent;
import net.malisis.core.inventory.MalisisTab;
import net.malisis.core.item.MalisisItemBlock;
import net.malisis.core.renderer.DefaultRenderer;
import net.malisis.core.renderer.MalisisRendered;
import net.malisis.core.renderer.icon.Icon;
import net.malisis.core.renderer.icon.provider.IIconProvider;
import net.minecraft.block.Block;
import net.minecraft.block.material.MapColor;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumBlockRenderType;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.NonNullList;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
/**
* @author Ordinastie
*
*/
@MalisisRendered(DefaultRenderer.Block.class)
@SuppressWarnings("deprecation")
public class MalisisBlock extends Block implements IBoundingBox, IRegisterable, IComponentProvider
{
private static Field blockStateField = AsmUtils.changeFieldAccess(Block.class, "blockState", "field_176227_L");
protected AxisAlignedBB boundingBox;
protected final List blockComponents = Lists.newArrayList();
protected final List components = Lists.newArrayList();
protected MalisisBlock(Material material)
{
super(material);
}
protected List> getProperties()
{
return Lists.newArrayList();
}
protected void buildBlockState()
{
List> properties = getProperties();
for (IBlockComponent component : getBlockComponents())
properties.addAll(Arrays.asList(component.getProperties()));
try
{
blockStateField.set(this, new BlockStateContainer(this, properties.toArray(new IProperty[0])));
}
catch (ReflectiveOperationException e)
{
MalisisCore.log.error("[MalisisBlock] Failed to set the new BlockState for {}.", this.getClass().getSimpleName(), e);
}
}
private void buildDefaultState()
{
IBlockState state = blockState.getBaseState();
for (IBlockComponent component : getBlockComponents())
state = component.setDefaultState(this, state);
setDefaultState(state);
}
public List getBlockComponents()
{
return blockComponents;
}
@Override
public List getComponents()
{
return Stream.concat(blockComponents.stream(), components.stream()).collect(Collectors.toList());
}
@Override
public void addComponent(IComponent component)
{
if (component.isClientComponent() && !MalisisCore.isClient())
throw new IllegalStateException("Trying to add component " + component.getClass().getSimpleName() + " on server.");
if (component instanceof IBlockComponent)
{
blockComponents.add((IBlockComponent) component);
for (IComponent dep : ((IBlockComponent) component).getDependencies())
addComponent(dep);
buildBlockState();
buildDefaultState();
}
else
components.add(component);
component.onComponentAdded(this);
lightOpacity = getDefaultState().isOpaqueCube() ? 255 : 0;
}
@Override
public MalisisBlock setName(String name)
{
IRegisterable.super.setName(name);
setUnlocalizedName(name);
return this;
}
public String getUnlocalizedName(IBlockState state)
{
for (IBlockComponent component : getBlockComponents())
{
String name = component.getUnlocalizedName(this, state);
if (name != null)
return name;
}
return getUnlocalizedName();
}
@Override
public Item getItem(Block block)
{
for (IBlockComponent component : getBlockComponents())
{
Item item = component.getItem(this);
if (item == null || item.getClass() != MalisisItemBlock.class)
return item;
}
return IRegisterable.super.getItem(this);
}
public boolean hasItemSubtypes(Item item)
{
for (IBlockComponent component : getBlockComponents())
if (component.getHasSubtypes(this, item))
return true;
return false;
}
public void setTexture(String textureName)
{
if (!StringUtils.isEmpty(textureName) && MalisisCore.isClient())
{
Icon icon = Icon.from(textureName);
addComponent((IIconProvider) () -> icon);
}
}
public void setTexture(Item item)
{
if (item != null && MalisisCore.isClient())
{
Icon icon = Icon.from(item);
addComponent((IIconProvider) () -> icon);
}
}
public void setTexture(Block block)
{
if (block != null)
setTexture(block.getDefaultState());
}
public void setTexture(IBlockState state)
{
if (state != null && MalisisCore.isClient())
{
Icon icon = Icon.from(state);
addComponent((IIconProvider) () -> icon);
}
}
public IBlockState getStateFromItemStack(ItemStack itemStack)
{
return getStateFromMeta(itemStack.getItem().getMetadata(itemStack.getMetadata()));
}
//EVENTS
@Override
public void onBlockAdded(World world, BlockPos pos, IBlockState state)
{
getBlockComponents().forEach(c -> c.onBlockAdded(this, world, pos, state));
}
@Override
public IBlockState getStateForPlacement(World world, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer, EnumHand hand)
{
IBlockState state = super.getStateForPlacement(world, pos, facing, hitX, hitY, hitZ, meta, placer, hand);
for (IBlockComponent component : getBlockComponents())
state = component.getStateForPlacement(this, world, pos, state, facing, hitX, hitY, hitZ, meta, placer, hand);
return state;
}
@Override
public void onBlockPlacedBy(World world, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack)
{
getBlockComponents().forEach(c -> c.onBlockPlacedBy(this, world, pos, state, placer, stack));
}
@Override
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ)
{
boolean b = false;
for (IBlockComponent component : getBlockComponents())
b |= component.onBlockActivated(this, world, pos, state, player, hand, side, hitX, hitY, hitZ);
return b;
}
@Override
public void neighborChanged(IBlockState state, World world, BlockPos pos, Block neighborBlock, BlockPos neighborPos)
{
getBlockComponents().forEach(c -> c.onNeighborBlockChange(this, world, pos, state, neighborBlock, neighborPos));
}
@Override
public boolean canProvidePower(IBlockState state)
{
boolean b = false;
for (IBlockComponent component : getBlockComponents())
b |= component.canProvidePower(this, state);
return b;
}
@Override
public void breakBlock(World world, BlockPos pos, IBlockState state)
{
getBlockComponents().forEach(c -> c.breakBlock(this, world, pos, state));
super.breakBlock(world, pos, state);
}
//UPDATE
@Override
public void randomTick(World world, BlockPos pos, IBlockState state, Random rand)
{
RandomTickableComponent rtc = IComponent.getComponent(RandomTickableComponent.class, this);
if (rtc != null)
rtc.update(this, world, pos, state, rand);
}
@Override
public void updateTick(World world, BlockPos pos, IBlockState state, Random rand)
{
PeriodicTickableComponent ptc = IComponent.getComponent(PeriodicTickableComponent.class, this);
if (ptc == null)
return;
int nextTick = ptc.update(this, world, pos, state, rand);
if (nextTick > 0)
world.scheduleBlockUpdate(pos, this, nextTick, nextTick);
}
//BOUNDING BOX
@Override
public AxisAlignedBB getBoundingBox(IBlockAccess world, BlockPos pos, IBlockState state, BoundingBoxType type)
{
for (IBlockComponent component : getBlockComponents())
{
AxisAlignedBB aabb = component.getBoundingBox(this, world, pos, state, type);
if (aabb != null)
return aabb;
}
return FULL_BLOCK_AABB;
}
@Override
public AxisAlignedBB[] getBoundingBoxes(IBlockAccess world, BlockPos pos, IBlockState state, BoundingBoxType type)
{
List list = Lists.newArrayList();
for (IBlockComponent component : getBlockComponents())
{
AxisAlignedBB[] aabbs = component.getBoundingBoxes(this, world, pos, state, type);
if (aabbs != null)
Collections.addAll(list, aabbs);
}
return list.size() != 0 ? list.toArray(new AxisAlignedBB[0]) : IBoundingBox.super.getBoundingBoxes(world, pos, state, type);
}
@Override
public void addCollisionBoxToList(IBlockState state, World world, BlockPos pos, AxisAlignedBB mask, List list, @Nullable Entity collidingEntity, boolean useActualState)
{
IBoundingBox.super.addCollisionBoxToList(state, world, pos, mask, list, collidingEntity, false);
}
@Override
public AxisAlignedBB getSelectedBoundingBox(IBlockState state, World world, BlockPos pos)
{
return IBoundingBox.super.getSelectedBoundingBox(state, world, pos);
}
@Override
public RayTraceResult collisionRayTrace(IBlockState state, World world, BlockPos pos, Vec3d src, Vec3d dest)
{
return IBoundingBox.super.collisionRayTrace(state, world, pos, src, dest);
}
@Override
public boolean canPlaceBlockOnSide(World world, BlockPos pos, EnumFacing side)
{
for (IBlockComponent component : getBlockComponents())
if (!component.canPlaceBlockOnSide(this, world, pos, side))
return false;
return super.canPlaceBlockOnSide(world, pos, side);
}
@Override
public boolean canPlaceBlockAt(World world, BlockPos pos)
{
for (IBlockComponent component : getBlockComponents())
if (!component.canPlaceBlockAt(this, world, pos))
return false;
return super.canPlaceBlockAt(world, pos);
}
//SUB BLOCKS
@Override
public int damageDropped(IBlockState state)
{
for (IBlockComponent component : getBlockComponents())
{
int damage = component.damageDropped(this, state);
if (damage != 0)
return damage;
}
return getMetaFromState(state);
}
@Override
public void getSubBlocks(CreativeTabs tab, NonNullList list)
{
NonNullList l = NonNullList. create();
for (IBlockComponent component : getBlockComponents())
component.getSubBlocks(this, tab, l);
//only add default itemStack if components don't add itemStacks
if (l.isEmpty())
super.getSubBlocks(tab, list);
else
list.addAll(l);
}
//COLORS
@Override
public MapColor getMapColor(IBlockState state, IBlockAccess world, BlockPos pos)
{
for (IBlockComponent component : getBlockComponents())
{
MapColor color = component.getMapColor(this, state, world, pos);
if (color != null)
return color;
}
return super.getMapColor(state, world, pos);
}
@Override
public IBlockState getStateFromMeta(int meta)
{
IBlockState state = getDefaultState();
for (IBlockComponent component : getBlockComponents())
state = component.getStateFromMeta(this, state, meta);
return state;
}
@Override
public int getMetaFromState(IBlockState state)
{
int meta = 0;
for (IBlockComponent component : getBlockComponents())
meta += component.getMetaFromState(this, state);
return meta;
}
//FULLNESS
@Override
public boolean shouldSideBeRendered(IBlockState state, IBlockAccess world, BlockPos pos, EnumFacing side)
{
for (IBlockComponent component : getBlockComponents())
{
Boolean render = component.shouldSideBeRendered(this, world, pos, state, side);
if (render != null)
return render;
}
return super.shouldSideBeRendered(state, world, pos, side);
}
@Override
public boolean isFullBlock(IBlockState state)
{
for (IBlockComponent component : getBlockComponents())
{
Boolean full = component.isFullBlock(this, state);
if (full != null)
return full;
}
return super.isFullBlock(state);
}
@Override
public boolean isFullCube(IBlockState state)
{
for (IBlockComponent component : getBlockComponents())
{
Boolean full = component.isFullCube(this, state);
if (full != null)
return full;
}
return super.isFullCube(state);
}
@Override
public boolean isOpaqueCube(IBlockState state)
{
//parent constructor call
if (getBlockComponents() == null)
return super.isOpaqueCube(state);
for (IBlockComponent component : getBlockComponents())
{
Boolean opaque = component.isOpaqueCube(this, state);
if (opaque != null)
return opaque;
}
return super.isOpaqueCube(state);
}
//OTHER
@Override
@SideOnly(Side.CLIENT)
public int getPackedLightmapCoords(IBlockState state, IBlockAccess world, BlockPos pos)
{
for (IBlockComponent component : getBlockComponents())
{
//TODO: use max light value
Integer light = component.getPackedLightmapCoords(this, world, pos, state);
if (light != null)
return light;
}
return super.getPackedLightmapCoords(state, world, pos);
}
@Override
public Item getItemDropped(IBlockState state, Random rand, int fortune)
{
for (IBlockComponent component : getBlockComponents())
{
Item item = component.getItemDropped(this, state, rand, fortune);
if (item != null)
return item;
}
return super.getItemDropped(state, rand, fortune);
}
@Override
public int quantityDropped(IBlockState state, int fortune, Random random)
{
for (IBlockComponent component : getBlockComponents())
{
Integer quantity = component.quantityDropped(this, state, fortune, random);
if (quantity != null)
return quantity;
}
return super.quantityDropped(state, fortune, random);
}
@Override
public int getLightOpacity(IBlockState state, IBlockAccess world, BlockPos pos)
{
for (IBlockComponent component : getBlockComponents())
{
Integer quantity = component.getLightOpacity(this, world, pos, state);
if (quantity != null)
return quantity;
}
return super.getLightOpacity(state, world, pos);
}
@Override
public boolean isLadder(IBlockState state, IBlockAccess world, BlockPos pos, EntityLivingBase entity)
{
return IComponent.getComponent(LadderComponent.class, this) != null;
}
@Override
public EnumBlockRenderType getRenderType(IBlockState state)
{
return EnumBlockRenderType.ENTITYBLOCK_ANIMATED;
}
@Override
public MalisisBlock setCreativeTab(CreativeTabs tab)
{
super.setCreativeTab(tab);
if (tab instanceof MalisisTab)
((MalisisTab) tab).addItem(this);
return this;
}
}
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