net.minestom.server.event.inventory.PlayerInventoryItemChangeEvent Maven / Gradle / Ivy
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1.20.4 Lightweight Minecraft server
package net.minestom.server.event.inventory;
import net.minestom.server.entity.Player;
import net.minestom.server.event.trait.PlayerInstanceEvent;
import net.minestom.server.inventory.AbstractInventory;
import net.minestom.server.inventory.PlayerInventory;
import net.minestom.server.item.ItemStack;
import org.jetbrains.annotations.NotNull;
/**
* Called when {@link AbstractInventory#safeItemInsert(int, ItemStack)} is being invoked on a {@link PlayerInventory}.
* This event cannot be cancelled and items related to the change are already moved.
*
* When this event is being called, {@link InventoryItemChangeEvent} listeners will also be triggered, so you can
* listen only for an ancestor event and check whether it is an instance of that class.
*/
@SuppressWarnings("JavadocReference")
public class PlayerInventoryItemChangeEvent extends InventoryItemChangeEvent implements PlayerInstanceEvent {
private final Player player;
public PlayerInventoryItemChangeEvent(@NotNull Player player, int slot, @NotNull ItemStack previousItem, @NotNull ItemStack newItem) {
super(null, slot, previousItem, newItem);
this.player = player;
}
@Override
public @NotNull Player getPlayer() {
return player;
}
}