net.serenitybdd.screenplay.waits.WaitUntilTargetIsReady Maven / Gradle / Ivy
package net.serenitybdd.screenplay.waits;
import net.serenitybdd.core.pages.WebElementState;
import net.serenitybdd.markers.IsSilent;
import net.serenitybdd.screenplay.Actor;
import net.serenitybdd.screenplay.Interaction;
import net.serenitybdd.screenplay.SilentInteraction;
import net.serenitybdd.screenplay.questions.WebElementQuestion;
import net.serenitybdd.screenplay.targets.Target;
import org.hamcrest.Matcher;
import java.time.Duration;
import static net.serenitybdd.screenplay.EventualConsequence.eventually;
import static net.serenitybdd.screenplay.GivenWhenThen.seeThat;
import static net.serenitybdd.screenplay.questions.WebElementQuestion.the;
public class WaitUntilTargetIsReady implements Interaction, IsSilent {
private final Target target;
private final Matcher expectedState;
public WaitUntilTargetIsReady(Target target, Matcher expectedState) {
this.target = target;
this.expectedState = expectedState;
}
@Override
public void performAs(A actor) {
actor.should(eventually(seeThat(WebElementQuestion.the(target), expectedState)).withNoReporting());
}
public WaitUntilBuilder forNoMoreThan(long amount) {
return new WaitUntilBuilder(amount, target, expectedState);
}
public Interaction forNoMoreThan(Duration amount) {
return new SilentInteraction() {
@Override
public void performAs(T actor) {
actor.should(
seeThat(the(target.waitingForNoMoreThan(amount)), expectedState)
);
}
};
}
}
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