net.minestom.server.network.packet.server.play.EntityStatusPacket Maven / Gradle / Ivy
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1.20.4 Lightweight Minecraft server
package net.minestom.server.network.packet.server.play;
import net.minestom.server.network.NetworkBuffer;
import net.minestom.server.network.packet.server.ServerPacket;
import net.minestom.server.network.packet.server.ServerPacketIdentifier;
import org.jetbrains.annotations.NotNull;
import static net.minestom.server.network.NetworkBuffer.BYTE;
import static net.minestom.server.network.NetworkBuffer.INT;
public record EntityStatusPacket(int entityId, byte status) implements ServerPacket.Play {
public EntityStatusPacket(@NotNull NetworkBuffer reader) {
this(reader.read(INT), reader.read(BYTE));
}
@Override
public void write(@NotNull NetworkBuffer writer) {
writer.write(INT, entityId);
writer.write(BYTE, status);
}
@Override
public int playId() {
return ServerPacketIdentifier.ENTITY_STATUS;
}
}