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InfoNode Look and Feel is developed by NNL Technology AB. Visit
http://www.infonode.net for more information and the latest version of the library.
The newest version!
/*
* Copyright (C) 2004 NNL Technology AB
* Visit www.infonode.net for information about InfoNode(R)
* products and how to contact NNL Technology AB.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston,
* MA 02111-1307, USA.
*/
// $Id: ComponentPainter.java,v 1.9 2005/02/16 11:28:11 jesper Exp $
package net.infonode.gui.componentpainter;
import net.infonode.util.Direction;
import java.awt.*;
/**
*
* Paints an area of a component.
*
*
* Note: New methods might be added to this interface in the future. To ensure future compatibility inherit from
* {@link AbstractComponentPainter} instead of directly implementing this interface.
*
*
* @author $Author: jesper $
* @version $Revision: 1.9 $
* @since IDW 1.2.0
*/
public interface ComponentPainter {
/**
* Paints an area of a component. The area should be painted the same way as for direction Direction.RIGHT without
* any flipping.
*
* @param component the component to paint on
* @param g the graphics to paint on
* @param x the x-coordinate
* @param y the y-coordinate
* @param width the width
* @param height the height
*/
void paint(Component component, Graphics g, int x, int y, int width, int height);
/**
* Paints an area in a specific direction and optinally flipped horizontally and/or vertically. The flips are performed
* before the rotation is applied.
*
* @param component the component to paint on
* @param g the graphics to paint on
* @param x the x-coordinate
* @param y the y-coordinate
* @param width the width
* @param height the height
* @param direction the direction, Direction.RIGHT is the normal direction
* @param horizontalFlip flip the painted graphics horizontally
* @param verticalFlip flip the painted graphics vertically
*/
void paint(Component component, Graphics g, int x, int y, int width, int height, Direction direction,
boolean horizontalFlip, boolean verticalFlip);
/**
* Returns true if this painter paints the entire area with an opaque color.
*
* @param component the component to paint on
* @return true if this painter paints the entire area with an opaque color
*/
boolean isOpaque(Component component);
/**
* Returns an approximate average color of the pixels painted by this painter.
*
* @param component the component to paint on
* @return an approximate average color of the pixels painted by this painter
*/
Color getColor(Component component);
}
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