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This is the jar that contains the main application classes which are very specific to
SQuirreLSQL.
package net.sourceforge.squirrel_sql.client.mainframe.action;
/*
* Copyright (C) 2001-2003 Colin Bell
* [email protected]
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
import java.awt.event.ActionEvent;
import net.sourceforge.squirrel_sql.fw.gui.CursorChanger;
import net.sourceforge.squirrel_sql.client.mainframe.action.TileInternalFramesAction;
import net.sourceforge.squirrel_sql.client.IApplication;
/**
* This Action
tiles the internal frames.
*
* @author Colin Bell
*/
public class TileAction extends TileInternalFramesAction
{
/** Application API. */
private IApplication _app;
/**
* Ctor.
*
* @param app Application API.
*/
public TileAction(IApplication app)
{
super(app);
_app = app;
app.getResources().setupAction(this, _app.getSquirrelPreferences().getShowColoriconsInToolbar());
}
public void actionPerformed(ActionEvent evt)
{
CursorChanger cursorChg = new CursorChanger(_app.getMainFrame());
cursorChg.show();
try
{
super.actionPerformed(evt);
}
finally
{
cursorChg.restore();
}
}
/**
* Retrieve the number of rows and columns that the internal frames
* should be rearranged into.
*
* @param internalFrameCount Number of internal frames to be rearranged.
*/
protected RowColumnCount getRowColumnCount(int internalFrameCount)
{
int rows = 0;
int cols = 0;
if (internalFrameCount > 0)
{
// Determine size of grid to tile into. e.g 3X3 for 9 cells.
rows = (int)Math.sqrt(internalFrameCount);
cols = rows;
while (rows * cols < internalFrameCount)
{
++cols;
if (rows * cols < internalFrameCount)
{
++rows;
}
}
}
return new RowColumnCount(rows, cols);
}
}
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