net.peanuuutz.fork.ui.foundation.draw.Background.kt Maven / Gradle / Ivy
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/*
* Copyright 2020 The Android Open Source Project
* Modifications Copyright 2022 Peanuuutz
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package net.peanuuutz.fork.ui.foundation.draw
import androidx.compose.runtime.Stable
import net.peanuuutz.fork.ui.foundation.draw.painter.BrushPainter
import net.peanuuutz.fork.ui.foundation.draw.painter.ColorPainter
import net.peanuuutz.fork.ui.foundation.draw.painter.TexturePainter
import net.peanuuutz.fork.ui.inspection.InspectInfo
import net.peanuuutz.fork.ui.ui.draw.ContentDrawScope
import net.peanuuutz.fork.ui.ui.draw.Painter
import net.peanuuutz.fork.ui.ui.draw.ScaleFactor
import net.peanuuutz.fork.ui.ui.draw.shading.Brush
import net.peanuuutz.fork.ui.ui.draw.shading.TextureRegion
import net.peanuuutz.fork.ui.ui.draw.shading.TextureSpec
import net.peanuuutz.fork.ui.ui.draw.shading.createFullRegion
import net.peanuuutz.fork.ui.ui.modifier.Modifier
import net.peanuuutz.fork.ui.ui.modifier.ModifierNodeElement
import net.peanuuutz.fork.ui.ui.node.DrawModifierNode
import net.peanuuutz.fork.ui.ui.node.ModifierNode
import net.peanuuutz.fork.util.common.Color
@Stable
fun Modifier.background(
color: Color,
alpha: Float = 1.0f
): Modifier {
val painter = ColorPainter(
color = color,
alpha = alpha
)
return background(painter)
}
@Stable
fun Modifier.background(
brush: Brush,
alpha: Float = 1.0f
): Modifier {
val painter = BrushPainter(
brush = brush,
alpha = alpha
)
return background(painter)
}
@Stable
fun Modifier.background(
spec: TextureSpec,
region: TextureRegion = spec.createFullRegion(),
scaleFactor: ScaleFactor = ScaleFactor.Unchanged,
tintColor: Color = Color.White,
alpha: Float = 1.0f
): Modifier {
val painter = TexturePainter(
spec = spec,
region = region,
scaleFactor = scaleFactor,
tintColor = tintColor,
alpha = alpha
)
return background(painter)
}
@Stable
fun Modifier.background(painter: Painter): Modifier {
return this then BackgroundModifier(painter)
}
// ======== Internal ========
private data class BackgroundModifier(
val painter: Painter
) : ModifierNodeElement() {
override fun create(): BackgroundModifierNode {
return BackgroundModifierNode(painter)
}
override fun update(node: BackgroundModifierNode) {
node.painter = painter
}
override fun InspectInfo.inspect() {
set("painter", painter)
}
}
private class BackgroundModifierNode(
var painter: Painter
) : ModifierNode(), DrawModifierNode {
override fun ContentDrawScope.draw() {
with(painter) {
onDraw()
}
drawContent()
}
}