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PlantUML is a component that allows to quickly write diagrams from text.
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// THIS FILE HAS BEEN GENERATED BY A PREPROCESSOR.
/* +=======================================================================
* |
* | PlantUML : a free UML diagram generator
* |
* +=======================================================================
*
* (C) Copyright 2009-2024, Arnaud Roques
*
* Project Info: https://plantuml.com
*
* If you like this project or if you find it useful, you can support us at:
*
* https://plantuml.com/patreon (only 1$ per month!)
* https://plantuml.com/liberapay (only 1€ per month!)
* https://plantuml.com/paypal
*
*
* PlantUML is free software; you can redistribute it and/or modify it
* under the terms of the Apache Software License.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* PlantUML can occasionally display sponsored or advertising messages. Those
* messages are usually generated on welcome or error images and never on
* functional diagrams.
* See https://plantuml.com/professional if you want to remove them
*
* Images (whatever their format : PNG, SVG, EPS...) generated by running PlantUML
* are owned by the author of their corresponding sources code (that is, their
* textual description in PlantUML language). Those images are not covered by
* this APACHE license.
*
* The generated images can then be used without any reference to the APACHE license.
* It is not even necessary to stipulate that they have been generated with PlantUML,
* although this will be appreciated by the PlantUML team.
*
* There is an exception : if the textual description in PlantUML language is also covered
* by any license, then the generated images are logically covered
* by the very same license.
*
* This is the IGY distribution (Install GraphViz by Yourself).
* You have to install GraphViz and to setup the GRAPHVIZ_DOT environment variable
* (see https://plantuml.com/graphviz-dot )
*
* Icons provided by OpenIconic : https://useiconic.com/open
* Archimate sprites provided by Archi : http://www.archimatetool.com
* Stdlib AWS provided by https://github.com/milo-minderbinder/AWS-PlantUML
* Stdlib Icons provided https://github.com/tupadr3/plantuml-icon-font-sprites
* ASCIIMathML (c) Peter Jipsen http://www.chapman.edu/~jipsen
* ASCIIMathML (c) David Lippman http://www.pierce.ctc.edu/dlippman
* CafeUndZopfli ported by Eugene Klyuchnikov https://github.com/eustas/CafeUndZopfli
* Brotli (c) by the Brotli Authors https://github.com/google/brotli
* Themes (c) by Brett Schwarz https://github.com/bschwarz/puml-themes
* Twemoji (c) by Twitter at https://twemoji.twitter.com/
*
*/
package net.sourceforge.plantuml.skin.rose;
import net.sourceforge.plantuml.klimt.LineBreakStrategy;
import net.sourceforge.plantuml.klimt.UTranslate;
import net.sourceforge.plantuml.klimt.creole.Display;
import net.sourceforge.plantuml.klimt.drawing.UGraphic;
import net.sourceforge.plantuml.klimt.font.StringBounder;
import net.sourceforge.plantuml.klimt.geom.XDimension2D;
import net.sourceforge.plantuml.klimt.shape.TextBlock;
import net.sourceforge.plantuml.skin.AbstractTextualComponent;
import net.sourceforge.plantuml.skin.Area;
import net.sourceforge.plantuml.style.ISkinSimple;
import net.sourceforge.plantuml.style.Style;
public class ComponentRoseDelayText extends AbstractTextualComponent {
public ComponentRoseDelayText(Style style, Display stringsToDisplay, ISkinSimple spriteContainer) {
super(style, LineBreakStrategy.NONE, 0, 0, 4, spriteContainer, stringsToDisplay, false);
}
@Override
protected void drawInternalU(UGraphic ug, Area area) {
final XDimension2D dimensionToUse = area.getDimensionToUse();
final TextBlock textBlock = getTextBlock();
final StringBounder stringBounder = ug.getStringBounder();
final double textWidth = getTextWidth(stringBounder);
final double textHeight = getTextHeight(stringBounder);
final double xpos = (dimensionToUse.getWidth() - textWidth) / 2;
final double ypos = (dimensionToUse.getHeight() - textHeight) / 2;
textBlock.drawU(ug.apply(new UTranslate(xpos, (ypos + getMarginY()))));
}
@Override
public double getPreferredHeight(StringBounder stringBounder) {
return getTextHeight(stringBounder) + 20;
}
@Override
public double getPreferredWidth(StringBounder stringBounder) {
return getPureTextWidth(stringBounder);
}
}