net.minestom.server.network.packet.client.play.ClientWindowSlotStatePacket Maven / Gradle / Ivy
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1.20.4 Lightweight Minecraft server
package net.minestom.server.network.packet.client.play;
import net.minestom.server.network.NetworkBuffer;
import net.minestom.server.network.packet.client.ClientPacket;
import org.jetbrains.annotations.NotNull;
import static net.minestom.server.network.NetworkBuffer.BOOLEAN;
import static net.minestom.server.network.NetworkBuffer.VAR_INT;
// This is the packet sent when you toggle a slot in a crafter UI
public record ClientWindowSlotStatePacket(int slot, int windowId, boolean newState) implements ClientPacket {
public ClientWindowSlotStatePacket(@NotNull NetworkBuffer reader) {
this(reader.read(VAR_INT), reader.read(VAR_INT), reader.read(BOOLEAN));
}
@Override
public void write(@NotNull NetworkBuffer writer) {
writer.write(VAR_INT, slot);
writer.write(VAR_INT, windowId);
writer.write(BOOLEAN, newState);
}
}