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PlantUML is a component that allows to quickly write diagrams from text.
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// THIS FILE HAS BEEN GENERATED BY A PREPROCESSOR.
/* +=======================================================================
* |
* | PlantUML : a free UML diagram generator
* |
* +=======================================================================
*
* (C) Copyright 2009-2024, Arnaud Roques
*
* Project Info: https://plantuml.com
*
* If you like this project or if you find it useful, you can support us at:
*
* https://plantuml.com/patreon (only 1$ per month!)
* https://plantuml.com/liberapay (only 1€ per month!)
* https://plantuml.com/paypal
*
*
* PlantUML is free software; you can redistribute it and/or modify it
* under the terms of the Apache Software License.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* PlantUML can occasionally display sponsored or advertising messages. Those
* messages are usually generated on welcome or error images and never on
* functional diagrams.
* See https://plantuml.com/professional if you want to remove them
*
* Images (whatever their format : PNG, SVG, EPS...) generated by running PlantUML
* are owned by the author of their corresponding sources code (that is, their
* textual description in PlantUML language). Those images are not covered by
* this APACHE license.
*
* The generated images can then be used without any reference to the APACHE license.
* It is not even necessary to stipulate that they have been generated with PlantUML,
* although this will be appreciated by the PlantUML team.
*
* There is an exception : if the textual description in PlantUML language is also covered
* by any license, then the generated images are logically covered
* by the very same license.
*
* This is the IGY distribution (Install GraphViz by Yourself).
* You have to install GraphViz and to setup the GRAPHVIZ_DOT environment variable
* (see https://plantuml.com/graphviz-dot )
*
* Icons provided by OpenIconic : https://useiconic.com/open
* Archimate sprites provided by Archi : http://www.archimatetool.com
* Stdlib AWS provided by https://github.com/milo-minderbinder/AWS-PlantUML
* Stdlib Icons provided https://github.com/tupadr3/plantuml-icon-font-sprites
* ASCIIMathML (c) Peter Jipsen http://www.chapman.edu/~jipsen
* ASCIIMathML (c) David Lippman http://www.pierce.ctc.edu/dlippman
* CafeUndZopfli ported by Eugene Klyuchnikov https://github.com/eustas/CafeUndZopfli
* Brotli (c) by the Brotli Authors https://github.com/google/brotli
* Themes (c) by Brett Schwarz https://github.com/bschwarz/puml-themes
* Twemoji (c) by Twitter at https://twemoji.twitter.com/
*
*/
package net.sourceforge.plantuml.klimt.geom;
// ::comment when __HAXE__
import java.awt.geom.AffineTransform;
import java.awt.geom.Point2D;
public class XPoint2D {
final public double x;
final public double y;
@Override
public String toString() {
return "(" + x + "," + y + ")";
}
public XPoint2D(double x, double y) {
this.x = x;
this.y = y;
}
// ::comment when __HAXE__
@Override
public boolean equals(Object obj) {
final XPoint2D other = (XPoint2D) obj;
return this.x == other.x && this.y == other.y;
}
@Override
public int hashCode() {
return Double.valueOf(x).hashCode() + Double.valueOf(y).hashCode();
}
public XPoint2D transform(AffineTransform rotate) {
final Point2D.Double tmp = new Point2D.Double(x, y);
rotate.transform(tmp, tmp);
return new XPoint2D(tmp.x, tmp.y);
}
public final double getX() {
return x;
}
public final double getY() {
return y;
}
public double distance(XPoint2D other) {
final double px = other.getX() - this.getX();
final double py = other.getY() - this.getY();
return Math.sqrt(px * px + py * py);
}
public double distanceSq(XPoint2D other) {
final double px = other.getX() - this.getX();
final double py = other.getY() - this.getY();
return px * px + py * py;
}
public static double distance(double x1, double y1, double x2, double y2) {
x1 -= x2;
y1 -= y2;
return Math.sqrt(x1 * x1 + y1 * y1);
}
public double distance(double px, double py) {
px -= getX();
py -= getY();
return Math.sqrt(px * px + py * py);
}
public XPoint2D move(double dx, double dy) {
return new XPoint2D(x + dx, y + dy);
}
public XPoint2D move(XPoint2D delta) {
return new XPoint2D(x + delta.x, y + delta.y);
}
}