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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Copyright (c) 2018-2023 Saxonica Limited
// This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0.
// If a copy of the MPL was not distributed with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
// This Source Code Form is "Incompatible With Secondary Licenses", as defined by the Mozilla Public License, v. 2.0.
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

package net.sf.saxon.tree.iter;

import net.sf.saxon.expr.LastPositionFinder;
import net.sf.saxon.om.GroundedValue;
import net.sf.saxon.om.NodeInfo;
import net.sf.saxon.om.SequenceIterator;
import net.sf.saxon.om.SequenceTool;


/**
 * SingleNodeIterator: an iterator over a sequence of zero or one nodes
 */

public class SingleNodeIterator implements AxisIterator,
        ReversibleIterator, LastPositionFinder, GroundedIterator, LookaheadIterator {

    private final NodeInfo item;
    private int position = 0;

    /**
     * Private constructor: external classes should use the factory method
     *
     * @param value the item to iterate over
     */

    private SingleNodeIterator(NodeInfo value) {
        this.item = value;
    }

    /**
     * Factory method.
     *
     * @param item the item to iterate over
     * @return a SingletonIterator over the supplied item, or an EmptyIterator
     *         if the supplied item is null.
     */

    /*@NotNull*/
    public static AxisIterator makeIterator(/*@Nullable*/ NodeInfo item) {
        if (item == null) {
            return EmptyIterator.ofNodes();
        } else {
            return new SingleNodeIterator(item);
        }
    }

    @Override
    public boolean supportsHasNext() {
        return true;
    }


    /**
     * Determine whether there are more items to come. Note that this operation
     * is stateless and it is not necessary (or usual) to call it before calling
     * next(). It is used only when there is an explicit need to tell if we
     * are at the last element.
     *
     * @return true if there are more items
     */

    @Override
    public boolean hasNext() {
        return position == 0;
    }

    /*@Nullable*/
    @Override
    public NodeInfo next() {
        if (position == 0) {
            position = 1;
            return item;
        } else if (position == 1) {
            position = -1;
            return null;
        } else {
            return null;
        }
    }

    @Override
    public boolean supportsGetLength() {
        return true;
    }

    @Override
    public int getLength() {
        return 1;
    }

    /*@NotNull*/
    @Override
    public SequenceIterator getReverseIterator() {
        return new SingleNodeIterator(item);
    }

    public boolean isActuallyGrounded() {
        return true;
    }

    public NodeInfo getValue() {
        return item;
    }

    /**
     * Return a Value containing all the items in the sequence returned by this
     * SequenceIterator
     *
     * @return the corresponding Value. If the value is a closure or a function call package, it will be
     *         evaluated and expanded.
     */

    /*@NotNull*/
    @Override
    public GroundedValue materialize() {
        return SequenceTool.itemOrEmpty(item);
    }

    @Override
    public GroundedValue getResidue() {
        return SequenceTool.itemOrEmpty(item);
    }

}





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