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A headless browser intended for use in testing web-based applications.
/*
* Copyright (c) 2002-2022 Gargoyle Software Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
* https://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.gargoylesoftware.htmlunit.javascript.host.canvas.rendering;
import java.io.IOException;
import javax.imageio.ImageReader;
import com.gargoylesoftware.htmlunit.javascript.host.canvas.ImageData;
import com.gargoylesoftware.htmlunit.javascript.host.canvas.Path2D;
/**
* Interface to the rendering context used by
* {@link com.gargoylesoftware.htmlunit.javascript.host.canvas.CanvasRenderingContext2D}.
*
* @author Ronald Brill
*/
public interface RenderingBackend {
enum WindingRule {
/** WindingRule.NON_ZERO. */
NON_ZERO,
/** WindingRule.EVEN_ODD. */
EVEN_ODD
}
/**
* Starts a new path by emptying the list of sub-paths.
*/
void beginPath();
/**
* Adds a cubic Bézier curve to the current sub-path. It requires
* three points: the first two are control points and the third one
* is the end point. The starting point is the latest point in the
* current path, which can be changed using moveTo() before
* creating the Bézier curve.
* @param cp1x the cp1x
* @param cp1y the cp1y
* @param cp2x the cp2x
* @param cp2y the cp2y
* @param x the x
* @param y the y
*/
void bezierCurveTo(double cp1x, double cp1y, double cp2x, double cp2y,
double x, double y);
/**
* Adds a circular arc to the current sub-path.
* @param x the x
* @param y the y
* @param radius the radius
* @param startAngle the start angle
* @param endAngle the end angle
* @param anticlockwise is anti-clockwise
*/
void arc(double x, double y, double radius, double startAngle,
double endAngle, boolean anticlockwise);
/**
* Paints the specified rectangular area.
* @param x the x
* @param y the y
* @param w the width
* @param h the height
*/
void clearRect(double x, double y, double w, double h);
/**
* Draws images onto the context.
*
* @param imageReader the reader to read the image from 8the first one)
* @param sx the X coordinate of the top left corner of the sub-rectangle of the source image
* to draw into the destination context
* @param sy the Y coordinate of the top left corner of the sub-rectangle of the source image
* to draw into the destination context
* @param sWidth the width of the sub-rectangle of the source image to draw into the destination context
* @param sHeight the height of the sub-rectangle of the source image to draw into the destination context
* @param dx the X coordinate in the destination canvas at which to place the top-left corner of the source image
* @param dy the Y coordinate in the destination canvas at which to place the top-left corner of the source image
* @param dWidth the width to draw the image in the destination canvas. This allows scaling of the drawn image
* @param dHeight the height to draw the image in the destination canvas. This allows scaling of the drawn image
* @throws IOException in case o problems
*/
void drawImage(ImageReader imageReader,
int sx, int sy, Integer sWidth, Integer sHeight,
int dx, int dy, Integer dWidth, Integer dHeight) throws IOException;
/**
* Constructs a base64 encoded string out of the image data.
*
* @param type the name of the image format
* @return the base64 encoded string
* @throws IOException in case o problems
*/
String encodeToString(String type) throws IOException;
/**
* Creates an elliptical arc centered at (x, y) with the radii radiusX and radiusY.
* The path starts at startAngle and ends at endAngle, and travels in the direction
* given by anticlockwise (defaulting to clockwise).
* @param x the x
* @param y the y
* @param radiusX the radiusX
* @param radiusY the radiusY
* @param rotation the rotation
* @param startAngle the start angle
* @param endAngle the end angle
* @param anticlockwise is anti-clockwise
*/
void ellipse(double x, double y,
double radiusX, double radiusY,
double rotation, double startAngle, double endAngle,
boolean anticlockwise);
/**
* Fills the current or given path with the current fillStyle.
*/
void fill();
/**
* Paints the specified rectangular area.
* @param x the x
* @param y the y
* @param w the width
* @param h the height
*/
void fillRect(int x, int y, int w, int h);
/**
* Fills a given text at the given (x, y) position.
* @param text the text
* @param x the x
* @param y the y
*/
void fillText(String text, double x, double y);
/**
* Creates a byte array containing the (4) color values of all pixels.
*
* @param width the width
* @param height the height
* @param sx start point x
* @param sy start point y
* @return the bytes
*/
byte[] getBytes(int width, int height, int sx, int sy);
/**
* Adds a straight line to the current sub-path by connecting the
* sub-path's last point to the specified (x, y) coordinates.
* @param x the x
* @param y the y
*/
void lineTo(double x, double y);
/**
* Begins a new sub-path at the point specified
* by the given (x, y) coordinates.
* @param x the x
* @param y the y
*/
void moveTo(double x, double y);
/**
* Paints data from the given ImageData object onto the canvas.
* @param imageData an ImageData object containing the array of pixel values
* @param dx horizontal position (x coordinate) at which to place the image data in the destination canvas
* @param dy vertical position (y coordinate) at which to place the image data in the destination canvas
* @param dirtyX horizontal position (x coordinate) of the top-left corner
* from which the image data will be extracted. Defaults to 0.
* @param dirtyY vertical position (y coordinate) of the top-left corner
* from which the image data will be extracted. Defaults to 0.
* @param dirtyWidth width of the rectangle to be painted.
* Defaults to the width of the image data.
* @param dirtyHeight height of the rectangle to be painted.
* Defaults to the height of the image data.
*/
void putImageData(ImageData imageData, int dx, int dy, int dirtyX, int dirtyY, int dirtyWidth, int dirtyHeight);
/**
* Adds a quadratic Bézier curve to the current sub-path. It requires
* two points: the first one is a control point and the second one is
* the end point. The starting point is the latest point in the
* current path, which can be changed using moveTo() before
* creating the quadratic Bézier curve.
* @param cpx the cpx
* @param cpy the cpy
* @param x the x
* @param y the y
*/
void quadraticCurveTo(double cpx, double cpy, double x, double y);
/**
* Adds a rectangle to the current path.
* @param x the x
* @param y the y
* @param w the width
* @param h the height
*/
void rect(double x, double y, double w, double h);
/**
* Restores the most recently saved canvas state by popping the top
* entry in the drawing state stack. If there is no saved state,
* this method does nothing.
*/
void restore();
/**
* Adds a rotation to the transformation matrix.
* @param angle the angle
*/
void rotate(double angle);
/**
* Saves the entire state of the canvas by pushing
* the current state onto a stack.
*/
void save();
/**
* Sets the {@code fillStyle} property.
* @param fillStyle the {@code fillStyle} property
*/
void setFillStyle(String fillStyle);
/**
* Sets the {@code strokeStyle} property.
* @param strokeStyle the {@code strokeStyle} property
*/
void setStrokeStyle(String strokeStyle);
/**
* Returns the {@code lineWidth} property.
* @return the {@code lineWidth} property
*/
int getLineWidth();
/**
* Sets the {@code lineWidth} property.
* @param lineWidth the {@code lineWidth} property
*/
void setLineWidth(int lineWidth);
/**
* Resets (overrides) the current transformation to the identity matrix,
* and then invokes a transformation described by the arguments of this method.
* This lets you scale, rotate, translate (move), and skew the context.
* @param m11 Horizontal scaling. A value of 1 results in no scaling
* @param m12 Vertical skewing
* @param m21 Horizontal skewing
* @param m22 Vertical scaling. A value of 1 results in no scaling
* @param dx Horizontal translation (moving)
* @param dy Vertical translation (moving).
*/
void setTransform(double m11, double m12, double m21, double m22, double dx, double dy);
/**
* Strokes (outlines) the current or given path with the current stroke style.
*/
void stroke();
/**
* Paints the specified rectangular area.
* @param x the x
* @param y the y
* @param w the width
* @param h the height
*/
void strokeRect(int x, int y, int w, int h);
/**
* Multiplies the current transformation with the matrix described by the
* arguments of this method. This lets you scale, rotate, translate (move),
* and skew the context.
* @param m11 Horizontal scaling. A value of 1 results in no scaling
* @param m12 Vertical skewing
* @param m21 Horizontal skewing
* @param m22 Vertical scaling. A value of 1 results in no scaling
* @param dx Horizontal translation (moving)
* @param dy Vertical translation (moving).
*/
void transform(double m11, double m12, double m21, double m22, double dx, double dy);
/**
* Adds a translation transformation to the current matrix.
* @param x the x
* @param y the y
*/
void translate(int x, int y);
/**
* Turns the current or given path into the current clipping region.
* It replaces any previous clipping region.
* @param windingRule the RenderingBackend.WindingRule {@link WindingRule}
* to be used
* @param path the path or null if the current path should be used
*/
void clip(RenderingBackend.WindingRule windingRule, Path2D path);
/**
* Attempts to add a straight line from the current point to the start of the current sub-path.
* If the shape has already been closed or has only one point, this function does nothing.
*/
void closePath();
/**
* @return the alpha (transparency) value that is applied to shapes and images
* before they are drawn onto the canvas.
*/
double getGlobalAlpha();
/**
* Specifies the alpha (transparency) value that is applied to shapes and images
* before they are drawn onto the canvas.
* @param globalAlpha the new alpha
*/
void setGlobalAlpha(double globalAlpha);
}
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