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Skin Look And Feel allows Java developers to write skin-able application using the Swing toolkit. Skin Look And Feel is able to load themepacks (a bundle of GTK - The Gimp Toolkit - and KDE - The K Desktop Environment - skins) to enhance your application GUI controls such as Buttons, Checks, Radios, Scrollbars, Progress Bar, Lists, Tables, Internal Frames, Colors, Background Textures, Regular Windows. Skin Look And Feel (aka SkinLF) also includes NativeSkin to create irregular windows.

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/* ====================================================================
 *
 * Skin Look And Feel 6.7 License.
 *
 * Copyright (c) 2000-2006 L2FProd.com.  All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 *
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in
 *    the documentation and/or other materials provided with the
 *    distribution.
 *
 * 3. The end-user documentation included with the redistribution, if
 *    any, must include the following acknowlegement:
 *       "This product includes software developed by L2FProd.com
 *        (http://www.L2FProd.com/)."
 *    Alternately, this acknowlegement may appear in the software itself,
 *    if and wherever such third-party acknowlegements normally appear.
 *
 * 4. The names "Skin Look And Feel", "SkinLF" and "L2FProd.com" must not
 *    be used to endorse or promote products derived from this software
 *    without prior written permission. For written permission, please
 *    contact [email protected].
 *
 * 5. Products derived from this software may not be called "SkinLF"
 *    nor may "SkinLF" appear in their names without prior written
 *    permission of L2FProd.com.
 *
 * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED
 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED.  IN NO EVENT SHALL L2FPROD.COM OR ITS CONTRIBUTORS BE
 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
 * BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
 * OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
 * EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 * ====================================================================
 */
package com.l2fprod.gui.nativeskin;

import java.awt.Window;
import java.awt.Image;

import com.l2fprod.gui.region.Region;
import com.l2fprod.gui.region.ImageRegion;
import com.l2fprod.util.OS;

/**
 * NativeSkin.
* SkinLF got native. This class offers methods to help developers * build Skinnable applications. */ public abstract class NativeSkin { private static NativeSkin theInstance; /** * Return true if NativeSkin is supported on this platform. * * @return true if NativeSkin is supported on this platform. */ public static boolean isSupported() { return OS.isWindows(); } /** * Get the instance of the NativeSkin for this platform. * * @return a NativeSkin value */ public static NativeSkin getInstance() { if (theInstance == null) { String impl = null; String library = null; if (OS.isOneDotFourOrMore()) { if (OS.isWindows()) { impl = "com.l2fprod.gui.nativeskin.win32.Win32NativeSkin"; library = "nativeskinwin32JAWT"; } } /* NOT YET COMPILED if (OS.isUnix()) { impl = "com.l2fprod.gui.nativeskin.x11.X11NativeSkin"; if (OS.isSolaris()) { library = "nativeskinsolaris"; } else if (OS.isLinux()) { library = "nativeskinlinux"; } } */ if (library == null) { throw new Error("NativeSkin is not yet available for your platform: " + System.getProperty("os.name")); } try { System.loadLibrary(library); theInstance = (NativeSkin) Class.forName(impl).newInstance(); } catch (Throwable th) { th.printStackTrace(); throw new Error("Error while loading the SkinRegion library: " + th.getMessage()); } } return theInstance; } /** * Set the transparency of the given Window. * * @param window a Window value * @param transparency an int value */ public void setWindowTransparency(Window window, int transparency) { throw new Error("Not Implemented"); } /** * Sets the WindowRegion attribute of the RegionBuilder object * * @param window The new WindowRegion value * @param region The new WindowRegion value * @param redraw The new WindowRegion value */ public void setWindowRegion(Window window, Region region, boolean redraw) { throw new Error("Not Implemented"); } /** * Sets the Region for the graphical object identified by * the given native handle. This method may be used with * environment such as Eclipse/SWT where it is easy * to get the native handle of any "Shell" object as it is * a public member variable. * * @param handle an int value * @param region a Region value * @param redraw a boolean value */ public void setWindowRegion(int handle, Region region, boolean redraw) { throw new Error("Not Implemented"); } /** * Description of the Method * * @param x1 Description of Parameter * @param y1 Description of Parameter * @param x2 Description of Parameter * @param y2 Description of Parameter * @return Description of the Returned Value */ public Region createEllipticRegion(int x1, int y1, int x2, int y2) { throw new Error("Not Implemented"); } /** * Description of the Method * * @param x1 Description of Parameter * @param y1 Description of Parameter * @param x2 Description of Parameter * @param y2 Description of Parameter * @return Description of the Returned Value */ public Region createRectangleRegion(int x1, int y1, int x2, int y2) { throw new Error("Not Implemented"); } /** * Description of the Method * * @param x1 Description of Parameter * @param y1 Description of Parameter * @param x2 Description of Parameter * @param y2 Description of Parameter * @param x3 Description of Parameter * @param y3 Description of Parameter * @return Description of the Returned Value */ public Region createRoundRectangleRegion(int x1, int y1, int x2, int y2, int x3, int y3) { throw new Error("Not Implemented"); } /** * Description of the Method * * @param xpoints Description of Parameter * @param ypoints Description of Parameter * @param fillMode Description of Parameter * @return Description of the Returned Value */ public Region createPolygonRegion(int[] xpoints, int[] ypoints, int fillMode) { throw new Error("Not Implemented"); } /** * Description of the Method * * @param region1 Description of Parameter * @param region2 Description of Parameter * @param combineMode Description of Parameter * @return Description of the Returned Value */ public Region combineRegions(Region region1, Region region2, int combineMode) { throw new Error("Not Implemented"); } /** * Description of the Method * * @param image Description of Parameter * @return Description of the Returned Value */ public Region createRegion(Image image) { return createRegion(image, image.getWidth(null), image.getHeight(null)); } /** * Description of the Method * * @param image Description of Parameter * @param width Description of Parameter * @param height Description of Parameter * @return Description of the Returned Value */ public Region createRegion(Image image, int width, int height) { return new ImageRegion(image, width, height); } /** * Set the window to be always on top of the others. * * @param window a Window value * @param enable true to put window on top, false to restore the default behaviour */ public void setAlwaysOnTop(Window window, boolean enable) { throw new Error("Not Implemented"); } }




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