robocode.control.events.BattleResumedEvent Maven / Gradle / Ivy
/*
* Copyright (c) 2001-2023 Mathew A. Nelson and Robocode contributors
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the Eclipse Public License v1.0
* which accompanies this distribution, and is available at
* https://robocode.sourceforge.io/license/epl-v10.html
*/
package robocode.control.events;
/**
* A BattleResumedEvent is sent to {@link IBattleListener#onBattleResumed(BattleResumedEvent)
* onBattleResumed()} when a battle has been resumed (after having been paused).
*
* @see IBattleListener
* @see BattlePausedEvent
*
* @author Pavel Savara (original)
* @author Flemming N. Larsen (contributor)
*
* @since 1.6.2
*/
public class BattleResumedEvent extends BattleEvent {
/**
* Called by the game to create a new BattleResumedEvent.
* Please don't use this constructor as it might change.
*/
public BattleResumedEvent() {
super();
}
}