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/*
 * Copyright (C) 2004 NNL Technology AB
 * Visit www.infonode.net for information about InfoNode(R) 
 * products and how to contact NNL Technology AB.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, 
 * MA 02111-1307, USA.
 */


// $Id: ComponentPainter.java,v 1.9 2005/02/16 11:28:11 jesper Exp $
package net.infonode.gui.componentpainter;

import net.infonode.util.Direction;

import java.awt.*;

/**
 * 

* Paints an area of a component. *

*

* Note: New methods might be added to this interface in the future. To ensure future compatibility inherit from * {@link AbstractComponentPainter} instead of directly implementing this interface. *

* * @author $Author: jesper $ * @version $Revision: 1.9 $ * @since IDW 1.2.0 */ public interface ComponentPainter { /** * Paints an area of a component. The area should be painted the same way as for direction Direction.RIGHT without * any flipping. * * @param component the component to paint on * @param g the graphics to paint on * @param x the x-coordinate * @param y the y-coordinate * @param width the width * @param height the height */ void paint(Component component, Graphics g, int x, int y, int width, int height); /** * Paints an area in a specific direction and optinally flipped horizontally and/or vertically. The flips are performed * before the rotation is applied. * * @param component the component to paint on * @param g the graphics to paint on * @param x the x-coordinate * @param y the y-coordinate * @param width the width * @param height the height * @param direction the direction, Direction.RIGHT is the normal direction * @param horizontalFlip flip the painted graphics horizontally * @param verticalFlip flip the painted graphics vertically */ void paint(Component component, Graphics g, int x, int y, int width, int height, Direction direction, boolean horizontalFlip, boolean verticalFlip); /** * Returns true if this painter paints the entire area with an opaque color. * * @param component the component to paint on * @return true if this painter paints the entire area with an opaque color */ boolean isOpaque(Component component); /** * Returns an approximate average color of the pixels painted by this painter. * * @param component the component to paint on * @return an approximate average color of the pixels painted by this painter */ Color getColor(Component component); }




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