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JSON (JavaScript Object Notation) is a lightweight data-interchange format. It is easy for humans to read and write. It is easy for machines to parse and generate. It is based on a subset of the JavaScript Programming Language, Standard ECMA-262 3rd Edition - December 1999. JSON is a text format that is completely language independent but uses conventions that are familiar to programmers of the C-family of languages, including C, C++, C#, Java, JavaScript, Perl, Python, and many others. These properties make JSON an ideal data-interchange language.
package net.minidev.json.writer;
/*
* Copyright 2011 JSON-SMART authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import java.util.LinkedHashMap;
import java.util.Map;
import net.minidev.json.JSONArray;
import net.minidev.json.JSONAwareEx;
public class DefaultMapperOrdered extends JsonReaderI {
protected DefaultMapperOrdered(JsonReader base) {
super(base);
};
@Override
public JsonReaderI startObject(String key) {
return base.DEFAULT_ORDERED;
}
@Override
public JsonReaderI startArray(String key) {
return base.DEFAULT_ORDERED;
}
@SuppressWarnings("unchecked")
public void setValue(Object current, String key, Object value) {
((Map) current).put(key, value);
}
@Override
public Object createObject() {
return new LinkedHashMap();
}
@Override
public void addValue(Object current, Object value) {
((JSONArray) current).add(value);
}
@Override
public Object createArray() {
return new JSONArray();
}
}