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PlantUML is a component that allows to quickly write diagrams from text.
// THIS FILE HAS BEEN GENERATED BY A PREPROCESSOR.
/* +=======================================================================
* |
* | PlantUML : a free UML diagram generator
* |
* +=======================================================================
*
* (C) Copyright 2009-2024, Arnaud Roques
*
* Project Info: https://plantuml.com
*
* If you like this project or if you find it useful, you can support us at:
*
* https://plantuml.com/patreon (only 1$ per month!)
* https://plantuml.com/liberapay (only 1€ per month!)
* https://plantuml.com/paypal
*
*
* PlantUML is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* PlantUML distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
* License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this library. If not, see .
*
* PlantUML can occasionally display sponsored or advertising messages. Those
* messages are usually generated on welcome or error images and never on
* functional diagrams.
* See https://plantuml.com/professional if you want to remove them
*
* Images (whatever their format : PNG, SVG, EPS...) generated by running PlantUML
* are owned by the author of their corresponding sources code (that is, their
* textual description in PlantUML language). Those images are not covered by
* this LGPL license.
*
* The generated images can then be used without any reference to the LGPL license.
* It is not even necessary to stipulate that they have been generated with PlantUML,
* although this will be appreciated by the PlantUML team.
*
* There is an exception : if the textual description in PlantUML language is also covered
* by any license, then the generated images are logically covered
* by the very same license.
*
* This is the IGY distribution (Install GraphViz by Yourself).
* You have to install GraphViz and to setup the GRAPHVIZ_DOT environment variable
* (see https://plantuml.com/graphviz-dot )
*
* Icons provided by OpenIconic : https://useiconic.com/open
* Archimate sprites provided by Archi : http://www.archimatetool.com
* Stdlib AWS provided by https://github.com/milo-minderbinder/AWS-PlantUML
* Stdlib Icons provided https://github.com/tupadr3/plantuml-icon-font-sprites
* ASCIIMathML (c) Peter Jipsen http://www.chapman.edu/~jipsen
* ASCIIMathML (c) David Lippman http://www.pierce.ctc.edu/dlippman
* CafeUndZopfli ported by Eugene Klyuchnikov https://github.com/eustas/CafeUndZopfli
* Brotli (c) by the Brotli Authors https://github.com/google/brotli
* Themes (c) by Brett Schwarz https://github.com/bschwarz/puml-themes
* Twemoji (c) by Twitter at https://twemoji.twitter.com/
*
*/
package net.sourceforge.plantuml.posimo;
import java.util.Objects;
import net.sourceforge.plantuml.klimt.shape.DotPath;
public class Path {
private final Label label;
private final Block start;
private final Block end;
private final int length;
private DotPath dotPath;
private final boolean invis;
public Path(Block start, Block end, Label label) {
this(start, end, label, 2, false);
}
public Path(Block start, Block end, Label label, int length, boolean invis) {
if (length < 1) {
throw new IllegalArgumentException("length=" + length);
}
this.invis = invis;
this.start = Objects.requireNonNull(start);
this.end = Objects.requireNonNull(end);
this.label = label;
this.length = length;
}
public final Label getLabel() {
return label;
}
public final Block getStart() {
return start;
}
public final Block getEnd() {
return end;
}
public void setLabelPositionCenter(double labelX, double labelY) {
label.setCenterX(labelX);
label.setCenterY(labelY);
}
public void setLabelPosition(double x, double y) {
label.setX(x);
label.setY(y);
}
public void setDotPath(DotPath dotPath) {
this.dotPath = dotPath;
}
public final DotPath getDotPath() {
return dotPath;
}
public int getLength() {
return length;
}
public final boolean isInvis() {
return invis;
}
}