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an Open Source BPMN 2.0 Modeler
/*
* JOrtho
*
* Copyright (C) 2005-2008 by i-net software
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
* USA.
*
* Created on 05.11.2005
*/
package com.inet.jortho;
import java.awt.*;
import javax.swing.text.*;
/**
* @author Volker Berlin
*/
class RedZigZagPainter extends DefaultHighlighter.DefaultHighlightPainter {
private static final java.awt.BasicStroke STROKE1 = new java.awt.BasicStroke(0.01F, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER, 10, new float[]{1,3}, 0);
private static final java.awt.BasicStroke STROKE2 = new java.awt.BasicStroke(0.01F, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER, 10, new float[]{1,1}, 1);
private static final java.awt.BasicStroke STROKE3 = new java.awt.BasicStroke(0.01F, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER, 10, new float[]{1,3}, 2);
public RedZigZagPainter(){
super(Color.red);
}
/**
* {@inheritDoc}
*/
@Override
public Shape paintLayer(Graphics g, int i, int j, Shape shape, JTextComponent jtext, View view){
if(jtext.isEditable()){
g.setColor(Color.red);
try{
Shape sh = view.modelToView(i, Position.Bias.Forward, j, Position.Bias.Backward, shape);
Rectangle rect = (sh instanceof Rectangle) ? (Rectangle)sh : sh.getBounds();
drawZigZagLine(g, rect);
return rect;
}catch(BadLocationException badlocationexception){
return null;
}
}
return null;
}
private void drawZigZagLine(Graphics g, Rectangle rect){
int x1 = rect.x;
int x2 = x1 + rect.width - 1;
int y = rect.y + rect.height - 1;
Graphics2D g2 = (Graphics2D)g;
g2.setStroke(STROKE1);
g2.drawLine(x1, y, x2, y);
y--;
g2.setStroke(STROKE2);
g2.drawLine(x1, y, x2, y);
y--;
g2.setStroke(STROKE3);
g2.drawLine(x1, y, x2, y);
}
}
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