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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Copyright (c) 2018-2022 Saxonica Limited
// This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0.
// If a copy of the MPL was not distributed with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
// This Source Code Form is "Incompatible With Secondary Licenses", as defined by the Mozilla Public License, v. 2.0.
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
package net.sf.saxon.tree.iter;
import net.sf.saxon.expr.LastPositionFinder;
import net.sf.saxon.om.GroundedValue;
import net.sf.saxon.om.Item;
import net.sf.saxon.om.SequenceIterator;
import net.sf.saxon.value.EmptySequence;
/**
* SingletonIterator: an iterator over a sequence of zero or one values
*/
public class SingletonIterator implements SequenceIterator,
ReversibleIterator, LastPositionFinder, GroundedIterator, LookaheadIterator {
private final Item item;
boolean gone = false;
/**
* Private constructor: external classes should use the factory method
*
* @param value the item to iterate over
*/
public SingletonIterator(Item value) {
this.item = value;
}
/**
* Factory method.
*
* @param item the item to iterate over
* @return a SingletonIterator over the supplied item, or an EmptyIterator
* if the supplied item is null.
*/
/*@NotNull*/
public static SequenceIterator makeIterator(Item item) {
if (item == null) {
return EmptyIterator.emptyIterator();
} else {
return new SingletonIterator(item);
}
}
/**
* Factory method for use when it is known the item will not be null
*
* @param item the item to iterate over; must not be null
* @return a SingletonIterator over the supplied item
*/
public static SingletonIterator rawIterator(Item item) {
assert item != null;
return new SingletonIterator(item);
}
@Override
public boolean supportsHasNext() {
return true;
}
/**
* Determine whether there are more items to come. Note that this operation
* is stateless and it is not necessary (or usual) to call it before calling
* next(). It is used only when there is an explicit need to tell if we
* are at the last element.
*
* @return true if there are more items
*/
@Override
public boolean hasNext() {
return !gone;
}
/*@Nullable*/
@Override
public Item next() {
if (gone) {
return null;
} else {
gone = true;
return item;
}
}
@Override
public boolean supportsGetLength() {
return true;
}
@Override
public int getLength() {
return 1;
}
public boolean isActuallyGrounded() {
return true;
}
/*@NotNull*/
@Override
public SingletonIterator getReverseIterator() {
return new SingletonIterator(item);
}
public Item getValue() {
return item;
}
/**
* Return a Value containing all the items in the sequence returned by this
* SequenceIterator
*
* @return the corresponding Value. If the value is a closure or a function call package, it will be
* evaluated and expanded.
*/
/*@NotNull*/
@Override
public GroundedValue materialize() {
if (item != null) {
return item;
} else {
return EmptySequence.getInstance();
}
}
@Override
public GroundedValue getResidue() {
if (gone) {
return EmptySequence.getInstance();
} else {
return item;
}
}
}