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<filter>
	<name>Full INGENIAS</name>
	<author>Jorge Gomez Sanz</author>
	<date>20/04/2009</date>
	<diagrams>

		<diagram name="FilterDiagram">

			<entity>IsThingInRoomCondition</entity>

			<entity>CReceiveHelp</entity>

			<entity>CAlways</entity>

			<entity>CSymptom</entity>

			<entity>CTimer</entity>

			<entity>CTime</entity>

			<entity>CInside</entity>

			<entity>BodyStateCondition</entity>

			<entity>CProb</entity>

			<entity>CEvent</entity>

			<entity>DoorStateCondition</entity>

			<entity>PresenceSensorStateCondition</entity>

			<entity>CSay</entity>

			<entity>COutside</entity>

			<entity>CObjWeight</entity>

			<entity>LightStateCondition</entity>

			<entity>CDayOfTheWeek</entity>

			<entity>NotCondition</entity>

			<entity>CSymptom</entity>

			<entity>SwipeTask</entity>

			<entity>GoToBodyLoc</entity>

			<entity>DropObj</entity>

			<entity>OpenTask</entity>

			<entity>BGoToTask</entity>

			<entity>SayTask</entity>

			<entity>TapXYTask</entity>

			<entity>WaitForBodyClose</entity>

			<entity>CloseTask</entity>

			<entity>FallTask</entity>

			<entity>SwitchLightTask</entity>

			<entity>FTaskSelectorFilter</entity>

			<entity>FReplaceTaskFilter</entity>

			<entity>FUnableFilter</entity>

			<entity>FChangeTargetObjFilter</entity>

			<entity>FModifyPlaceFilter</entity>

			<entity>FChangeToolFilter</entity>

			<entity>FDelayFilter</entity>

			<entity>TakeOffTask</entity>

			<entity>WaitTask</entity>

			<entity>BPickUpTask</entity>

			<entity>FallSleep</entity>

			<entity>Drink</entity>

			<entity>BWakeUpTask</entity>

			<entity>PutOnTask</entity>

			<entity>StandUp</entity>

			<entity>PlayAnimationTask</entity>

			<entity>SitDown</entity>

			<entity>GoIntoBed</entity>

			<entity>Eat</entity>

			<entity>BUseTask</entity>

			<entity>BLeaveTask</entity>

			<entity>BGetUpFromBed</entity>

			<entity>BSequentialTask</entity>

			<entity>BRandomTask</entity>

			<entity>SymptomChangedEvent</entity>

			<entity>Crutch</entity>

			<entity>MedsTakenEvent</entity>

			<entity>EMedicine</entity>

			<entity>Shoes</entity>

			<entity>FOWashbasin</entity>

			<entity>FOSink</entity>

			<entity>Lift</entity>

			<entity>Shirt</entity>

			<entity>StopBehaviourEvent</entity>

			<entity>VibrateEvent</entity>

			<entity>SBathroom</entity>

			<entity>Shower</entity>

			<entity>FWardrobe</entity>

			<entity>ObjDroppedEvent</entity>

			<entity>Human</entity>

			<entity>MessageListenedEvent</entity>

			<entity>ERemoteControl</entity>

			<entity>StartBehaviourEvent</entity>

			<entity>ESleepers</entity>

			<entity>Dishwasher</entity>

			<entity>WashMachine</entity>

			<entity>EatableItem</entity>

			<entity>Walker</entity>

			<entity>Cane</entity>

			<entity>DComputer</entity>

			<entity>SCorridor</entity>

			<entity>SArea</entity>

			<entity>ESmartPhone</entity>

			<entity>DrinkItem</entity>

			<entity>FOBath</entity>

			<entity>Shocks</entity>

			<entity>Bridge</entity>

			<entity>EMobileDevice</entity>

			<entity>DTV</entity>

			<entity>FChair</entity>

			<entity>Pyjamas</entity>

			<entity>Staircase</entity>

			<entity>Doorbell</entity>

			<entity>Appliance</entity>

			<entity>CallStateEvent</entity>

			<entity>FallingEvent</entity>

			<entity>SFloor</entity>

			<entity>Extractor</entity>

			<entity>BEvent</entity>

			<entity>SLivingroom</entity>

			<entity>SKitchen</entity>

			<entity>SBuilding</entity>

			<entity>EPrivateEvent</entity>

			<entity>SBedroom</entity>

			<entity>FTable</entity>

			<entity>Trousers</entity>

			<entity>FOWater</entity>

			<entity>EWaterBottle</entity>

			<entity>FBed</entity>

			<entity>FSofa</entity>


          		<relationship>FAlternative</relationship>

          		<relationship>NextFilter</relationship>

          		<relationship>ProducesEvent</relationship>

          		<relationship>cond</relationship>

          		<relationship>ProfileOf</relationship>

          		<relationship>TIStartTime</relationship>

          		<relationship>med</relationship>

          		<relationship>socialRelations</relationship>

          		<relationship>WorkAs</relationship>

          		<relationship>LiveIn</relationship>

          		<relationship>RelatedEvent</relationship>

          		<relationship>ActivityAttached</relationship>

          		<relationship>ConditionNeeded</relationship>

          		<relationship>Connects</relationship>

          		<relationship>SBhasFloor</relationship>

          		<relationship>tool</relationship>

          		<relationship>FPrecondition</relationship>

          		<relationship>AllowedTask</relationship>

          		<relationship>relatedCondition</relationship>

          		<relationship>aeinv_op</relationship>

          		<relationship>aemd_op2</relationship>

          		<relationship>aeas_op2</relationship>

          		<relationship>aeas_op1</relationship>

          		<relationship>aemd_op1</relationship>

          		<relationship>RelatedHuman</relationship>

          		<relationship>InitialLocation</relationship>

          		<relationship>InitialActivity</relationship>

          		<relationship>InitialDate</relationship>

          		<relationship>device</relationship>

          		<relationship>CameraFaceToHuman</relationship>

          		<relationship>InitializedSymptom</relationship>

          		<relationship>InitializesSymptom</relationship>

          		<relationship>Role</relationship>

          		<relationship>DeonticAssignement</relationship>

          		<relationship>ActionResponsible</relationship>

          		<relationship>ActionHappeningAfterwards</relationship>

          		<relationship>AffectedAction</relationship>

          		<relationship>goToBodySpeedVar</relationship>

          		<relationship>leaveObjVar</relationship>

          		<relationship>closeObjVar</relationship>

          		<relationship>pickUpObjVar</relationship>

          		<relationship>waitForHumanVar</relationship>

          		<relationship>durationVar</relationship>

          		<relationship>goToSpeedVar</relationship>

          		<relationship>messageVar</relationship>

          		<relationship>tapXVar</relationship>

          		<relationship>sitDownOnSeatVar</relationship>

          		<relationship>putOnWearableVar</relationship>

          		<relationship>goToPlaceVar</relationship>

          		<relationship>tapDeviceVar</relationship>

          		<relationship>openObjVar</relationship>

          		<relationship>animVar</relationship>

          		<relationship>useObjVar</relationship>

          		<relationship>goToBodyVar</relationship>

          		<relationship>leaveObjDestinyVar</relationship>

          		<relationship>tapYVar</relationship>

          		<relationship>switchRoomVar</relationship>

          		<relationship>putOffWearableVar</relationship>

          		<relationship>dropObjVar</relationship>

		</diagram>

		<diagram name="GenericDiseaseSpecDiag">

			<entity>MEDIUMTaskFilterR</entity>

			<entity>GSymptom</entity>

			<entity>HIGHTaskFilterR</entity>

			<entity>DiseaseStage</entity>

			<entity>LOWTaskFilterR</entity>


          		<relationship>Limitations</relationship>

          		<relationship>Symptoms</relationship>

          		<relationship>ProducesEvent</relationship>

          		<relationship>cond</relationship>

          		<relationship>ProfileOf</relationship>

          		<relationship>TIStartTime</relationship>

          		<relationship>med</relationship>

          		<relationship>socialRelations</relationship>

          		<relationship>WorkAs</relationship>

          		<relationship>LiveIn</relationship>

          		<relationship>RelatedEvent</relationship>

          		<relationship>ActivityAttached</relationship>

          		<relationship>ConditionNeeded</relationship>

          		<relationship>Connects</relationship>

          		<relationship>SBhasFloor</relationship>

          		<relationship>tool</relationship>

          		<relationship>FPrecondition</relationship>

          		<relationship>AllowedTask</relationship>

          		<relationship>relatedCondition</relationship>

          		<relationship>aeinv_op</relationship>

          		<relationship>aemd_op2</relationship>

          		<relationship>aeas_op2</relationship>

          		<relationship>aeas_op1</relationship>

          		<relationship>aemd_op1</relationship>

          		<relationship>RelatedHuman</relationship>

          		<relationship>InitialLocation</relationship>

          		<relationship>InitialActivity</relationship>

          		<relationship>InitialDate</relationship>

          		<relationship>device</relationship>

          		<relationship>CameraFaceToHuman</relationship>

          		<relationship>InitializedSymptom</relationship>

          		<relationship>InitializesSymptom</relationship>

          		<relationship>Role</relationship>

          		<relationship>DeonticAssignement</relationship>

          		<relationship>ActionResponsible</relationship>

          		<relationship>ActionHappeningAfterwards</relationship>

          		<relationship>AffectedAction</relationship>

          		<relationship>goToBodySpeedVar</relationship>

          		<relationship>leaveObjVar</relationship>

          		<relationship>closeObjVar</relationship>

          		<relationship>pickUpObjVar</relationship>

          		<relationship>waitForHumanVar</relationship>

          		<relationship>durationVar</relationship>

          		<relationship>goToSpeedVar</relationship>

          		<relationship>messageVar</relationship>

          		<relationship>tapXVar</relationship>

          		<relationship>sitDownOnSeatVar</relationship>

          		<relationship>putOnWearableVar</relationship>

          		<relationship>goToPlaceVar</relationship>

          		<relationship>tapDeviceVar</relationship>

          		<relationship>openObjVar</relationship>

          		<relationship>animVar</relationship>

          		<relationship>useObjVar</relationship>

          		<relationship>goToBodyVar</relationship>

          		<relationship>leaveObjDestinyVar</relationship>

          		<relationship>tapYVar</relationship>

          		<relationship>switchRoomVar</relationship>

          		<relationship>putOffWearableVar</relationship>

          		<relationship>dropObjVar</relationship>

		</diagram>

		<diagram name="BuildingDiagram">

			<entity>SBuilding</entity>

			<entity>SFloor</entity>

			<entity>Lift</entity>

			<entity>Staircase</entity>


          		<relationship>ProducesEvent</relationship>

          		<relationship>cond</relationship>

          		<relationship>ProfileOf</relationship>

          		<relationship>TIStartTime</relationship>

          		<relationship>med</relationship>

          		<relationship>socialRelations</relationship>

          		<relationship>WorkAs</relationship>

          		<relationship>LiveIn</relationship>

          		<relationship>RelatedEvent</relationship>

          		<relationship>ActivityAttached</relationship>

          		<relationship>ConditionNeeded</relationship>

          		<relationship>Connects</relationship>

          		<relationship>SBhasFloor</relationship>

          		<relationship>tool</relationship>

          		<relationship>FPrecondition</relationship>

          		<relationship>AllowedTask</relationship>

          		<relationship>relatedCondition</relationship>

          		<relationship>aeinv_op</relationship>

          		<relationship>aemd_op2</relationship>

          		<relationship>aeas_op2</relationship>

          		<relationship>aeas_op1</relationship>

          		<relationship>aemd_op1</relationship>

          		<relationship>RelatedHuman</relationship>

          		<relationship>InitialLocation</relationship>

          		<relationship>InitialActivity</relationship>

          		<relationship>InitialDate</relationship>

          		<relationship>device</relationship>

          		<relationship>CameraFaceToHuman</relationship>

          		<relationship>InitializedSymptom</relationship>

          		<relationship>InitializesSymptom</relationship>

          		<relationship>Role</relationship>

          		<relationship>DeonticAssignement</relationship>

          		<relationship>ActionResponsible</relationship>

          		<relationship>ActionHappeningAfterwards</relationship>

          		<relationship>AffectedAction</relationship>

          		<relationship>goToBodySpeedVar</relationship>

          		<relationship>leaveObjVar</relationship>

          		<relationship>closeObjVar</relationship>

          		<relationship>pickUpObjVar</relationship>

          		<relationship>waitForHumanVar</relationship>

          		<relationship>durationVar</relationship>

          		<relationship>goToSpeedVar</relationship>

          		<relationship>messageVar</relationship>

          		<relationship>tapXVar</relationship>

          		<relationship>sitDownOnSeatVar</relationship>

          		<relationship>putOnWearableVar</relationship>

          		<relationship>goToPlaceVar</relationship>

          		<relationship>tapDeviceVar</relationship>

          		<relationship>openObjVar</relationship>

          		<relationship>animVar</relationship>

          		<relationship>useObjVar</relationship>

          		<relationship>goToBodyVar</relationship>

          		<relationship>leaveObjDestinyVar</relationship>

          		<relationship>tapYVar</relationship>

          		<relationship>switchRoomVar</relationship>

          		<relationship>putOffWearableVar</relationship>

          		<relationship>dropObjVar</relationship>

		</diagram>

		<diagram name="ActivityDiagram">

			<entity>IsThingInRoomCondition</entity>

			<entity>CReceiveHelp</entity>

			<entity>CAlways</entity>

			<entity>CSymptom</entity>

			<entity>CTimer</entity>

			<entity>CTime</entity>

			<entity>CInside</entity>

			<entity>BodyStateCondition</entity>

			<entity>CProb</entity>

			<entity>CEvent</entity>

			<entity>DoorStateCondition</entity>

			<entity>PresenceSensorStateCondition</entity>

			<entity>CSay</entity>

			<entity>COutside</entity>

			<entity>CObjWeight</entity>

			<entity>LightStateCondition</entity>

			<entity>CDayOfTheWeek</entity>

			<entity>NotCondition</entity>

			<entity>DeviceParam</entity>

			<entity>SeatParam</entity>

			<entity>ObjectParam</entity>

			<entity>HumanParam</entity>

			<entity>PrimitiveParam</entity>

			<entity>PlaceParam</entity>

			<entity>WearableParam</entity>

			<entity>BActivity</entity>

			<entity>IFFlowControl</entity>

			<entity>SymptomChangedEvent</entity>

			<entity>Crutch</entity>

			<entity>MedsTakenEvent</entity>

			<entity>EMedicine</entity>

			<entity>Shoes</entity>

			<entity>FOWashbasin</entity>

			<entity>FOSink</entity>

			<entity>Lift</entity>

			<entity>WearableVar</entity>

			<entity>Shirt</entity>

			<entity>StopBehaviourEvent</entity>

			<entity>VibrateEvent</entity>

			<entity>SBathroom</entity>

			<entity>Shower</entity>

			<entity>FWardrobe</entity>

			<entity>ObjDroppedEvent</entity>

			<entity>Human</entity>

			<entity>MessageListenedEvent</entity>

			<entity>ERemoteControl</entity>

			<entity>StartBehaviourEvent</entity>

			<entity>ESleepers</entity>

			<entity>Dishwasher</entity>

			<entity>WashMachine</entity>

			<entity>EatableItem</entity>

			<entity>Walker</entity>

			<entity>Cane</entity>

			<entity>DComputer</entity>

			<entity>SCorridor</entity>

			<entity>SArea</entity>

			<entity>ESmartPhone</entity>

			<entity>DrinkItem</entity>

			<entity>FOBath</entity>

			<entity>SpatialVar</entity>

			<entity>Shocks</entity>

			<entity>Bridge</entity>

			<entity>EMobileDevice</entity>

			<entity>HumanVar</entity>

			<entity>DTV</entity>

			<entity>PrimitiveVar</entity>

			<entity>SeatVar</entity>

			<entity>FChair</entity>

			<entity>Pyjamas</entity>

			<entity>Staircase</entity>

			<entity>Doorbell</entity>

			<entity>Appliance</entity>

			<entity>CallStateEvent</entity>

			<entity>FallingEvent</entity>

			<entity>SFloor</entity>

			<entity>Extractor</entity>

			<entity>BEvent</entity>

			<entity>ObjectVar</entity>

			<entity>SLivingroom</entity>

			<entity>SKitchen</entity>

			<entity>SBuilding</entity>

			<entity>EPrivateEvent</entity>

			<entity>SBedroom</entity>

			<entity>FTable</entity>

			<entity>Trousers</entity>

			<entity>FOWater</entity>

			<entity>EWaterBottle</entity>

			<entity>FBed</entity>

			<entity>FSofa</entity>


          		<relationship>NextActivity</relationship>

          		<relationship>FalseFlow</relationship>

          		<relationship>ParamsSet</relationship>

          		<relationship>TrueFlow</relationship>

          		<relationship>ProducesEvent</relationship>

          		<relationship>cond</relationship>

          		<relationship>ProfileOf</relationship>

          		<relationship>TIStartTime</relationship>

          		<relationship>med</relationship>

          		<relationship>socialRelations</relationship>

          		<relationship>WorkAs</relationship>

          		<relationship>LiveIn</relationship>

          		<relationship>RelatedEvent</relationship>

          		<relationship>ActivityAttached</relationship>

          		<relationship>ConditionNeeded</relationship>

          		<relationship>Connects</relationship>

          		<relationship>SBhasFloor</relationship>

          		<relationship>tool</relationship>

          		<relationship>FPrecondition</relationship>

          		<relationship>AllowedTask</relationship>

          		<relationship>relatedCondition</relationship>

          		<relationship>aeinv_op</relationship>

          		<relationship>aemd_op2</relationship>

          		<relationship>aeas_op2</relationship>

          		<relationship>aeas_op1</relationship>

          		<relationship>aemd_op1</relationship>

          		<relationship>RelatedHuman</relationship>

          		<relationship>InitialLocation</relationship>

          		<relationship>InitialActivity</relationship>

          		<relationship>InitialDate</relationship>

          		<relationship>device</relationship>

          		<relationship>CameraFaceToHuman</relationship>

          		<relationship>InitializedSymptom</relationship>

          		<relationship>InitializesSymptom</relationship>

          		<relationship>Role</relationship>

          		<relationship>DeonticAssignement</relationship>

          		<relationship>ActionResponsible</relationship>

          		<relationship>ActionHappeningAfterwards</relationship>

          		<relationship>AffectedAction</relationship>

          		<relationship>goToBodySpeedVar</relationship>

          		<relationship>leaveObjVar</relationship>

          		<relationship>closeObjVar</relationship>

          		<relationship>pickUpObjVar</relationship>

          		<relationship>waitForHumanVar</relationship>

          		<relationship>durationVar</relationship>

          		<relationship>goToSpeedVar</relationship>

          		<relationship>messageVar</relationship>

          		<relationship>tapXVar</relationship>

          		<relationship>sitDownOnSeatVar</relationship>

          		<relationship>putOnWearableVar</relationship>

          		<relationship>goToPlaceVar</relationship>

          		<relationship>tapDeviceVar</relationship>

          		<relationship>openObjVar</relationship>

          		<relationship>animVar</relationship>

          		<relationship>useObjVar</relationship>

          		<relationship>goToBodyVar</relationship>

          		<relationship>leaveObjDestinyVar</relationship>

          		<relationship>tapYVar</relationship>

          		<relationship>switchRoomVar</relationship>

          		<relationship>putOffWearableVar</relationship>

          		<relationship>dropObjVar</relationship>

		</diagram>

		<diagram name="ADLSpecDiagram">

			<entity>TimeInterval</entity>

			<entity>ClockTime</entity>


          		<relationship>NextTI</relationship>

          		<relationship>ProducesEvent</relationship>

          		<relationship>cond</relationship>

          		<relationship>ProfileOf</relationship>

          		<relationship>TIStartTime</relationship>

          		<relationship>med</relationship>

          		<relationship>socialRelations</relationship>

          		<relationship>WorkAs</relationship>

          		<relationship>LiveIn</relationship>

          		<relationship>RelatedEvent</relationship>

          		<relationship>ActivityAttached</relationship>

          		<relationship>ConditionNeeded</relationship>

          		<relationship>Connects</relationship>

          		<relationship>SBhasFloor</relationship>

          		<relationship>tool</relationship>

          		<relationship>FPrecondition</relationship>

          		<relationship>AllowedTask</relationship>

          		<relationship>relatedCondition</relationship>

          		<relationship>aeinv_op</relationship>

          		<relationship>aemd_op2</relationship>

          		<relationship>aeas_op2</relationship>

          		<relationship>aeas_op1</relationship>

          		<relationship>aemd_op1</relationship>

          		<relationship>RelatedHuman</relationship>

          		<relationship>InitialLocation</relationship>

          		<relationship>InitialActivity</relationship>

          		<relationship>InitialDate</relationship>

          		<relationship>device</relationship>

          		<relationship>CameraFaceToHuman</relationship>

          		<relationship>InitializedSymptom</relationship>

          		<relationship>InitializesSymptom</relationship>

          		<relationship>Role</relationship>

          		<relationship>DeonticAssignement</relationship>

          		<relationship>ActionResponsible</relationship>

          		<relationship>ActionHappeningAfterwards</relationship>

          		<relationship>AffectedAction</relationship>

          		<relationship>goToBodySpeedVar</relationship>

          		<relationship>leaveObjVar</relationship>

          		<relationship>closeObjVar</relationship>

          		<relationship>pickUpObjVar</relationship>

          		<relationship>waitForHumanVar</relationship>

          		<relationship>durationVar</relationship>

          		<relationship>goToSpeedVar</relationship>

          		<relationship>messageVar</relationship>

          		<relationship>tapXVar</relationship>

          		<relationship>sitDownOnSeatVar</relationship>

          		<relationship>putOnWearableVar</relationship>

          		<relationship>goToPlaceVar</relationship>

          		<relationship>tapDeviceVar</relationship>

          		<relationship>openObjVar</relationship>

          		<relationship>animVar</relationship>

          		<relationship>useObjVar</relationship>

          		<relationship>goToBodyVar</relationship>

          		<relationship>leaveObjDestinyVar</relationship>

          		<relationship>tapYVar</relationship>

          		<relationship>switchRoomVar</relationship>

          		<relationship>putOffWearableVar</relationship>

          		<relationship>dropObjVar</relationship>

		</diagram>

		<diagram name="DeviceBehavoirDiagram">

			<entity>IsThingInRoomCondition</entity>

			<entity>CReceiveHelp</entity>

			<entity>CAlways</entity>

			<entity>CSymptom</entity>

			<entity>CTimer</entity>

			<entity>CTime</entity>

			<entity>CInside</entity>

			<entity>BodyStateCondition</entity>

			<entity>CProb</entity>

			<entity>CEvent</entity>

			<entity>DoorStateCondition</entity>

			<entity>PresenceSensorStateCondition</entity>

			<entity>CSay</entity>

			<entity>COutside</entity>

			<entity>CObjWeight</entity>

			<entity>LightStateCondition</entity>

			<entity>CDayOfTheWeek</entity>

			<entity>NotCondition</entity>

			<entity>TextToSpeachAction</entity>

			<entity>IncomingCallAction</entity>

			<entity>SwitchLightAction</entity>

			<entity>VibrateDeviceAction</entity>

			<entity>ProgramState</entity>

			<entity>SymptomChangedEvent</entity>

			<entity>Crutch</entity>

			<entity>MedsTakenEvent</entity>

			<entity>EMedicine</entity>

			<entity>Shoes</entity>

			<entity>FOWashbasin</entity>

			<entity>FOSink</entity>

			<entity>Shirt</entity>

			<entity>StopBehaviourEvent</entity>

			<entity>VibrateEvent</entity>

			<entity>SBathroom</entity>

			<entity>Shower</entity>

			<entity>FWardrobe</entity>

			<entity>ObjDroppedEvent</entity>

			<entity>Human</entity>

			<entity>MessageListenedEvent</entity>

			<entity>ERemoteControl</entity>

			<entity>StartBehaviourEvent</entity>

			<entity>ESleepers</entity>

			<entity>Dishwasher</entity>

			<entity>WashMachine</entity>

			<entity>EatableItem</entity>

			<entity>Walker</entity>

			<entity>Cane</entity>

			<entity>DComputer</entity>

			<entity>SCorridor</entity>

			<entity>ESmartPhone</entity>

			<entity>DrinkItem</entity>

			<entity>FOBath</entity>

			<entity>Shocks</entity>

			<entity>Bridge</entity>

			<entity>EMobileDevice</entity>

			<entity>DTV</entity>

			<entity>FChair</entity>

			<entity>Pyjamas</entity>

			<entity>Doorbell</entity>

			<entity>Appliance</entity>

			<entity>CallStateEvent</entity>

			<entity>FallingEvent</entity>

			<entity>Extractor</entity>

			<entity>BEvent</entity>

			<entity>SLivingroom</entity>

			<entity>SKitchen</entity>

			<entity>EPrivateEvent</entity>

			<entity>SBedroom</entity>

			<entity>FTable</entity>

			<entity>Trousers</entity>

			<entity>FOWater</entity>

			<entity>EWaterBottle</entity>

			<entity>FBed</entity>

			<entity>FSofa</entity>


          		<relationship>DeviceActionsAttached</relationship>

          		<relationship>ProgramTransition</relationship>

          		<relationship>ProducesEvent</relationship>

          		<relationship>cond</relationship>

          		<relationship>ProfileOf</relationship>

          		<relationship>TIStartTime</relationship>

          		<relationship>med</relationship>

          		<relationship>socialRelations</relationship>

          		<relationship>WorkAs</relationship>

          		<relationship>LiveIn</relationship>

          		<relationship>RelatedEvent</relationship>

          		<relationship>ActivityAttached</relationship>

          		<relationship>ConditionNeeded</relationship>

          		<relationship>Connects</relationship>

          		<relationship>SBhasFloor</relationship>

          		<relationship>tool</relationship>

          		<relationship>FPrecondition</relationship>

          		<relationship>AllowedTask</relationship>

          		<relationship>relatedCondition</relationship>

          		<relationship>aeinv_op</relationship>

          		<relationship>aemd_op2</relationship>

          		<relationship>aeas_op2</relationship>

          		<relationship>aeas_op1</relationship>

          		<relationship>aemd_op1</relationship>

          		<relationship>RelatedHuman</relationship>

          		<relationship>InitialLocation</relationship>

          		<relationship>InitialActivity</relationship>

          		<relationship>InitialDate</relationship>

          		<relationship>device</relationship>

          		<relationship>CameraFaceToHuman</relationship>

          		<relationship>InitializedSymptom</relationship>

          		<relationship>InitializesSymptom</relationship>

          		<relationship>Role</relationship>

          		<relationship>DeonticAssignement</relationship>

          		<relationship>ActionResponsible</relationship>

          		<relationship>ActionHappeningAfterwards</relationship>

          		<relationship>AffectedAction</relationship>

          		<relationship>goToBodySpeedVar</relationship>

          		<relationship>leaveObjVar</relationship>

          		<relationship>closeObjVar</relationship>

          		<relationship>pickUpObjVar</relationship>

          		<relationship>waitForHumanVar</relationship>

          		<relationship>durationVar</relationship>

          		<relationship>goToSpeedVar</relationship>

          		<relationship>messageVar</relationship>

          		<relationship>tapXVar</relationship>

          		<relationship>sitDownOnSeatVar</relationship>

          		<relationship>putOnWearableVar</relationship>

          		<relationship>goToPlaceVar</relationship>

          		<relationship>tapDeviceVar</relationship>

          		<relationship>openObjVar</relationship>

          		<relationship>animVar</relationship>

          		<relationship>useObjVar</relationship>

          		<relationship>goToBodyVar</relationship>

          		<relationship>leaveObjDestinyVar</relationship>

          		<relationship>tapYVar</relationship>

          		<relationship>switchRoomVar</relationship>

          		<relationship>putOffWearableVar</relationship>

          		<relationship>dropObjVar</relationship>

		</diagram>

		<diagram name="InteractionDiagram">

			<entity>MessageListenedEvent</entity>

			<entity>CReceiveHelp</entity>

			<entity>CTimer</entity>

			<entity>CTime</entity>

			<entity>CInside</entity>

			<entity>BodyStateCondition</entity>

			<entity>CProb</entity>

			<entity>CEvent</entity>

			<entity>CallStateEvent</entity>

			<entity>CObjWeight</entity>

			<entity>COutside</entity>

			<entity>EventProcessor</entity>

			<entity>VibrateEvent</entity>

			<entity>BEvent</entity>

			<entity>BActivity</entity>

			<entity>CDayOfTheWeek</entity>

			<entity>Human</entity>

			<entity>SymptomChangedEvent</entity>

			<entity>MedsTakenEvent</entity>

			<entity>StartBehaviourEvent</entity>

			<entity>EPrivateEvent</entity>

			<entity>FallingEvent</entity>

			<entity>StopBehaviourEvent</entity>

			<entity>ObjDroppedEvent</entity>


          		<relationship>ProducesEvent</relationship>

          		<relationship>cond</relationship>

          		<relationship>ProfileOf</relationship>

          		<relationship>TIStartTime</relationship>

          		<relationship>med</relationship>

          		<relationship>socialRelations</relationship>

          		<relationship>WorkAs</relationship>

          		<relationship>LiveIn</relationship>

          		<relationship>RelatedEvent</relationship>

          		<relationship>ActivityAttached</relationship>

          		<relationship>ConditionNeeded</relationship>

          		<relationship>Connects</relationship>

          		<relationship>SBhasFloor</relationship>

          		<relationship>tool</relationship>

          		<relationship>FPrecondition</relationship>

          		<relationship>AllowedTask</relationship>

          		<relationship>relatedCondition</relationship>

          		<relationship>aeinv_op</relationship>

          		<relationship>aemd_op2</relationship>

          		<relationship>aeas_op2</relationship>

          		<relationship>aeas_op1</relationship>

          		<relationship>aemd_op1</relationship>

          		<relationship>RelatedHuman</relationship>

          		<relationship>InitialLocation</relationship>

          		<relationship>InitialActivity</relationship>

          		<relationship>InitialDate</relationship>

          		<relationship>device</relationship>

          		<relationship>CameraFaceToHuman</relationship>

          		<relationship>InitializedSymptom</relationship>

          		<relationship>InitializesSymptom</relationship>

          		<relationship>Role</relationship>

          		<relationship>DeonticAssignement</relationship>

          		<relationship>ActionResponsible</relationship>

          		<relationship>ActionHappeningAfterwards</relationship>

          		<relationship>AffectedAction</relationship>

          		<relationship>goToBodySpeedVar</relationship>

          		<relationship>leaveObjVar</relationship>

          		<relationship>closeObjVar</relationship>

          		<relationship>pickUpObjVar</relationship>

          		<relationship>waitForHumanVar</relationship>

          		<relationship>durationVar</relationship>

          		<relationship>goToSpeedVar</relationship>

          		<relationship>messageVar</relationship>

          		<relationship>tapXVar</relationship>

          		<relationship>sitDownOnSeatVar</relationship>

          		<relationship>putOnWearableVar</relationship>

          		<relationship>goToPlaceVar</relationship>

          		<relationship>tapDeviceVar</relationship>

          		<relationship>openObjVar</relationship>

          		<relationship>animVar</relationship>

          		<relationship>useObjVar</relationship>

          		<relationship>goToBodyVar</relationship>

          		<relationship>leaveObjDestinyVar</relationship>

          		<relationship>tapYVar</relationship>

          		<relationship>switchRoomVar</relationship>

          		<relationship>putOffWearableVar</relationship>

          		<relationship>dropObjVar</relationship>

		</diagram>

		<diagram name="SimulationDiagram">

			<entity>PartOfBody</entity>

			<entity>InitProgramPool</entity>

			<entity>SymptomInitialization</entity>

			<entity>AndroidApplication</entity>

			<entity>SDate</entity>

			<entity>AndroidEmulator</entity>

			<entity>SBathroom</entity>

			<entity>Human</entity>

			<entity>FlyCamInit</entity>

			<entity>SKitchen</entity>

			<entity>SLivingroom</entity>

			<entity>SBedroom</entity>

			<entity>FTable</entity>

			<entity>CameraInit</entity>

			<entity>SCorridor</entity>

			<entity>SArea</entity>

			<entity>ESmartPhone</entity>

			<entity>InitialPreDefPos</entity>

			<entity>HumanInitialization</entity>

			<entity>DeviceParam</entity>

			<entity>SeatParam</entity>

			<entity>ObjectParam</entity>

			<entity>HumanParam</entity>

			<entity>PrimitiveParam</entity>

			<entity>PlaceParam</entity>

			<entity>WearableParam</entity>

			<entity>PDSymtom</entity>

			<entity>BActivity</entity>

			<entity>WorldInitialization</entity>

			<entity>Crutch</entity>

			<entity>EMedicine</entity>

			<entity>Shoes</entity>

			<entity>FOWashbasin</entity>

			<entity>FOSink</entity>

			<entity>Lift</entity>

			<entity>WearableVar</entity>

			<entity>Shirt</entity>

			<entity>Shower</entity>

			<entity>FWardrobe</entity>

			<entity>ERemoteControl</entity>

			<entity>ESleepers</entity>

			<entity>Dishwasher</entity>

			<entity>WashMachine</entity>

			<entity>EatableItem</entity>

			<entity>Walker</entity>

			<entity>Cane</entity>

			<entity>DComputer</entity>

			<entity>DrinkItem</entity>

			<entity>FOBath</entity>

			<entity>SpatialVar</entity>

			<entity>Shocks</entity>

			<entity>Bridge</entity>

			<entity>EMobileDevice</entity>

			<entity>HumanVar</entity>

			<entity>DTV</entity>

			<entity>PrimitiveVar</entity>

			<entity>SeatVar</entity>

			<entity>FChair</entity>

			<entity>Pyjamas</entity>

			<entity>Staircase</entity>

			<entity>Doorbell</entity>

			<entity>Appliance</entity>

			<entity>SFloor</entity>

			<entity>Extractor</entity>

			<entity>ObjectVar</entity>

			<entity>SBuilding</entity>

			<entity>Trousers</entity>

			<entity>FOWater</entity>

			<entity>EWaterBottle</entity>

			<entity>FBed</entity>

			<entity>FSofa</entity>


          		<relationship>EmulatorPeer</relationship>

          		<relationship>ParamsSet</relationship>

          		<relationship>RunAndroidApp</relationship>

          		<relationship>InitialDeviceLocation</relationship>

          		<relationship>ProducesEvent</relationship>

          		<relationship>cond</relationship>

          		<relationship>ProfileOf</relationship>

          		<relationship>TIStartTime</relationship>

          		<relationship>med</relationship>

          		<relationship>socialRelations</relationship>

          		<relationship>WorkAs</relationship>

          		<relationship>LiveIn</relationship>

          		<relationship>RelatedEvent</relationship>

          		<relationship>ActivityAttached</relationship>

          		<relationship>ConditionNeeded</relationship>

          		<relationship>Connects</relationship>

          		<relationship>SBhasFloor</relationship>

          		<relationship>tool</relationship>

          		<relationship>FPrecondition</relationship>

          		<relationship>AllowedTask</relationship>

          		<relationship>relatedCondition</relationship>

          		<relationship>aeinv_op</relationship>

          		<relationship>aemd_op2</relationship>

          		<relationship>aeas_op2</relationship>

          		<relationship>aeas_op1</relationship>

          		<relationship>aemd_op1</relationship>

          		<relationship>RelatedHuman</relationship>

          		<relationship>InitialLocation</relationship>

          		<relationship>InitialActivity</relationship>

          		<relationship>InitialDate</relationship>

          		<relationship>device</relationship>

          		<relationship>CameraFaceToHuman</relationship>

          		<relationship>InitializedSymptom</relationship>

          		<relationship>InitializesSymptom</relationship>

          		<relationship>Role</relationship>

          		<relationship>DeonticAssignement</relationship>

          		<relationship>ActionResponsible</relationship>

          		<relationship>ActionHappeningAfterwards</relationship>

          		<relationship>AffectedAction</relationship>

          		<relationship>goToBodySpeedVar</relationship>

          		<relationship>leaveObjVar</relationship>

          		<relationship>closeObjVar</relationship>

          		<relationship>pickUpObjVar</relationship>

          		<relationship>waitForHumanVar</relationship>

          		<relationship>durationVar</relationship>

          		<relationship>goToSpeedVar</relationship>

          		<relationship>messageVar</relationship>

          		<relationship>tapXVar</relationship>

          		<relationship>sitDownOnSeatVar</relationship>

          		<relationship>putOnWearableVar</relationship>

          		<relationship>goToPlaceVar</relationship>

          		<relationship>tapDeviceVar</relationship>

          		<relationship>openObjVar</relationship>

          		<relationship>animVar</relationship>

          		<relationship>useObjVar</relationship>

          		<relationship>goToBodyVar</relationship>

          		<relationship>leaveObjDestinyVar</relationship>

          		<relationship>tapYVar</relationship>

          		<relationship>switchRoomVar</relationship>

          		<relationship>putOffWearableVar</relationship>

          		<relationship>dropObjVar</relationship>

		</diagram>

		<diagram name="SymptomEvolutionDiagram">

			<entity>LOWSympLevelState</entity>

			<entity>CAlways</entity>

			<entity>CSymptom</entity>

			<entity>CTime</entity>

			<entity>CTimer</entity>

			<entity>CInside</entity>

			<entity>MEDIUMSympLevelState</entity>

			<entity>BodyStateCondition</entity>

			<entity>CProb</entity>

			<entity>CEvent</entity>

			<entity>NONESympLevelState</entity>

			<entity>HIGHSympLevelState</entity>

			<entity>COutside</entity>

			<entity>CDayOfTheWeek</entity>

			<entity>Human</entity>

			<entity>SymptomChangedEvent</entity>

			<entity>MedsTakenEvent</entity>

			<entity>MessageListenedEvent</entity>

			<entity>StartBehaviourEvent</entity>

			<entity>EPrivateEvent</entity>

			<entity>CallStateEvent</entity>

			<entity>FallingEvent</entity>

			<entity>StopBehaviourEvent</entity>

			<entity>VibrateEvent</entity>

			<entity>BEvent</entity>

			<entity>ObjDroppedEvent</entity>


          		<relationship>SymptomTransition</relationship>

          		<relationship>ProducesEvent</relationship>

          		<relationship>cond</relationship>

          		<relationship>ProfileOf</relationship>

          		<relationship>TIStartTime</relationship>

          		<relationship>med</relationship>

          		<relationship>socialRelations</relationship>

          		<relationship>WorkAs</relationship>

          		<relationship>LiveIn</relationship>

          		<relationship>RelatedEvent</relationship>

          		<relationship>ActivityAttached</relationship>

          		<relationship>ConditionNeeded</relationship>

          		<relationship>Connects</relationship>

          		<relationship>SBhasFloor</relationship>

          		<relationship>tool</relationship>

          		<relationship>FPrecondition</relationship>

          		<relationship>AllowedTask</relationship>

          		<relationship>relatedCondition</relationship>

          		<relationship>aeinv_op</relationship>

          		<relationship>aemd_op2</relationship>

          		<relationship>aeas_op2</relationship>

          		<relationship>aeas_op1</relationship>

          		<relationship>aemd_op1</relationship>

          		<relationship>RelatedHuman</relationship>

          		<relationship>InitialLocation</relationship>

          		<relationship>InitialActivity</relationship>

          		<relationship>InitialDate</relationship>

          		<relationship>device</relationship>

          		<relationship>CameraFaceToHuman</relationship>

          		<relationship>InitializedSymptom</relationship>

          		<relationship>InitializesSymptom</relationship>

          		<relationship>Role</relationship>

          		<relationship>DeonticAssignement</relationship>

          		<relationship>ActionResponsible</relationship>

          		<relationship>ActionHappeningAfterwards</relationship>

          		<relationship>AffectedAction</relationship>

          		<relationship>goToBodySpeedVar</relationship>

          		<relationship>leaveObjVar</relationship>

          		<relationship>closeObjVar</relationship>

          		<relationship>pickUpObjVar</relationship>

          		<relationship>waitForHumanVar</relationship>

          		<relationship>durationVar</relationship>

          		<relationship>goToSpeedVar</relationship>

          		<relationship>messageVar</relationship>

          		<relationship>tapXVar</relationship>

          		<relationship>sitDownOnSeatVar</relationship>

          		<relationship>putOnWearableVar</relationship>

          		<relationship>goToPlaceVar</relationship>

          		<relationship>tapDeviceVar</relationship>

          		<relationship>openObjVar</relationship>

          		<relationship>animVar</relationship>

          		<relationship>useObjVar</relationship>

          		<relationship>goToBodyVar</relationship>

          		<relationship>leaveObjDestinyVar</relationship>

          		<relationship>tapYVar</relationship>

          		<relationship>switchRoomVar</relationship>

          		<relationship>putOffWearableVar</relationship>

          		<relationship>dropObjVar</relationship>

		</diagram>

		<diagram name="FloorSpecDiagram">

			<entity>SKitchen</entity>

			<entity>SLivingroom</entity>

			<entity>SBedroom</entity>

			<entity>SBathroom</entity>

			<entity>SCorridor</entity>


          		<relationship>SDoor</relationship>

          		<relationship>ProducesEvent</relationship>

          		<relationship>cond</relationship>

          		<relationship>ProfileOf</relationship>

          		<relationship>TIStartTime</relationship>

          		<relationship>med</relationship>

          		<relationship>socialRelations</relationship>

          		<relationship>WorkAs</relationship>

          		<relationship>LiveIn</relationship>

          		<relationship>RelatedEvent</relationship>

          		<relationship>ActivityAttached</relationship>

          		<relationship>ConditionNeeded</relationship>

          		<relationship>Connects</relationship>

          		<relationship>SBhasFloor</relationship>

          		<relationship>tool</relationship>

          		<relationship>FPrecondition</relationship>

          		<relationship>AllowedTask</relationship>

          		<relationship>relatedCondition</relationship>

          		<relationship>aeinv_op</relationship>

          		<relationship>aemd_op2</relationship>

          		<relationship>aeas_op2</relationship>

          		<relationship>aeas_op1</relationship>

          		<relationship>aemd_op1</relationship>

          		<relationship>RelatedHuman</relationship>

          		<relationship>InitialLocation</relationship>

          		<relationship>InitialActivity</relationship>

          		<relationship>InitialDate</relationship>

          		<relationship>device</relationship>

          		<relationship>CameraFaceToHuman</relationship>

          		<relationship>InitializedSymptom</relationship>

          		<relationship>InitializesSymptom</relationship>

          		<relationship>Role</relationship>

          		<relationship>DeonticAssignement</relationship>

          		<relationship>ActionResponsible</relationship>

          		<relationship>ActionHappeningAfterwards</relationship>

          		<relationship>AffectedAction</relationship>

          		<relationship>goToBodySpeedVar</relationship>

          		<relationship>leaveObjVar</relationship>

          		<relationship>closeObjVar</relationship>

          		<relationship>pickUpObjVar</relationship>

          		<relationship>waitForHumanVar</relationship>

          		<relationship>durationVar</relationship>

          		<relationship>goToSpeedVar</relationship>

          		<relationship>messageVar</relationship>

          		<relationship>tapXVar</relationship>

          		<relationship>sitDownOnSeatVar</relationship>

          		<relationship>putOnWearableVar</relationship>

          		<relationship>goToPlaceVar</relationship>

          		<relationship>tapDeviceVar</relationship>

          		<relationship>openObjVar</relationship>

          		<relationship>animVar</relationship>

          		<relationship>useObjVar</relationship>

          		<relationship>goToBodyVar</relationship>

          		<relationship>leaveObjDestinyVar</relationship>

          		<relationship>tapYVar</relationship>

          		<relationship>switchRoomVar</relationship>

          		<relationship>putOffWearableVar</relationship>

          		<relationship>dropObjVar</relationship>

		</diagram>

		<diagram name="DeviceDiagram">

			<entity>Doorbell</entity>

			<entity>ESmartPhone</entity>

			<entity>ERemoteControl</entity>

			<entity>Dishwasher</entity>

			<entity>WashMachine</entity>

			<entity>DTV</entity>

			<entity>Extractor</entity>

			<entity>Bridge</entity>

			<entity>DComputer</entity>


          		<relationship>ProducesEvent</relationship>

          		<relationship>cond</relationship>

          		<relationship>ProfileOf</relationship>

          		<relationship>TIStartTime</relationship>

          		<relationship>med</relationship>

          		<relationship>socialRelations</relationship>

          		<relationship>WorkAs</relationship>

          		<relationship>LiveIn</relationship>

          		<relationship>RelatedEvent</relationship>

          		<relationship>ActivityAttached</relationship>

          		<relationship>ConditionNeeded</relationship>

          		<relationship>Connects</relationship>

          		<relationship>SBhasFloor</relationship>

          		<relationship>tool</relationship>

          		<relationship>FPrecondition</relationship>

          		<relationship>AllowedTask</relationship>

          		<relationship>relatedCondition</relationship>

          		<relationship>aeinv_op</relationship>

          		<relationship>aemd_op2</relationship>

          		<relationship>aeas_op2</relationship>

          		<relationship>aeas_op1</relationship>

          		<relationship>aemd_op1</relationship>

          		<relationship>RelatedHuman</relationship>

          		<relationship>InitialLocation</relationship>

          		<relationship>InitialActivity</relationship>

          		<relationship>InitialDate</relationship>

          		<relationship>device</relationship>

          		<relationship>CameraFaceToHuman</relationship>

          		<relationship>InitializedSymptom</relationship>

          		<relationship>InitializesSymptom</relationship>

          		<relationship>Role</relationship>

          		<relationship>DeonticAssignement</relationship>

          		<relationship>ActionResponsible</relationship>

          		<relationship>ActionHappeningAfterwards</relationship>

          		<relationship>AffectedAction</relationship>

          		<relationship>goToBodySpeedVar</relationship>

          		<relationship>leaveObjVar</relationship>

          		<relationship>closeObjVar</relationship>

          		<relationship>pickUpObjVar</relationship>

          		<relationship>waitForHumanVar</relationship>

          		<relationship>durationVar</relationship>

          		<relationship>goToSpeedVar</relationship>

          		<relationship>messageVar</relationship>

          		<relationship>tapXVar</relationship>

          		<relationship>sitDownOnSeatVar</relationship>

          		<relationship>putOnWearableVar</relationship>

          		<relationship>goToPlaceVar</relationship>

          		<relationship>tapDeviceVar</relationship>

          		<relationship>openObjVar</relationship>

          		<relationship>animVar</relationship>

          		<relationship>useObjVar</relationship>

          		<relationship>goToBodyVar</relationship>

          		<relationship>leaveObjDestinyVar</relationship>

          		<relationship>tapYVar</relationship>

          		<relationship>switchRoomVar</relationship>

          		<relationship>putOffWearableVar</relationship>

          		<relationship>dropObjVar</relationship>

		</diagram>

		<diagram name="SocialSpecDiagram">

			<entity>Human</entity>

			<entity>Profession</entity>

			<entity>SBuilding</entity>

			<entity>PersonalInfo</entity>

			<entity>SocialNetwork</entity>


          		<relationship>isParentOf</relationship>

          		<relationship>isCaregiverOf</relationship>

          		<relationship>isSpouseOf</relationship>

          		<relationship>ProducesEvent</relationship>

          		<relationship>cond</relationship>

          		<relationship>ProfileOf</relationship>

          		<relationship>TIStartTime</relationship>

          		<relationship>med</relationship>

          		<relationship>socialRelations</relationship>

          		<relationship>WorkAs</relationship>

          		<relationship>LiveIn</relationship>

          		<relationship>RelatedEvent</relationship>

          		<relationship>ActivityAttached</relationship>

          		<relationship>ConditionNeeded</relationship>

          		<relationship>Connects</relationship>

          		<relationship>SBhasFloor</relationship>

          		<relationship>tool</relationship>

          		<relationship>FPrecondition</relationship>

          		<relationship>AllowedTask</relationship>

          		<relationship>relatedCondition</relationship>

          		<relationship>aeinv_op</relationship>

          		<relationship>aemd_op2</relationship>

          		<relationship>aeas_op2</relationship>

          		<relationship>aeas_op1</relationship>

          		<relationship>aemd_op1</relationship>

          		<relationship>RelatedHuman</relationship>

          		<relationship>InitialLocation</relationship>

          		<relationship>InitialActivity</relationship>

          		<relationship>InitialDate</relationship>

          		<relationship>device</relationship>

          		<relationship>CameraFaceToHuman</relationship>

          		<relationship>InitializedSymptom</relationship>

          		<relationship>InitializesSymptom</relationship>

          		<relationship>Role</relationship>

          		<relationship>DeonticAssignement</relationship>

          		<relationship>ActionResponsible</relationship>

          		<relationship>ActionHappeningAfterwards</relationship>

          		<relationship>AffectedAction</relationship>

          		<relationship>goToBodySpeedVar</relationship>

          		<relationship>leaveObjVar</relationship>

          		<relationship>closeObjVar</relationship>

          		<relationship>pickUpObjVar</relationship>

          		<relationship>waitForHumanVar</relationship>

          		<relationship>durationVar</relationship>

          		<relationship>goToSpeedVar</relationship>

          		<relationship>messageVar</relationship>

          		<relationship>tapXVar</relationship>

          		<relationship>sitDownOnSeatVar</relationship>

          		<relationship>putOnWearableVar</relationship>

          		<relationship>goToPlaceVar</relationship>

          		<relationship>tapDeviceVar</relationship>

          		<relationship>openObjVar</relationship>

          		<relationship>animVar</relationship>

          		<relationship>useObjVar</relationship>

          		<relationship>goToBodyVar</relationship>

          		<relationship>leaveObjDestinyVar</relationship>

          		<relationship>tapYVar</relationship>

          		<relationship>switchRoomVar</relationship>

          		<relationship>putOffWearableVar</relationship>

          		<relationship>dropObjVar</relationship>

		</diagram>

		<diagram name="RandomTaskDiagram">

			<entity>ObjectVar</entity>

			<entity>WearableVar</entity>

			<entity>HumanVar</entity>

			<entity>DeviceVar</entity>

			<entity>PrimitiveVar</entity>

			<entity>SpatialVar</entity>

			<entity>SeatVar</entity>

			<entity>DeviceParam</entity>

			<entity>SeatParam</entity>

			<entity>ObjectParam</entity>

			<entity>HumanParam</entity>

			<entity>PrimitiveParam</entity>

			<entity>PlaceParam</entity>

			<entity>WearableParam</entity>

			<entity>SwipeTask</entity>

			<entity>GoToBodyLoc</entity>

			<entity>DropObj</entity>

			<entity>OpenTask</entity>

			<entity>BGoToTask</entity>

			<entity>SayTask</entity>

			<entity>TapXYTask</entity>

			<entity>WaitForBodyClose</entity>

			<entity>CloseTask</entity>

			<entity>FallTask</entity>

			<entity>SwitchLightTask</entity>

			<entity>BEvent</entity>

			<entity>TakeOffTask</entity>

			<entity>WaitTask</entity>

			<entity>BPickUpTask</entity>

			<entity>FallSleep</entity>

			<entity>Drink</entity>

			<entity>BWakeUpTask</entity>

			<entity>PutOnTask</entity>

			<entity>StandUp</entity>

			<entity>PlayAnimationTask</entity>

			<entity>SitDown</entity>

			<entity>GoIntoBed</entity>

			<entity>Eat</entity>

			<entity>BUseTask</entity>

			<entity>BLeaveTask</entity>

			<entity>BGetUpFromBed</entity>

			<entity>BSequentialTask</entity>

			<entity>BRandomTask</entity>

			<entity>Crutch</entity>

			<entity>EMedicine</entity>

			<entity>Shoes</entity>

			<entity>FOWashbasin</entity>

			<entity>FOSink</entity>

			<entity>Lift</entity>

			<entity>Shirt</entity>

			<entity>Shower</entity>

			<entity>FWardrobe</entity>

			<entity>SBathroom</entity>

			<entity>Human</entity>

			<entity>ERemoteControl</entity>

			<entity>ESleepers</entity>

			<entity>Dishwasher</entity>

			<entity>WashMachine</entity>

			<entity>EatableItem</entity>

			<entity>Walker</entity>

			<entity>Cane</entity>

			<entity>DComputer</entity>

			<entity>SCorridor</entity>

			<entity>SArea</entity>

			<entity>ESmartPhone</entity>

			<entity>DrinkItem</entity>

			<entity>FOBath</entity>

			<entity>Shocks</entity>

			<entity>Bridge</entity>

			<entity>EMobileDevice</entity>

			<entity>DTV</entity>

			<entity>FChair</entity>

			<entity>Pyjamas</entity>

			<entity>Staircase</entity>

			<entity>Doorbell</entity>

			<entity>Appliance</entity>

			<entity>SFloor</entity>

			<entity>Extractor</entity>

			<entity>SLivingroom</entity>

			<entity>SKitchen</entity>

			<entity>SBuilding</entity>

			<entity>SBedroom</entity>

			<entity>FTable</entity>

			<entity>Trousers</entity>

			<entity>FOWater</entity>

			<entity>EWaterBottle</entity>

			<entity>FBed</entity>

			<entity>FSofa</entity>


          		<relationship>ParamsSet</relationship>

          		<relationship>ProducesEvent</relationship>

          		<relationship>cond</relationship>

          		<relationship>ProfileOf</relationship>

          		<relationship>TIStartTime</relationship>

          		<relationship>med</relationship>

          		<relationship>socialRelations</relationship>

          		<relationship>WorkAs</relationship>

          		<relationship>LiveIn</relationship>

          		<relationship>RelatedEvent</relationship>

          		<relationship>ActivityAttached</relationship>

          		<relationship>ConditionNeeded</relationship>

          		<relationship>Connects</relationship>

          		<relationship>SBhasFloor</relationship>

          		<relationship>tool</relationship>

          		<relationship>FPrecondition</relationship>

          		<relationship>AllowedTask</relationship>

          		<relationship>relatedCondition</relationship>

          		<relationship>aeinv_op</relationship>

          		<relationship>aemd_op2</relationship>

          		<relationship>aeas_op2</relationship>

          		<relationship>aeas_op1</relationship>

          		<relationship>aemd_op1</relationship>

          		<relationship>RelatedHuman</relationship>

          		<relationship>InitialLocation</relationship>

          		<relationship>InitialActivity</relationship>

          		<relationship>InitialDate</relationship>

          		<relationship>device</relationship>

          		<relationship>CameraFaceToHuman</relationship>

          		<relationship>InitializedSymptom</relationship>

          		<relationship>InitializesSymptom</relationship>

          		<relationship>Role</relationship>

          		<relationship>DeonticAssignement</relationship>

          		<relationship>ActionResponsible</relationship>

          		<relationship>ActionHappeningAfterwards</relationship>

          		<relationship>AffectedAction</relationship>

          		<relationship>goToBodySpeedVar</relationship>

          		<relationship>leaveObjVar</relationship>

          		<relationship>closeObjVar</relationship>

          		<relationship>pickUpObjVar</relationship>

          		<relationship>waitForHumanVar</relationship>

          		<relationship>durationVar</relationship>

          		<relationship>goToSpeedVar</relationship>

          		<relationship>messageVar</relationship>

          		<relationship>tapXVar</relationship>

          		<relationship>sitDownOnSeatVar</relationship>

          		<relationship>putOnWearableVar</relationship>

          		<relationship>goToPlaceVar</relationship>

          		<relationship>tapDeviceVar</relationship>

          		<relationship>openObjVar</relationship>

          		<relationship>animVar</relationship>

          		<relationship>useObjVar</relationship>

          		<relationship>goToBodyVar</relationship>

          		<relationship>leaveObjDestinyVar</relationship>

          		<relationship>tapYVar</relationship>

          		<relationship>switchRoomVar</relationship>

          		<relationship>putOffWearableVar</relationship>

          		<relationship>dropObjVar</relationship>

		</diagram>

		<diagram name="ParkinsonSpecDiagram">

			<entity>PDDiseaseStage</entity>

			<entity>MEDIUMTaskFilterR</entity>

			<entity>HIGHTaskFilterR</entity>

			<entity>LOWTaskFilterR</entity>

			<entity>PDSymtom</entity>


          		<relationship>Limitations</relationship>

          		<relationship>Symptoms</relationship>

          		<relationship>ProducesEvent</relationship>

          		<relationship>cond</relationship>

          		<relationship>ProfileOf</relationship>

          		<relationship>TIStartTime</relationship>

          		<relationship>med</relationship>

          		<relationship>socialRelations</relationship>

          		<relationship>WorkAs</relationship>

          		<relationship>LiveIn</relationship>

          		<relationship>RelatedEvent</relationship>

          		<relationship>ActivityAttached</relationship>

          		<relationship>ConditionNeeded</relationship>

          		<relationship>Connects</relationship>

          		<relationship>SBhasFloor</relationship>

          		<relationship>tool</relationship>

          		<relationship>FPrecondition</relationship>

          		<relationship>AllowedTask</relationship>

          		<relationship>relatedCondition</relationship>

          		<relationship>aeinv_op</relationship>

          		<relationship>aemd_op2</relationship>

          		<relationship>aeas_op2</relationship>

          		<relationship>aeas_op1</relationship>

          		<relationship>aemd_op1</relationship>

          		<relationship>RelatedHuman</relationship>

          		<relationship>InitialLocation</relationship>

          		<relationship>InitialActivity</relationship>

          		<relationship>InitialDate</relationship>

          		<relationship>device</relationship>

          		<relationship>CameraFaceToHuman</relationship>

          		<relationship>InitializedSymptom</relationship>

          		<relationship>InitializesSymptom</relationship>

          		<relationship>Role</relationship>

          		<relationship>DeonticAssignement</relationship>

          		<relationship>ActionResponsible</relationship>

          		<relationship>ActionHappeningAfterwards</relationship>

          		<relationship>AffectedAction</relationship>

          		<relationship>goToBodySpeedVar</relationship>

          		<relationship>leaveObjVar</relationship>

          		<relationship>closeObjVar</relationship>

          		<relationship>pickUpObjVar</relationship>

          		<relationship>waitForHumanVar</relationship>

          		<relationship>durationVar</relationship>

          		<relationship>goToSpeedVar</relationship>

          		<relationship>messageVar</relationship>

          		<relationship>tapXVar</relationship>

          		<relationship>sitDownOnSeatVar</relationship>

          		<relationship>putOnWearableVar</relationship>

          		<relationship>goToPlaceVar</relationship>

          		<relationship>tapDeviceVar</relationship>

          		<relationship>openObjVar</relationship>

          		<relationship>animVar</relationship>

          		<relationship>useObjVar</relationship>

          		<relationship>goToBodyVar</relationship>

          		<relationship>leaveObjDestinyVar</relationship>

          		<relationship>tapYVar</relationship>

          		<relationship>switchRoomVar</relationship>

          		<relationship>putOffWearableVar</relationship>

          		<relationship>dropObjVar</relationship>

		</diagram>

		<diagram name="ArithmeticDiagram1">

			<entity>AENumConst</entity>

			<entity>AEAddition</entity>

			<entity>AEVariable</entity>

			<entity>AEMult</entity>

			<entity>AEDiv</entity>

			<entity>AEInv</entity>

			<entity>AESubtraction</entity>


          		<relationship>ProducesEvent</relationship>

          		<relationship>cond</relationship>

          		<relationship>ProfileOf</relationship>

          		<relationship>TIStartTime</relationship>

          		<relationship>med</relationship>

          		<relationship>socialRelations</relationship>

          		<relationship>WorkAs</relationship>

          		<relationship>LiveIn</relationship>

          		<relationship>RelatedEvent</relationship>

          		<relationship>ActivityAttached</relationship>

          		<relationship>ConditionNeeded</relationship>

          		<relationship>Connects</relationship>

          		<relationship>SBhasFloor</relationship>

          		<relationship>tool</relationship>

          		<relationship>FPrecondition</relationship>

          		<relationship>AllowedTask</relationship>

          		<relationship>relatedCondition</relationship>

          		<relationship>aeinv_op</relationship>

          		<relationship>aemd_op2</relationship>

          		<relationship>aeas_op2</relationship>

          		<relationship>aeas_op1</relationship>

          		<relationship>aemd_op1</relationship>

          		<relationship>RelatedHuman</relationship>

          		<relationship>InitialLocation</relationship>

          		<relationship>InitialActivity</relationship>

          		<relationship>InitialDate</relationship>

          		<relationship>device</relationship>

          		<relationship>CameraFaceToHuman</relationship>

          		<relationship>InitializedSymptom</relationship>

          		<relationship>InitializesSymptom</relationship>

          		<relationship>Role</relationship>

          		<relationship>DeonticAssignement</relationship>

          		<relationship>ActionResponsible</relationship>

          		<relationship>ActionHappeningAfterwards</relationship>

          		<relationship>AffectedAction</relationship>

          		<relationship>goToBodySpeedVar</relationship>

          		<relationship>leaveObjVar</relationship>

          		<relationship>closeObjVar</relationship>

          		<relationship>pickUpObjVar</relationship>

          		<relationship>waitForHumanVar</relationship>

          		<relationship>durationVar</relationship>

          		<relationship>goToSpeedVar</relationship>

          		<relationship>messageVar</relationship>

          		<relationship>tapXVar</relationship>

          		<relationship>sitDownOnSeatVar</relationship>

          		<relationship>putOnWearableVar</relationship>

          		<relationship>goToPlaceVar</relationship>

          		<relationship>tapDeviceVar</relationship>

          		<relationship>openObjVar</relationship>

          		<relationship>animVar</relationship>

          		<relationship>useObjVar</relationship>

          		<relationship>goToBodyVar</relationship>

          		<relationship>leaveObjDestinyVar</relationship>

          		<relationship>tapYVar</relationship>

          		<relationship>switchRoomVar</relationship>

          		<relationship>putOffWearableVar</relationship>

          		<relationship>dropObjVar</relationship>

		</diagram>

		<diagram name="HumanProfileSpecDiagram">

			<entity>Human</entity>

			<entity>ADLProfile</entity>

			<entity>GenericDisease</entity>

			<entity>InteractionProfile</entity>

			<entity>ParkinsonsProfile</entity>

			<entity>SocialProfile</entity>


          		<relationship>ProducesEvent</relationship>

          		<relationship>cond</relationship>

          		<relationship>ProfileOf</relationship>

          		<relationship>TIStartTime</relationship>

          		<relationship>med</relationship>

          		<relationship>socialRelations</relationship>

          		<relationship>WorkAs</relationship>

          		<relationship>LiveIn</relationship>

          		<relationship>RelatedEvent</relationship>

          		<relationship>ActivityAttached</relationship>

          		<relationship>ConditionNeeded</relationship>

          		<relationship>Connects</relationship>

          		<relationship>SBhasFloor</relationship>

          		<relationship>tool</relationship>

          		<relationship>FPrecondition</relationship>

          		<relationship>AllowedTask</relationship>

          		<relationship>relatedCondition</relationship>

          		<relationship>aeinv_op</relationship>

          		<relationship>aemd_op2</relationship>

          		<relationship>aeas_op2</relationship>

          		<relationship>aeas_op1</relationship>

          		<relationship>aemd_op1</relationship>

          		<relationship>RelatedHuman</relationship>

          		<relationship>InitialLocation</relationship>

          		<relationship>InitialActivity</relationship>

          		<relationship>InitialDate</relationship>

          		<relationship>device</relationship>

          		<relationship>CameraFaceToHuman</relationship>

          		<relationship>InitializedSymptom</relationship>

          		<relationship>InitializesSymptom</relationship>

          		<relationship>Role</relationship>

          		<relationship>DeonticAssignement</relationship>

          		<relationship>ActionResponsible</relationship>

          		<relationship>ActionHappeningAfterwards</relationship>

          		<relationship>AffectedAction</relationship>

          		<relationship>goToBodySpeedVar</relationship>

          		<relationship>leaveObjVar</relationship>

          		<relationship>closeObjVar</relationship>

          		<relationship>pickUpObjVar</relationship>

          		<relationship>waitForHumanVar</relationship>

          		<relationship>durationVar</relationship>

          		<relationship>goToSpeedVar</relationship>

          		<relationship>messageVar</relationship>

          		<relationship>tapXVar</relationship>

          		<relationship>sitDownOnSeatVar</relationship>

          		<relationship>putOnWearableVar</relationship>

          		<relationship>goToPlaceVar</relationship>

          		<relationship>tapDeviceVar</relationship>

          		<relationship>openObjVar</relationship>

          		<relationship>animVar</relationship>

          		<relationship>useObjVar</relationship>

          		<relationship>goToBodyVar</relationship>

          		<relationship>leaveObjDestinyVar</relationship>

          		<relationship>tapYVar</relationship>

          		<relationship>switchRoomVar</relationship>

          		<relationship>putOffWearableVar</relationship>

          		<relationship>dropObjVar</relationship>

		</diagram>

		<diagram name="MedicationTimeDiagram">

			<entity>MedicationTime</entity>

			<entity>Medication</entity>

			<entity>MedIntake</entity>

			<entity>BActivity</entity>

			<entity>MedInjection</entity>

			<entity>ClockTime</entity>


          		<relationship>MedicinesIntakes</relationship>

          		<relationship>ProducesEvent</relationship>

          		<relationship>cond</relationship>

          		<relationship>ProfileOf</relationship>

          		<relationship>TIStartTime</relationship>

          		<relationship>med</relationship>

          		<relationship>socialRelations</relationship>

          		<relationship>WorkAs</relationship>

          		<relationship>LiveIn</relationship>

          		<relationship>RelatedEvent</relationship>

          		<relationship>ActivityAttached</relationship>

          		<relationship>ConditionNeeded</relationship>

          		<relationship>Connects</relationship>

          		<relationship>SBhasFloor</relationship>

          		<relationship>tool</relationship>

          		<relationship>FPrecondition</relationship>

          		<relationship>AllowedTask</relationship>

          		<relationship>relatedCondition</relationship>

          		<relationship>aeinv_op</relationship>

          		<relationship>aemd_op2</relationship>

          		<relationship>aeas_op2</relationship>

          		<relationship>aeas_op1</relationship>

          		<relationship>aemd_op1</relationship>

          		<relationship>RelatedHuman</relationship>

          		<relationship>InitialLocation</relationship>

          		<relationship>InitialActivity</relationship>

          		<relationship>InitialDate</relationship>

          		<relationship>device</relationship>

          		<relationship>CameraFaceToHuman</relationship>

          		<relationship>InitializedSymptom</relationship>

          		<relationship>InitializesSymptom</relationship>

          		<relationship>Role</relationship>

          		<relationship>DeonticAssignement</relationship>

          		<relationship>ActionResponsible</relationship>

          		<relationship>ActionHappeningAfterwards</relationship>

          		<relationship>AffectedAction</relationship>

          		<relationship>goToBodySpeedVar</relationship>

          		<relationship>leaveObjVar</relationship>

          		<relationship>closeObjVar</relationship>

          		<relationship>pickUpObjVar</relationship>

          		<relationship>waitForHumanVar</relationship>

          		<relationship>durationVar</relationship>

          		<relationship>goToSpeedVar</relationship>

          		<relationship>messageVar</relationship>

          		<relationship>tapXVar</relationship>

          		<relationship>sitDownOnSeatVar</relationship>

          		<relationship>putOnWearableVar</relationship>

          		<relationship>goToPlaceVar</relationship>

          		<relationship>tapDeviceVar</relationship>

          		<relationship>openObjVar</relationship>

          		<relationship>animVar</relationship>

          		<relationship>useObjVar</relationship>

          		<relationship>goToBodyVar</relationship>

          		<relationship>leaveObjDestinyVar</relationship>

          		<relationship>tapYVar</relationship>

          		<relationship>switchRoomVar</relationship>

          		<relationship>putOffWearableVar</relationship>

          		<relationship>dropObjVar</relationship>

		</diagram>

		<diagram name="RoomSpecDiagram">

			<entity>SArea</entity>

			<entity>FOWater</entity>

			<entity>FOBath</entity>

			<entity>FTable</entity>

			<entity>FWardrobe</entity>

			<entity>Shower</entity>

			<entity>FBed</entity>

			<entity>FChair</entity>

			<entity>FOWashbasin</entity>

			<entity>FSofa</entity>

			<entity>FOSink</entity>


          		<relationship>ProducesEvent</relationship>

          		<relationship>cond</relationship>

          		<relationship>ProfileOf</relationship>

          		<relationship>TIStartTime</relationship>

          		<relationship>med</relationship>

          		<relationship>socialRelations</relationship>

          		<relationship>WorkAs</relationship>

          		<relationship>LiveIn</relationship>

          		<relationship>RelatedEvent</relationship>

          		<relationship>ActivityAttached</relationship>

          		<relationship>ConditionNeeded</relationship>

          		<relationship>Connects</relationship>

          		<relationship>SBhasFloor</relationship>

          		<relationship>tool</relationship>

          		<relationship>FPrecondition</relationship>

          		<relationship>AllowedTask</relationship>

          		<relationship>relatedCondition</relationship>

          		<relationship>aeinv_op</relationship>

          		<relationship>aemd_op2</relationship>

          		<relationship>aeas_op2</relationship>

          		<relationship>aeas_op1</relationship>

          		<relationship>aemd_op1</relationship>

          		<relationship>RelatedHuman</relationship>

          		<relationship>InitialLocation</relationship>

          		<relationship>InitialActivity</relationship>

          		<relationship>InitialDate</relationship>

          		<relationship>device</relationship>

          		<relationship>CameraFaceToHuman</relationship>

          		<relationship>InitializedSymptom</relationship>

          		<relationship>InitializesSymptom</relationship>

          		<relationship>Role</relationship>

          		<relationship>DeonticAssignement</relationship>

          		<relationship>ActionResponsible</relationship>

          		<relationship>ActionHappeningAfterwards</relationship>

          		<relationship>AffectedAction</relationship>

          		<relationship>goToBodySpeedVar</relationship>

          		<relationship>leaveObjVar</relationship>

          		<relationship>closeObjVar</relationship>

          		<relationship>pickUpObjVar</relationship>

          		<relationship>waitForHumanVar</relationship>

          		<relationship>durationVar</relationship>

          		<relationship>goToSpeedVar</relationship>

          		<relationship>messageVar</relationship>

          		<relationship>tapXVar</relationship>

          		<relationship>sitDownOnSeatVar</relationship>

          		<relationship>putOnWearableVar</relationship>

          		<relationship>goToPlaceVar</relationship>

          		<relationship>tapDeviceVar</relationship>

          		<relationship>openObjVar</relationship>

          		<relationship>animVar</relationship>

          		<relationship>useObjVar</relationship>

          		<relationship>goToBodyVar</relationship>

          		<relationship>leaveObjDestinyVar</relationship>

          		<relationship>tapYVar</relationship>

          		<relationship>switchRoomVar</relationship>

          		<relationship>putOffWearableVar</relationship>

          		<relationship>dropObjVar</relationship>

		</diagram>

		<diagram name="SequentialTaskDiagram">

			<entity>ObjectVar</entity>

			<entity>WearableVar</entity>

			<entity>HumanVar</entity>

			<entity>DeviceVar</entity>

			<entity>PrimitiveVar</entity>

			<entity>SpatialVar</entity>

			<entity>SeatVar</entity>

			<entity>DeviceParam</entity>

			<entity>SeatParam</entity>

			<entity>ObjectParam</entity>

			<entity>HumanParam</entity>

			<entity>PrimitiveParam</entity>

			<entity>PlaceParam</entity>

			<entity>WearableParam</entity>

			<entity>SwipeTask</entity>

			<entity>GoToBodyLoc</entity>

			<entity>DropObj</entity>

			<entity>OpenTask</entity>

			<entity>BGoToTask</entity>

			<entity>SayTask</entity>

			<entity>TapXYTask</entity>

			<entity>WaitForBodyClose</entity>

			<entity>CloseTask</entity>

			<entity>FallTask</entity>

			<entity>SwitchLightTask</entity>

			<entity>BEvent</entity>

			<entity>TakeOffTask</entity>

			<entity>WaitTask</entity>

			<entity>BPickUpTask</entity>

			<entity>FallSleep</entity>

			<entity>Drink</entity>

			<entity>BWakeUpTask</entity>

			<entity>PutOnTask</entity>

			<entity>StandUp</entity>

			<entity>PlayAnimationTask</entity>

			<entity>SitDown</entity>

			<entity>GoIntoBed</entity>

			<entity>Eat</entity>

			<entity>BUseTask</entity>

			<entity>BLeaveTask</entity>

			<entity>BGetUpFromBed</entity>

			<entity>BSequentialTask</entity>

			<entity>BRandomTask</entity>

			<entity>Crutch</entity>

			<entity>EMedicine</entity>

			<entity>Shoes</entity>

			<entity>FOWashbasin</entity>

			<entity>FOSink</entity>

			<entity>Lift</entity>

			<entity>Shirt</entity>

			<entity>Shower</entity>

			<entity>FWardrobe</entity>

			<entity>SBathroom</entity>

			<entity>Human</entity>

			<entity>ERemoteControl</entity>

			<entity>ESleepers</entity>

			<entity>Dishwasher</entity>

			<entity>WashMachine</entity>

			<entity>EatableItem</entity>

			<entity>Walker</entity>

			<entity>Cane</entity>

			<entity>DComputer</entity>

			<entity>SCorridor</entity>

			<entity>SArea</entity>

			<entity>ESmartPhone</entity>

			<entity>DrinkItem</entity>

			<entity>FOBath</entity>

			<entity>Shocks</entity>

			<entity>Bridge</entity>

			<entity>EMobileDevice</entity>

			<entity>DTV</entity>

			<entity>FChair</entity>

			<entity>Pyjamas</entity>

			<entity>Staircase</entity>

			<entity>Doorbell</entity>

			<entity>Appliance</entity>

			<entity>SFloor</entity>

			<entity>Extractor</entity>

			<entity>SLivingroom</entity>

			<entity>SKitchen</entity>

			<entity>SBuilding</entity>

			<entity>SBedroom</entity>

			<entity>FTable</entity>

			<entity>Trousers</entity>

			<entity>FOWater</entity>

			<entity>EWaterBottle</entity>

			<entity>FBed</entity>

			<entity>FSofa</entity>


          		<relationship>NextSeqTask</relationship>

          		<relationship>ParamsSet</relationship>

          		<relationship>ProducesEvent</relationship>

          		<relationship>cond</relationship>

          		<relationship>ProfileOf</relationship>

          		<relationship>TIStartTime</relationship>

          		<relationship>med</relationship>

          		<relationship>socialRelations</relationship>

          		<relationship>WorkAs</relationship>

          		<relationship>LiveIn</relationship>

          		<relationship>RelatedEvent</relationship>

          		<relationship>ActivityAttached</relationship>

          		<relationship>ConditionNeeded</relationship>

          		<relationship>Connects</relationship>

          		<relationship>SBhasFloor</relationship>

          		<relationship>tool</relationship>

          		<relationship>FPrecondition</relationship>

          		<relationship>AllowedTask</relationship>

          		<relationship>relatedCondition</relationship>

          		<relationship>aeinv_op</relationship>

          		<relationship>aemd_op2</relationship>

          		<relationship>aeas_op2</relationship>

          		<relationship>aeas_op1</relationship>

          		<relationship>aemd_op1</relationship>

          		<relationship>RelatedHuman</relationship>

          		<relationship>InitialLocation</relationship>

          		<relationship>InitialActivity</relationship>

          		<relationship>InitialDate</relationship>

          		<relationship>device</relationship>

          		<relationship>CameraFaceToHuman</relationship>

          		<relationship>InitializedSymptom</relationship>

          		<relationship>InitializesSymptom</relationship>

          		<relationship>Role</relationship>

          		<relationship>DeonticAssignement</relationship>

          		<relationship>ActionResponsible</relationship>

          		<relationship>ActionHappeningAfterwards</relationship>

          		<relationship>AffectedAction</relationship>

          		<relationship>goToBodySpeedVar</relationship>

          		<relationship>leaveObjVar</relationship>

          		<relationship>closeObjVar</relationship>

          		<relationship>pickUpObjVar</relationship>

          		<relationship>waitForHumanVar</relationship>

          		<relationship>durationVar</relationship>

          		<relationship>goToSpeedVar</relationship>

          		<relationship>messageVar</relationship>

          		<relationship>tapXVar</relationship>

          		<relationship>sitDownOnSeatVar</relationship>

          		<relationship>putOnWearableVar</relationship>

          		<relationship>goToPlaceVar</relationship>

          		<relationship>tapDeviceVar</relationship>

          		<relationship>openObjVar</relationship>

          		<relationship>animVar</relationship>

          		<relationship>useObjVar</relationship>

          		<relationship>goToBodyVar</relationship>

          		<relationship>leaveObjDestinyVar</relationship>

          		<relationship>tapYVar</relationship>

          		<relationship>switchRoomVar</relationship>

          		<relationship>putOffWearableVar</relationship>

          		<relationship>dropObjVar</relationship>

		</diagram>

		<diagram name="NormDefinition">

			<entity>AnotherActionHappens</entity>

			<entity>Human</entity>

			<entity>SArea</entity>

			<entity>SBuilding</entity>

			<entity>SFloor</entity>

			<entity>ConsecutiveActions</entity>

			<entity>GoToBodyLoc</entity>

			<entity>TakeOffTask</entity>

			<entity>WaitTask</entity>

			<entity>BPickUpTask</entity>

			<entity>FallSleep</entity>

			<entity>OpenTask</entity>

			<entity>Drink</entity>

			<entity>SayTask</entity>

			<entity>BWakeUpTask</entity>

			<entity>BGoToTask</entity>

			<entity>StandUp</entity>

			<entity>TapXYTask</entity>

			<entity>CloseTask</entity>

			<entity>BSequentialTask</entity>

			<entity>SitDown</entity>

			<entity>GoIntoBed</entity>

			<entity>SwitchLightTask</entity>

			<entity>BLeaveTask</entity>

			<entity>BGetUpFromBed</entity>

			<entity>SwipeTask</entity>

			<entity>BRandomTask</entity>

			<entity>DropObj</entity>

			<entity>PutOnTask</entity>

			<entity>WaitForBodyClose</entity>

			<entity>PlayAnimationTask</entity>

			<entity>FallTask</entity>

			<entity>BUseTask</entity>

			<entity>Eat</entity>


          		<relationship>ProducesEvent</relationship>

          		<relationship>cond</relationship>

          		<relationship>ProfileOf</relationship>

          		<relationship>TIStartTime</relationship>

          		<relationship>med</relationship>

          		<relationship>socialRelations</relationship>

          		<relationship>WorkAs</relationship>

          		<relationship>LiveIn</relationship>

          		<relationship>RelatedEvent</relationship>

          		<relationship>ActivityAttached</relationship>

          		<relationship>ConditionNeeded</relationship>

          		<relationship>Connects</relationship>

          		<relationship>SBhasFloor</relationship>

          		<relationship>tool</relationship>

          		<relationship>FPrecondition</relationship>

          		<relationship>AllowedTask</relationship>

          		<relationship>relatedCondition</relationship>

          		<relationship>aeinv_op</relationship>

          		<relationship>aemd_op2</relationship>

          		<relationship>aeas_op2</relationship>

          		<relationship>aeas_op1</relationship>

          		<relationship>aemd_op1</relationship>

          		<relationship>RelatedHuman</relationship>

          		<relationship>InitialLocation</relationship>

          		<relationship>InitialActivity</relationship>

          		<relationship>InitialDate</relationship>

          		<relationship>device</relationship>

          		<relationship>CameraFaceToHuman</relationship>

          		<relationship>InitializedSymptom</relationship>

          		<relationship>InitializesSymptom</relationship>

          		<relationship>Role</relationship>

          		<relationship>DeonticAssignement</relationship>

          		<relationship>ActionResponsible</relationship>

          		<relationship>ActionHappeningAfterwards</relationship>

          		<relationship>AffectedAction</relationship>

          		<relationship>goToBodySpeedVar</relationship>

          		<relationship>leaveObjVar</relationship>

          		<relationship>closeObjVar</relationship>

          		<relationship>pickUpObjVar</relationship>

          		<relationship>waitForHumanVar</relationship>

          		<relationship>durationVar</relationship>

          		<relationship>goToSpeedVar</relationship>

          		<relationship>messageVar</relationship>

          		<relationship>tapXVar</relationship>

          		<relationship>sitDownOnSeatVar</relationship>

          		<relationship>putOnWearableVar</relationship>

          		<relationship>goToPlaceVar</relationship>

          		<relationship>tapDeviceVar</relationship>

          		<relationship>openObjVar</relationship>

          		<relationship>animVar</relationship>

          		<relationship>useObjVar</relationship>

          		<relationship>goToBodyVar</relationship>

          		<relationship>leaveObjDestinyVar</relationship>

          		<relationship>tapYVar</relationship>

          		<relationship>switchRoomVar</relationship>

          		<relationship>putOffWearableVar</relationship>

          		<relationship>dropObjVar</relationship>

		</diagram>

	</diagrams>
</filter>





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