net.minestom.server.instance.Section Maven / Gradle / Ivy
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1.20.4 Lightweight Minecraft server
package net.minestom.server.instance;
import net.minestom.server.instance.light.Light;
import net.minestom.server.instance.palette.Palette;
import net.minestom.server.network.NetworkBuffer;
import org.jetbrains.annotations.NotNull;
import java.util.Arrays;
import static net.minestom.server.instance.light.LightCompute.CONTENT_FULLY_LIT;
import static net.minestom.server.instance.light.LightCompute.EMPTY_CONTENT;
import static net.minestom.server.network.NetworkBuffer.SHORT;
public final class Section implements NetworkBuffer.Writer {
private final Palette blockPalette;
private final Palette biomePalette;
private final Light skyLight;
private final Light blockLight;
private Section(Palette blockPalette, Palette biomePalette, Light skyLight, Light blockLight) {
this.blockPalette = blockPalette;
this.biomePalette = biomePalette;
this.skyLight = skyLight;
this.blockLight = blockLight;
}
private Section(Palette blockPalette, Palette biomePalette) {
this(blockPalette, biomePalette, Light.sky(), Light.block());
}
public Section() {
this(Palette.blocks(), Palette.biomes());
}
public Palette blockPalette() {
return blockPalette;
}
public Palette biomePalette() {
return biomePalette;
}
public void clear() {
this.blockPalette.fill(0);
this.biomePalette.fill(0);
}
@Override
public @NotNull Section clone() {
final Light skyLight = Light.sky();
final Light blockLight = Light.block();
skyLight.set(this.skyLight.array());
blockLight.set(this.blockLight.array());
return new Section(this.blockPalette.clone(), this.biomePalette.clone(), skyLight, blockLight);
}
@Override
public void write(@NotNull NetworkBuffer writer) {
writer.write(SHORT, (short) blockPalette.count());
writer.write(blockPalette);
writer.write(biomePalette);
}
public void setSkyLight(byte[] copyArray) {
if (copyArray == null || copyArray.length == 0) this.skyLight.set(EMPTY_CONTENT);
else if (Arrays.equals(copyArray, EMPTY_CONTENT)) this.skyLight.set(EMPTY_CONTENT);
else if (Arrays.equals(copyArray, CONTENT_FULLY_LIT)) this.skyLight.set(CONTENT_FULLY_LIT);
else this.skyLight.set(copyArray);
}
public void setBlockLight(byte[] copyArray) {
if (copyArray == null || copyArray.length == 0) this.blockLight.set(EMPTY_CONTENT);
else if (Arrays.equals(copyArray, EMPTY_CONTENT)) this.blockLight.set(EMPTY_CONTENT);
else if (Arrays.equals(copyArray, CONTENT_FULLY_LIT)) this.blockLight.set(CONTENT_FULLY_LIT);
else this.blockLight.set(copyArray);
}
public Light skyLight() {
return skyLight;
}
public Light blockLight() {
return blockLight;
}
}