net.minestom.server.network.packet.client.play.ClientEntityActionPacket Maven / Gradle / Ivy
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1.20.4 Lightweight Minecraft server
package net.minestom.server.network.packet.client.play;
import net.minestom.server.network.NetworkBuffer;
import net.minestom.server.network.packet.client.ClientPacket;
import org.jetbrains.annotations.NotNull;
import static net.minestom.server.network.NetworkBuffer.VAR_INT;
public record ClientEntityActionPacket(int playerId, @NotNull Action action,
int horseJumpBoost) implements ClientPacket {
public ClientEntityActionPacket(@NotNull NetworkBuffer reader) {
this(reader.read(VAR_INT), reader.readEnum(Action.class),
reader.read(VAR_INT));
}
@Override
public void write(@NotNull NetworkBuffer writer) {
writer.write(VAR_INT, playerId);
writer.writeEnum(Action.class, action);
writer.write(VAR_INT, horseJumpBoost);
}
public enum Action {
START_SNEAKING,
STOP_SNEAKING,
LEAVE_BED,
START_SPRINTING,
STOP_SPRINTING,
START_JUMP_HORSE,
STOP_JUMP_HORSE,
OPEN_HORSE_INVENTORY,
START_FLYING_ELYTRA
}
}