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package net.minestom.server.event.inventory;

import net.minestom.server.entity.Player;
import net.minestom.server.event.trait.PlayerInstanceEvent;
import net.minestom.server.inventory.AbstractInventory;
import net.minestom.server.inventory.PlayerInventory;
import net.minestom.server.item.ItemStack;
import org.jetbrains.annotations.NotNull;

/**
 * Called when {@link AbstractInventory#safeItemInsert(int, ItemStack)} is being invoked on a {@link PlayerInventory}.
 * This event cannot be cancelled and items related to the change are already moved.
 * 

* When this event is being called, {@link InventoryItemChangeEvent} listeners will also be triggered, so you can * listen only for an ancestor event and check whether it is an instance of that class. */ @SuppressWarnings("JavadocReference") public class PlayerInventoryItemChangeEvent extends InventoryItemChangeEvent implements PlayerInstanceEvent { private final Player player; public PlayerInventoryItemChangeEvent(@NotNull Player player, int slot, @NotNull ItemStack previousItem, @NotNull ItemStack newItem) { super(null, slot, previousItem, newItem); this.player = player; } @Override public @NotNull Player getPlayer() { return player; } }





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