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/*
 * Copyright 2012-2018 Chronicle Map Contributors
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package net.openhft.chronicle.hash.serialization;

import net.openhft.chronicle.hash.ChronicleHash;
import net.openhft.chronicle.hash.ChronicleHashBuilder;
import net.openhft.chronicle.hash.Data;
import net.openhft.chronicle.map.ChronicleMapBuilder;
import net.openhft.chronicle.wire.Marshallable;
import org.jetbrains.annotations.NotNull;

import java.nio.ByteBuffer;

/**
 * Strategy of accessing flat byte contents of objects, using a reusable {@link Data} object, cached
 * inside the {@code DataAccess} instance. This strategy interface is suitable for types of objects,
 * that are already in fact sequences of bytes ({@code byte[]}, {@link ByteBuffer}, etc.) and
 * shouldn't be serialized, and allows to avoid extra data copying. Accessed bytes should be later
 * readable by some {@link BytesReader}.
 * 

*

Read {@link * DataAccess} and {@code SizedReader} and * custom * serialization checklist sections in the Chronicle Map tutorial for more information on this * interface, how to implement and use it properly. * * @param the type of objects accessed * @see ChronicleHashBuilder#keyReaderAndDataAccess(SizedReader, DataAccess) * @see ChronicleMapBuilder#valueReaderAndDataAccess(SizedReader, DataAccess) */ public interface DataAccess extends StatefulCopyable>, Marshallable { /** * Obtain {@code Data} accessor to the bytes of the given object. Typically a {@code Data} * instance should be cached in a field of this {@code DataAccess}, so always the same object * is returned. * * @param instance the object to access bytes (serialized form) of * @return an accessor to the bytes of the given object */ Data getData(@NotNull T instance); /** * Clear references to the accessed object (provided in {@link #getData(Object)} method) in * caching fields of this {@code DataAccess} or the cached {@link Data} object, returned from * {@link #getData(Object)}. *

* {@code DataAccess} is cached itself in thread-local variables for {@link ChronicleHash} * instances, this method prevents leaking of accessed objects (they are not eligible for * garbage collection while there are some references). */ void uninit(); }





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