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package org.glassfish.jersey.media.sse;
import java.util.Collection;
import java.util.Collections;
import java.util.Date;
import java.util.List;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ConcurrentMap;
import java.util.concurrent.CopyOnWriteArrayList;
import java.util.concurrent.CountDownLatch;
import java.util.concurrent.Executors;
import java.util.concurrent.ScheduledExecutorService;
import java.util.concurrent.ThreadFactory;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicReference;
import java.util.logging.Level;
import java.util.logging.Logger;
import javax.ws.rs.ServiceUnavailableException;
import javax.ws.rs.client.Invocation;
import javax.ws.rs.client.WebTarget;
import org.glassfish.jersey.internal.util.ExtendedLogger;
/**
* Client for reading and processing {@link InboundEvent incoming Server-Sent Events}.
*
* Instances of this class are thread safe. To build a new instance, you can use one of the
* available public {@code EventSource} constructors that produce pre-configured event
* source instances. Alternatively, you can create a new {@link EventSource.Builder} instance
* using {@link #target(javax.ws.rs.client.WebTarget) EventSource.target(endpoint)} factory method.
* Compared to {@code EventSource} constructors, an event source builder provides greater flexibility
* when custom-configuring a new event source builder.
*
*
* Once an {@link EventSource} is created, it {@link #open opens a connection} to the associated {@link WebTarget web target}
* and starts processing any incoming inbound events.
* Whenever a new event is received, an {@link EventSource#onEvent(InboundEvent)} method is called as well as any
* registered {@link EventListener event listeners} are notified (see {@link EventSource#register(EventListener)}
* and {@link EventSource#register(EventListener, String, String...)}.
*
* Reconnect support
*
* The {@code EventSource} supports automated recuperation from a connection loss, including
* negotiation of delivery of any missed events based on the last received SSE event {@code id} field value, provided
* this field is set by the server and the negotiation facility is supported by the server. In case of a connection loss,
* the last received SSE event {@code id} field value is send in the {@value SseFeature#LAST_EVENT_ID_HEADER} HTTP
* request header as part of a new connection request sent to the SSE endpoint. Upon a receipt of such reconnect request, the SSE
* endpoint that supports this negotiation facility is expected to replay all missed events. Note however, that this is a
* best-effort mechanism which does not provide any guaranty that all events would be delivered without a loss. You should
* therefore not rely on receiving every single event and design your client application code accordingly.
*
*
* By default, when a connection the the SSE endpoint is lost, the event source will wait {@value #RECONNECT_DEFAULT} ms
* before attempting to reconnect to the SSE endpoint. The SSE endpoint can however control the client-side retry delay
* by including a special {@code retry} field value in the any send event. Jersey {@code EventSource} implementation
* tracks any received SSE event {@code retry} field values set by the endpoint and adjusts the reconnect delay accordingly,
* using the last received {@code retry} field value as the reconnect delay.
*
*
* In addition to handling the standard connection losses, Jersey {@code EventSource} automatically deals with any
* {@code HTTP 503 Service Unavailable} responses from SSE endpoint, that contain a
* {@value javax.ws.rs.core.HttpHeaders#RETRY_AFTER} HTTP header with a valid value. The
* HTTP 503 + {@value javax.ws.rs.core.HttpHeaders#RETRY_AFTER} technique is often used by HTTP endpoints
* as a means of connection and traffic throttling. In case a
* HTTP 503 + {@value javax.ws.rs.core.HttpHeaders#RETRY_AFTER} response is received in return to a connection
* request, Jersey {@code EventSource} will automatically schedule a new reconnect attempt and use the received
* {@value javax.ws.rs.core.HttpHeaders#RETRY_AFTER} HTTP header value as a one-time override of the reconnect delay.
*
* Using HTTP persistent connections
*
* The experience has shown that persistent HTTP connection management in the {@link java.net.HttpURLConnection},
* that is used as a default Jersey client {@link org.glassfish.jersey.client.spi.Connector connector}, is fragile.
* It is unfortunately quite possible, that under heavy load the client and server connections may get out of sync,
* causing Jersey {@code EventSource} hang on a connection that has already been closed by a server, but has not been
* properly cleaned up by the {@link java.net.HttpURLConnection} management code, and has been reused for a re-connect
* request instead. To avoid this issue, Jersey {@code EventSource} implementation by default disables
* persistent HTTP connections when connecting
* (or reconnecting) to the SSE endpoint.
*
*
* In case you are using Jersey event source with a Jersey client
* {@link org.glassfish.jersey.client.ClientConfig#connectorProvider(org.glassfish.jersey.client.spi.ConnectorProvider)}
* connector provider configured to use some other client {@code ConnectorProvider} implementation able to reliably
* manage persistent HTTP connections (such as {@code org.glassfish.jersey.grizzly.connector.GrizzlyConnectorProvider} or
* {@code org.glassfish.jersey.apache.connector.ApacheConnectorProvider}), or in case you simply need to use persistent
* HTTP connections, you may do so by invoking the {@link Builder#usePersistentConnections() usePersistentConnections()} method
* on an event source builder prior to creating a new event source instance.
*
*
* @author Pavel Bucek (pavel.bucek at oracle.com)
* @author Marek Potociar (marek.potociar at oracle.com)
*/
public class EventSource implements EventListener {
/**
* Default SSE {@link EventSource} reconnect delay value in milliseconds.
*
* @since 2.3
*/
public static final long RECONNECT_DEFAULT = 500;
private static enum State {
READY, OPEN, CLOSED
}
private static final Level CONNECTION_ERROR_LEVEL = Level.FINE;
private static final ExtendedLogger LOGGER = new ExtendedLogger(Logger.getLogger(EventSource.class.getName()), Level.FINEST);
/**
* SSE streaming resource target.
*/
private final WebTarget target;
/**
* Default reconnect delay.
*/
private final long reconnectDelay;
/**
* Flag indicating if the persistent HTTP connections should be disabled.
*/
private final boolean disableKeepAlive;
/**
* Incoming SSE event processing task executor.
*/
private final ScheduledExecutorService executor;
/**
* Event source internal state.
*/
private final AtomicReference state = new AtomicReference(State.READY);
/**
* List of all listeners not bound to receive only events of a particular name.
*/
private final List unboundListeners = new CopyOnWriteArrayList();
/**
* A map of listeners bound to receive only events of a particular name.
*/
private final ConcurrentMap> boundListeners = new ConcurrentHashMap>();
/**
* Jersey {@link EventSource} builder class.
*
* Event source builder provides methods that let you conveniently configure and subsequently build
* a new {@code EventSource} instance. You can obtain a new event source builder instance using
* a static {@link EventSource#target(javax.ws.rs.client.WebTarget) EventSource.target(endpoint)} factory method.
*
* For example:
*
* EventSource es = EventSource.target(endpoint).named("my source")
* .reconnectingEvery(5, SECONDS)
* .open();
*
*
*
* @since 2.3
*/
public static class Builder {
private final WebTarget endpoint;
private long reconnect = EventSource.RECONNECT_DEFAULT;
private String name = null;
private boolean disableKeepAlive = true;
private Builder(final WebTarget endpoint) {
this.endpoint = endpoint;
}
/**
* Set a custom name for the event source.
*
* At present, custom event source name is mainly useful to be able to distinguish different event source
* event processing threads from one another. If not set, a default name will be generated using the
* SSE endpoint URI.
*
*
* @param name custom event source name.
* @return updated event source builder instance.
*/
public Builder named(String name) {
this.name = name;
return this;
}
/**
* Instruct event source to use
* persistent HTTP connections when connecting
* (or reconnecting) to the SSE endpoint, provided the mechanism is supported by the underlying client
* {@link org.glassfish.jersey.client.spi.Connector}.
*
* By default, the persistent HTTP connections are disabled for the reasons discussed in the {@link EventSource}
* javadoc.
*
*
* @return updated event source builder instance.
*/
public Builder usePersistentConnections() {
disableKeepAlive = false;
return this;
}
/**
* Set the initial reconnect delay to be used by the event source.
*
* Note that this value may be later overridden by the SSE endpoint using either a {@code retry} SSE event field
* or HTTP 503 + {@value javax.ws.rs.core.HttpHeaders#RETRY_AFTER} mechanism as described
* in the {@link EventSource} javadoc.
*
*
* @param delay the default time to wait before attempting to recover from a connection loss.
* @param unit time unit of the reconnect delay parameter.
* @return updated event source builder instance.
*/
public Builder reconnectingEvery(final long delay, TimeUnit unit) {
reconnect = unit.toMillis(delay);
return this;
}
/**
* Build new SSE event source pointing at a SSE streaming {@link WebTarget web target}.
*
* The returned event source is ready, but not {@link EventSource#open() connected} to the SSE endpoint.
* It is expected that you will manually invoke its {@link #open()} method once you are ready to start
* receiving SSE events. In case you want to build an event source instance that is already connected
* to the SSE endpoint, use the event source builder {@link #open()} method instead.
*
*
* Once the event source is open, the incoming events are processed by the event source in an
* asynchronous task that runs in an internal single-threaded {@link ScheduledExecutorService
* scheduled executor service}.
*
*
* @return new event source instance, ready to be connected to the SSE endpoint.
* @see #open()
*/
public EventSource build() {
return new EventSource(endpoint, name, reconnect, disableKeepAlive, false);
}
/**
* Build new SSE event source pointing at a SSE streaming {@link WebTarget web target}.
*
* The returned event source is already {@link EventSource#open() connected} to the SSE endpoint
* and is processing any new incoming events. In case you want to build an event source instance
* that is already ready, but not automatically connected to the SSE endpoint, use the event source
* builder {@link #build()} method instead.
*
*
* The incoming events are processed by the event source in an asynchronous task that runs in an
* internal single-threaded {@link ScheduledExecutorService scheduled executor service}.
*
*
* @return new event source instance, already connected to the SSE endpoint.
* @see #build()
*/
public EventSource open() {
// opening directly in the constructor is just plain ugly...
final EventSource source = new EventSource(endpoint, name, reconnect, disableKeepAlive, false);
source.open();
return source;
}
}
/**
* Create a new {@link EventSource.Builder event source builder} that provides convenient way how to
* configure and fine-tune various aspects of a newly prepared event source instance.
*
* @param endpoint SSE streaming endpoint. Must not be {@code null}.
* @return a builder of a new event source instance pointing at the specified SSE streaming endpoint.
* @throws NullPointerException in case the supplied web target is {@code null}.
* @since 2.3
*/
public static Builder target(WebTarget endpoint) {
return new Builder(endpoint);
}
/**
* Create new SSE event source and open a connection it to the supplied SSE streaming {@link WebTarget web target}.
*
* This constructor is performs the same series of actions as a call to:
* EventSource.target(endpoint).open()
*
* The created event source instance automatically {@link #open opens a connection} to the supplied SSE streaming
* web target and starts processing incoming {@link InboundEvent events}.
*
*
* The incoming events are processed by the event source in an asynchronous task that runs in an
* internal single-threaded {@link ScheduledExecutorService scheduled executor service}.
*
*
* @param endpoint SSE streaming endpoint. Must not be {@code null}.
* @throws NullPointerException in case the supplied web target is {@code null}.
*/
public EventSource(final WebTarget endpoint) {
this(endpoint, true);
}
/**
* Create new SSE event source pointing at a SSE streaming {@link WebTarget web target}.
*
* This constructor is performs the same series of actions as a call to:
*
* if (open) {
* EventSource.target(endpoint).open();
* } else {
* EventSource.target(endpoint).build();
* }
*
* If the supplied {@code open} flag is {@code true}, the created event source instance automatically
* {@link #open opens a connection} to the supplied SSE streaming web target and starts processing incoming
* {@link InboundEvent events}.
* Otherwise, if the {@code open} flag is set to {@code false}, the created event source instance
* is not automatically connected to the web target. In this case it is expected that the user who
* created the event source will manually invoke its {@link #open()} method.
*
*
* Once the event source is open, the incoming events are processed by the event source in an
* asynchronous task that runs in an internal single-threaded {@link ScheduledExecutorService
* scheduled executor service}.
*
*
* @param endpoint SSE streaming endpoint. Must not be {@code null}.
* @param open if {@code true}, the event source will immediately connect to the SSE endpoint,
* if {@code false}, the connection will not be established until {@link #open()} method is
* called explicitly on the event stream.
* @throws NullPointerException in case the supplied web target is {@code null}.
*/
public EventSource(final WebTarget endpoint, final boolean open) {
this(endpoint, null, RECONNECT_DEFAULT, true, open);
}
private EventSource(final WebTarget target,
final String name,
final long reconnectDelay,
final boolean disableKeepAlive,
final boolean open) {
if (target == null) {
throw new NullPointerException("Web target is 'null'.");
}
this.target = SseFeature.register(target);
this.reconnectDelay = reconnectDelay;
this.disableKeepAlive = disableKeepAlive;
final String esName = (name == null) ? createDefaultName(target) : name;
this.executor = Executors.newSingleThreadScheduledExecutor(new ThreadFactory() {
@Override
public Thread newThread(Runnable r) {
return new Thread(r, esName);
}
});
if (open) {
open();
}
}
private static String createDefaultName(WebTarget target) {
return String.format("jersey-sse-event-source-[%s]", target.getUri().toASCIIString());
}
/**
* Open the connection to the supplied SSE underlying {@link WebTarget web target} and start processing incoming
* {@link InboundEvent events}.
*
* @throws IllegalStateException in case the event source has already been opened earlier.
*/
public void open() {
if (!state.compareAndSet(State.READY, State.OPEN)) {
switch (state.get()) {
case OPEN:
throw new IllegalStateException(LocalizationMessages.EVENT_SOURCE_ALREADY_CONNECTED());
case CLOSED:
throw new IllegalStateException(LocalizationMessages.EVENT_SOURCE_ALREADY_CLOSED());
}
}
EventProcessor processor = new EventProcessor(reconnectDelay, null);
executor.submit(processor);
// return only after the first request to the SSE endpoint has been made
processor.awaitFirstContact();
}
/**
* Check if this event source instance has already been {@link #open() opened}.
*
* @return {@code true} if this event source is open, {@code false} otherwise.
*/
public boolean isOpen() {
return state.get() == State.OPEN;
}
/**
* Register new {@link EventListener event listener} to receive all streamed {@link InboundEvent SSE events}.
*
* @param listener event listener to be registered with the event source.
* @see #register(EventListener, String, String...)
*/
public void register(final EventListener listener) {
register(listener, null);
}
/**
* Add name-bound {@link EventListener event listener} which will be called only for incoming SSE
* {@link InboundEvent events} whose {@link InboundEvent#getName() name} is equal to the specified
* name(s).
*
* @param listener event listener to register with this event source.
* @param eventName inbound event name.
* @param eventNames additional event names.
* @see #register(EventListener)
*/
public void register(final EventListener listener, final String eventName, final String... eventNames) {
if (eventName == null) {
unboundListeners.add(listener);
} else {
addBoundListener(eventName, listener);
if (eventNames != null) {
for (String name : eventNames) {
addBoundListener(name, listener);
}
}
}
}
private void addBoundListener(final String name, final EventListener listener) {
List listeners = boundListeners.putIfAbsent(name,
new CopyOnWriteArrayList(Collections.singleton(listener)));
if (listeners != null) {
// alas, new listener collection registration conflict:
// need to add the new listener to the existing listener collection
listeners.add(listener);
}
}
/**
* {@inheritDoc}
*
* The default {@code EventSource} implementation is empty, users can override this method to handle
* incoming {@link InboundEvent}s.
*
*
* Note that overriding this method may be necessary to make sure no {@code InboundEvent incoming events}
* are lost in case the event source is constructed using {@link #EventSource(javax.ws.rs.client.WebTarget)}
* constructor or in case a {@code true} flag is passed to the {@link #EventSource(javax.ws.rs.client.WebTarget, boolean)}
* constructor, since the connection is opened as as part of the constructor call and the event processing starts
* immediately. Therefore any {@link EventListener}s registered later after the event source has been constructed
* may miss the notifications about the one or more events that arrive immediately after the connection to the
* event source is established.
*
*
* @param inboundEvent received inbound event.
*/
@Override
public void onEvent(final InboundEvent inboundEvent) {
// do nothing
}
/**
* Close this event source.
*
* The method will wait up to 5 seconds for the internal event processing task to complete.
*/
public void close() {
close(5, TimeUnit.SECONDS);
}
/**
* Close this event source and wait for the internal event processing task to complete
* for up to the specified amount of wait time.
*
* The method blocks until the event processing task has completed execution after a shutdown
* request, or until the timeout occurs, or the current thread is interrupted, whichever happens
* first.
*
*
* In case the waiting for the event processing task has been interrupted, this method restores
* the {@link Thread#interrupted() interrupt} flag on the thread before returning {@code false}.
*
*
* @param timeout the maximum time to wait.
* @param unit the time unit of the timeout argument.
* @return {@code true} if this executor terminated and {@code false} if the timeout elapsed
* before termination or the termination was interrupted.
*/
public boolean close(final long timeout, final TimeUnit unit) {
shutdown();
try {
if (!executor.awaitTermination(timeout, unit)) {
LOGGER.log(CONNECTION_ERROR_LEVEL,
LocalizationMessages.EVENT_SOURCE_SHUTDOWN_TIMEOUT(target.getUri().toString()));
return false;
}
} catch (InterruptedException e) {
LOGGER.log(CONNECTION_ERROR_LEVEL,
LocalizationMessages.EVENT_SOURCE_SHUTDOWN_INTERRUPTED(target.getUri().toString()));
Thread.currentThread().interrupt();
return false;
}
return true;
}
private void shutdown() {
if (state.getAndSet(State.CLOSED) != State.CLOSED) {
// shut down only if has not been shut down before
LOGGER.debugLog("Shutting down event processing.");
executor.shutdownNow();
}
}
/**
* Private event processor task responsible for connecting to the SSE stream and processing
* incoming SSE events as well as handling any connection issues.
*/
private class EventProcessor implements Runnable, EventListener {
/**
* Open connection response arrival synchronization latch.
*/
private final CountDownLatch firstContactSignal;
/**
* Last received event id.
*/
private String lastEventId;
/**
* Re-connect delay.
*/
private long reconnectDelay;
public EventProcessor(final long reconnectDelay, final String lastEventId) {
/**
* Synchronization barrier used to signal that the initial contact with SSE endpoint
* has been made.
*/
this.firstContactSignal = new CountDownLatch(1);
this.reconnectDelay = reconnectDelay;
this.lastEventId = lastEventId;
}
private EventProcessor(final EventProcessor that) {
this.firstContactSignal = null;
this.reconnectDelay = that.reconnectDelay;
this.lastEventId = that.lastEventId;
}
@Override
public void run() {
LOGGER.debugLog("Listener task started.");
EventInput eventInput = null;
try {
try {
final Invocation.Builder request = prepareHandshakeRequest();
if (state.get() == State.OPEN) { // attempt to connect only if even source is open
LOGGER.debugLog("Connecting...");
eventInput = request.get(EventInput.class);
LOGGER.debugLog("Connected!");
}
} finally {
if (firstContactSignal != null) {
// release the signal regardless of event source state or connection request outcome
firstContactSignal.countDown();
}
}
final Thread execThread = Thread.currentThread();
while (state.get() == State.OPEN && !execThread.isInterrupted()) {
if (eventInput == null || eventInput.isClosed()) {
LOGGER.debugLog("Connection lost - scheduling reconnect in {0} ms", reconnectDelay);
scheduleReconnect(reconnectDelay);
break;
} else {
this.onEvent(eventInput.read());
}
}
} catch (ServiceUnavailableException ex) {
LOGGER.debugLog("Received HTTP 503");
long delay = reconnectDelay;
if (ex.hasRetryAfter()) {
LOGGER.debugLog("Recovering from HTTP 503 using HTTP Retry-After header value as a reconnect delay");
final Date requestTime = new Date();
delay = ex.getRetryTime(requestTime).getTime() - requestTime.getTime();
delay = (delay > 0) ? delay : 0;
}
LOGGER.debugLog("Recovering from HTTP 503 - scheduling to reconnect in {0} ms", delay);
scheduleReconnect(delay);
} catch (Exception ex) {
if (LOGGER.isLoggable(CONNECTION_ERROR_LEVEL)) {
LOGGER.log(CONNECTION_ERROR_LEVEL, String.format("Unable to connect - closing the event source to %s.",
target.getUri().toASCIIString()), ex);
}
// if we're here, an unrecoverable error has occurred - just turn off the lights...
EventSource.this.shutdown();
} finally {
if (eventInput != null && !eventInput.isClosed()) {
eventInput.close();
}
LOGGER.debugLog("Listener task finished.");
}
}
/**
* Called by the event source when an inbound event is received.
*
* This listener aggregator method is responsible for invoking {@link EventSource#onEvent(InboundEvent)}
* method on the owning event source as well as for notifying all registered {@link EventListener event listeners}.
*
* @param event incoming {@link InboundEvent inbound event}.
*/
@Override
public void onEvent(final InboundEvent event) {
if (event == null) {
return;
}
LOGGER.debugLog("New event received.");
if (event.getId() != null) {
lastEventId = event.getId();
}
if (event.isReconnectDelaySet()) {
reconnectDelay = event.getReconnectDelay();
}
notify(EventSource.this, event);
notify(unboundListeners, event);
final String eventName = event.getName();
if (eventName != null) {
final List eventListeners = boundListeners.get(eventName);
if (eventListeners != null) {
notify(eventListeners, event);
}
}
}
private void notify(final Collection listeners, final InboundEvent event) {
for (EventListener listener : listeners) {
notify(listener, event);
}
}
private void notify(final EventListener listener, final InboundEvent event) {
try {
listener.onEvent(event);
} catch (Exception ex) {
if (LOGGER.isLoggable(Level.FINE)) {
LOGGER.log(Level.FINE, String.format("Event notification in a listener of %s class failed.",
listener.getClass().getName()), ex);
}
}
}
/**
* Schedule a new event processor task to reconnect after the specified {@code delay} [milliseconds].
*
* If the {@code delay} is zero or negative, the new reconnect task will be scheduled immediately.
* The {@code reconnectDelay} and {@code lastEventId} field values are propagated into the newly
* scheduled task.
*
* The method will silently abort in case the event source is not {@link EventSource#isOpen() open}.
*
*
* @param delay specifies the amount of time [milliseconds] to wait before attempting a reconnect.
* If zero or negative, the new reconnect task will be scheduled immediately.
*/
private void scheduleReconnect(final long delay) {
final State s = state.get();
if (s != State.OPEN) {
LOGGER.debugLog("Aborting reconnect of event source in {0} state", state);
return;
}
// propagate the current reconnectDelay, but schedule based on the delay parameter
final EventProcessor processor = new EventProcessor(this);
if (delay > 0) {
executor.schedule(processor, delay, TimeUnit.MILLISECONDS);
} else {
executor.submit(processor);
}
}
private Invocation.Builder prepareHandshakeRequest() {
final Invocation.Builder request = target.request(SseFeature.SERVER_SENT_EVENTS_TYPE);
if (lastEventId != null && !lastEventId.isEmpty()) {
request.header(SseFeature.LAST_EVENT_ID_HEADER, lastEventId);
}
if (disableKeepAlive) {
request.header("Connection", "close");
}
return request;
}
/**
* Await the initial contact with the SSE endpoint.
*/
public void awaitFirstContact() {
LOGGER.debugLog("Awaiting first contact signal.");
try {
if (firstContactSignal == null) {
return;
}
try {
firstContactSignal.await();
} catch (InterruptedException ex) {
LOGGER.log(CONNECTION_ERROR_LEVEL, LocalizationMessages.EVENT_SOURCE_OPEN_CONNECTION_INTERRUPTED(), ex);
Thread.currentThread().interrupt();
}
} finally {
LOGGER.debugLog("First contact signal released.");
}
}
}
}