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1.20.4 Lightweight Minecraft server
package net.minestom.server;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import net.minestom.server.advancements.AdvancementManager;
import net.minestom.server.adventure.bossbar.BossBarManager;
import net.minestom.server.command.CommandManager;
import net.minestom.server.entity.Entity;
import net.minestom.server.entity.damage.DamageType;
import net.minestom.server.entity.metadata.animal.tameable.WolfMeta;
import net.minestom.server.entity.metadata.other.PaintingMeta;
import net.minestom.server.event.EventDispatcher;
import net.minestom.server.event.GlobalEventHandler;
import net.minestom.server.event.server.ServerTickMonitorEvent;
import net.minestom.server.exception.ExceptionManager;
import net.minestom.server.gamedata.tags.TagManager;
import net.minestom.server.instance.Chunk;
import net.minestom.server.instance.Instance;
import net.minestom.server.instance.InstanceManager;
import net.minestom.server.instance.block.BlockManager;
import net.minestom.server.instance.block.banner.BannerPattern;
import net.minestom.server.instance.block.jukebox.JukeboxSong;
import net.minestom.server.item.armor.TrimMaterial;
import net.minestom.server.item.armor.TrimPattern;
import net.minestom.server.item.enchant.*;
import net.minestom.server.listener.manager.PacketListenerManager;
import net.minestom.server.message.ChatType;
import net.minestom.server.monitoring.BenchmarkManager;
import net.minestom.server.monitoring.TickMonitor;
import net.minestom.server.network.ConnectionManager;
import net.minestom.server.network.PacketProcessor;
import net.minestom.server.network.socket.Server;
import net.minestom.server.recipe.RecipeManager;
import net.minestom.server.registry.DynamicRegistry;
import net.minestom.server.scoreboard.TeamManager;
import net.minestom.server.snapshot.*;
import net.minestom.server.thread.Acquirable;
import net.minestom.server.thread.ThreadDispatcher;
import net.minestom.server.thread.ThreadProvider;
import net.minestom.server.timer.SchedulerManager;
import net.minestom.server.utils.PacketUtils;
import net.minestom.server.utils.collection.MappedCollection;
import net.minestom.server.utils.nbt.BinaryTagSerializer;
import net.minestom.server.world.DimensionType;
import net.minestom.server.world.biome.Biome;
import org.jetbrains.annotations.NotNull;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import java.io.IOException;
import java.net.SocketAddress;
import java.util.ArrayList;
import java.util.List;
import java.util.concurrent.atomic.AtomicBoolean;
import java.util.concurrent.atomic.AtomicReference;
final class ServerProcessImpl implements ServerProcess {
private static final Logger LOGGER = LoggerFactory.getLogger(ServerProcessImpl.class);
private final ExceptionManager exception;
private final DynamicRegistry> enchantmentLevelBasedValues;
private final DynamicRegistry> enchantmentValueEffects;
private final DynamicRegistry> enchantmentEntityEffects;
private final DynamicRegistry> enchantmentLocationEffects;
private final DynamicRegistry chatType;
private final DynamicRegistry dimensionType;
private final DynamicRegistry biome;
private final DynamicRegistry damageType;
private final DynamicRegistry trimMaterial;
private final DynamicRegistry trimPattern;
private final DynamicRegistry bannerPattern;
private final DynamicRegistry wolfVariant;
private final DynamicRegistry enchantment;
private final DynamicRegistry paintingVariant;
private final DynamicRegistry jukeboxSong;
private final ConnectionManager connection;
private final PacketListenerManager packetListener;
private final PacketProcessor packetProcessor;
private final InstanceManager instance;
private final BlockManager block;
private final CommandManager command;
private final RecipeManager recipe;
private final TeamManager team;
private final GlobalEventHandler eventHandler;
private final SchedulerManager scheduler;
private final BenchmarkManager benchmark;
private final AdvancementManager advancement;
private final BossBarManager bossBar;
private final TagManager tag;
private final Server server;
private final ThreadDispatcher dispatcher;
private final Ticker ticker;
private final AtomicBoolean started = new AtomicBoolean();
private final AtomicBoolean stopped = new AtomicBoolean();
public ServerProcessImpl() throws IOException {
this.exception = new ExceptionManager();
// The order of initialization here is relevant, we must load the enchantment util registries before the vanilla data is loaded.
this.enchantmentLevelBasedValues = LevelBasedValue.createDefaultRegistry();
this.enchantmentValueEffects = ValueEffect.createDefaultRegistry();
this.enchantmentEntityEffects = EntityEffect.createDefaultRegistry();
this.enchantmentLocationEffects = LocationEffect.createDefaultRegistry();
this.chatType = ChatType.createDefaultRegistry();
this.dimensionType = DimensionType.createDefaultRegistry();
this.biome = Biome.createDefaultRegistry();
this.damageType = DamageType.createDefaultRegistry();
this.trimMaterial = TrimMaterial.createDefaultRegistry();
this.trimPattern = TrimPattern.createDefaultRegistry();
this.bannerPattern = BannerPattern.createDefaultRegistry();
this.wolfVariant = WolfMeta.Variant.createDefaultRegistry();
this.enchantment = Enchantment.createDefaultRegistry(this);
this.paintingVariant = PaintingMeta.Variant.createDefaultRegistry();
this.jukeboxSong = JukeboxSong.createDefaultRegistry();
this.connection = new ConnectionManager();
this.packetListener = new PacketListenerManager();
this.packetProcessor = new PacketProcessor(packetListener);
this.instance = new InstanceManager(this);
this.block = new BlockManager();
this.command = new CommandManager();
this.recipe = new RecipeManager();
this.team = new TeamManager();
this.eventHandler = new GlobalEventHandler();
this.scheduler = new SchedulerManager();
this.benchmark = new BenchmarkManager();
this.advancement = new AdvancementManager();
this.bossBar = new BossBarManager();
this.tag = new TagManager();
this.server = new Server(packetProcessor);
this.dispatcher = ThreadDispatcher.of(ThreadProvider.counter(), ServerFlag.DISPATCHER_THREADS);
this.ticker = new TickerImpl();
}
@Override
public @NotNull ExceptionManager exception() {
return exception;
}
@Override
public @NotNull DynamicRegistry damageType() {
return damageType;
}
@Override
public @NotNull DynamicRegistry trimMaterial() {
return trimMaterial;
}
@Override
public @NotNull DynamicRegistry trimPattern() {
return trimPattern;
}
@Override
public @NotNull DynamicRegistry bannerPattern() {
return bannerPattern;
}
@Override
public @NotNull DynamicRegistry wolfVariant() {
return wolfVariant;
}
@Override
public @NotNull DynamicRegistry enchantment() {
return enchantment;
}
@Override
public @NotNull DynamicRegistry paintingVariant() {
return paintingVariant;
}
@Override
public @NotNull DynamicRegistry jukeboxSong() {
return jukeboxSong;
}
@Override
public @NotNull DynamicRegistry> enchantmentLevelBasedValues() {
return enchantmentLevelBasedValues;
}
@Override
public @NotNull DynamicRegistry> enchantmentValueEffects() {
return enchantmentValueEffects;
}
@Override
public @NotNull DynamicRegistry> enchantmentEntityEffects() {
return enchantmentEntityEffects;
}
@Override
public @NotNull DynamicRegistry> enchantmentLocationEffects() {
return enchantmentLocationEffects;
}
@Override
public @NotNull ConnectionManager connection() {
return connection;
}
@Override
public @NotNull InstanceManager instance() {
return instance;
}
@Override
public @NotNull BlockManager block() {
return block;
}
@Override
public @NotNull CommandManager command() {
return command;
}
@Override
public @NotNull RecipeManager recipe() {
return recipe;
}
@Override
public @NotNull TeamManager team() {
return team;
}
@Override
public @NotNull GlobalEventHandler eventHandler() {
return eventHandler;
}
@Override
public @NotNull SchedulerManager scheduler() {
return scheduler;
}
@Override
public @NotNull BenchmarkManager benchmark() {
return benchmark;
}
@Override
public @NotNull AdvancementManager advancement() {
return advancement;
}
@Override
public @NotNull BossBarManager bossBar() {
return bossBar;
}
@Override
public @NotNull TagManager tag() {
return tag;
}
@Override
public @NotNull DynamicRegistry chatType() {
return chatType;
}
@Override
public @NotNull DynamicRegistry dimensionType() {
return dimensionType;
}
@Override
public @NotNull DynamicRegistry biome() {
return biome;
}
@Override
public @NotNull PacketListenerManager packetListener() {
return packetListener;
}
@Override
public @NotNull PacketProcessor packetProcessor() {
return packetProcessor;
}
@Override
public @NotNull Server server() {
return server;
}
@Override
public @NotNull ThreadDispatcher dispatcher() {
return dispatcher;
}
@Override
public @NotNull Ticker ticker() {
return ticker;
}
@Override
public void start(@NotNull SocketAddress socketAddress) {
if (!started.compareAndSet(false, true)) {
throw new IllegalStateException("Server already started");
}
LOGGER.info("Starting " + MinecraftServer.getBrandName() + " server.");
// Init server
try {
server.init(socketAddress);
} catch (IOException e) {
exception.handleException(e);
throw new RuntimeException(e);
}
// Start server
server.start();
LOGGER.info(MinecraftServer.getBrandName() + " server started successfully.");
// Stop the server on SIGINT
if (ServerFlag.SHUTDOWN_ON_SIGNAL) Runtime.getRuntime().addShutdownHook(new Thread(this::stop));
}
@Override
public void stop() {
if (!stopped.compareAndSet(false, true))
return;
LOGGER.info("Stopping " + MinecraftServer.getBrandName() + " server.");
scheduler.shutdown();
connection.shutdown();
server.stop();
LOGGER.info("Shutting down all thread pools.");
benchmark.disable();
dispatcher.shutdown();
LOGGER.info(MinecraftServer.getBrandName() + " server stopped successfully.");
}
@Override
public boolean isAlive() {
return started.get() && !stopped.get();
}
@Override
public @NotNull ServerSnapshot updateSnapshot(@NotNull SnapshotUpdater updater) {
List> instanceRefs = new ArrayList<>();
Int2ObjectOpenHashMap> entityRefs = new Int2ObjectOpenHashMap<>();
for (Instance instance : instance.getInstances()) {
instanceRefs.add(updater.reference(instance));
for (Entity entity : instance.getEntities()) {
entityRefs.put(entity.getEntityId(), updater.reference(entity));
}
}
return new SnapshotImpl.Server(MappedCollection.plainReferences(instanceRefs), entityRefs);
}
private final class TickerImpl implements Ticker {
@Override
public void tick(long nanoTime) {
final long msTime = System.currentTimeMillis();
scheduler().processTick();
// Connection tick (let waiting clients in, send keep alives, handle configuration players packets)
connection().tick(msTime);
// Server tick (chunks/entities)
serverTick(msTime);
scheduler().processTickEnd();
// Flush all waiting packets
PacketUtils.flush();
// Server connection tick
server().tick();
// Monitoring
{
final double acquisitionTimeMs = Acquirable.resetAcquiringTime() / 1e6D;
final double tickTimeMs = (System.nanoTime() - nanoTime) / 1e6D;
final TickMonitor tickMonitor = new TickMonitor(tickTimeMs, acquisitionTimeMs);
EventDispatcher.call(new ServerTickMonitorEvent(tickMonitor));
}
}
private void serverTick(long tickStart) {
// Tick all instances
for (Instance instance : instance().getInstances()) {
try {
instance.tick(tickStart);
} catch (Exception e) {
exception().handleException(e);
}
}
// Tick all chunks (and entities inside)
dispatcher().updateAndAwait(tickStart);
// Clear removed entities & update threads
final long tickTime = System.currentTimeMillis() - tickStart;
dispatcher().refreshThreads(tickTime);
}
}
}