JSci.instruments.Image Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of jsci Show documentation
Show all versions of jsci Show documentation
JSci is a set of open source Java packages. The aim is to encapsulate scientific methods/principles in the most natural way possible. As such they should greatly aid the development of scientific based software.
It offers: abstract math interfaces, linear algebra (support for various matrix and vector types), statistics (including probability distributions), wavelets, newtonian mechanics, chart/graph components (AWT and Swing), MathML DOM implementation, ...
Note: some packages, like javax.comm, for the astro and instruments package aren't listed as dependencies (not available).
The newest version!
package JSci.instruments;
import java.awt.*;
import java.awt.image.*;
import java.util.*;
/** Describes a frame, that holds the informations to access an image */
public abstract class Image implements Dimensions {
/** @return the width of the image */
public int getWidth() { return getSize().width; }
/** @return the height of the image */
public int getHeight() { return getSize().height; }
/** @return the dimension of the image */
public abstract Dimension getSize();
/** @return the scansize of the image in the getData() */
public int getScansize() { return getSize().width; }
/** @return the offset of the image in the getData() */
public int getOffset() { return 0; }
private static ColorModel cm;
static {
byte [] r = new byte[256];
byte [] g = new byte[256];
byte [] b = new byte[256];
for (int j=0;j<256;j++) r[j]=g[j]=b[j]=(byte)j;
cm = new IndexColorModel(8,256,r,g,b);
}
/** @return the ColorModel */
public ColorModel getColorModel() { return cm; }
/** @return the data */
public abstract byte[] getData();
/** @return the time in milliseconds */
public long getTimeStamp() { return 0; }
/* Overlay */
private ArrayList ovrl = new ArrayList();
/** Images (poligons and text) can be overlaid onto the images.
* This method is called to actually paint the overlays.
* @param g the graphical environment on which we want to paint
*/
public void doOverlay(Graphics g) {
for (int j=0;j