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// THIS FILE HAS BEEN GENERATED BY A PREPROCESSOR.
/* +=======================================================================
 * |
 * |      PlantUML : a free UML diagram generator
 * |
 * +=======================================================================
 *
 * (C) Copyright 2009-2024, Arnaud Roques
 *
 * Project Info:  https://plantuml.com
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 * PlantUML is free software; you can redistribute it and/or modify it
 * under the terms of the GNU Lesser General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * PlantUML distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
 * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
 * License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License
 * along with this library.  If not, see .
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 * messages are usually generated on welcome or error images and never on
 * functional diagrams.
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 * Images (whatever their format : PNG, SVG, EPS...) generated by running PlantUML
 * are owned by the author of their corresponding sources code (that is, their
 * textual description in PlantUML language). Those images are not covered by
 * this LGPL license.
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 * The generated images can then be used without any reference to the LGPL license.
 * It is not even necessary to stipulate that they have been generated with PlantUML,
 * although this will be appreciated by the PlantUML team.
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 * There is an exception : if the textual description in PlantUML language is also covered
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 * You have to install GraphViz and to setup the GRAPHVIZ_DOT environment variable
 * (see https://plantuml.com/graphviz-dot )
 *
 * Icons provided by OpenIconic :  https://useiconic.com/open
 * Archimate sprites provided by Archi :  http://www.archimatetool.com
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 *
 */
package net.sourceforge.plantuml.svek;

import java.util.EnumSet;

import net.sourceforge.plantuml.decoration.symbol.USymbol;
import net.sourceforge.plantuml.decoration.symbol.USymbols;
import net.sourceforge.plantuml.klimt.UPath;
import net.sourceforge.plantuml.klimt.UShape;
import net.sourceforge.plantuml.klimt.UTranslate;
import net.sourceforge.plantuml.klimt.drawing.UGraphic;
import net.sourceforge.plantuml.klimt.geom.XDimension2D;
import net.sourceforge.plantuml.klimt.shape.ULine;
import net.sourceforge.plantuml.klimt.shape.UPolygon;
import net.sourceforge.plantuml.klimt.shape.URectangle;

public enum PackageStyle {

	FOLDER, RECTANGLE, NODE, FRAME, CLOUD, DATABASE, AGENT, STORAGE, COMPONENT1, COMPONENT2, ARTIFACT, CARD;

	public static PackageStyle fromString(String value) {
		for (PackageStyle p : EnumSet.allOf(PackageStyle.class)) {
			if (p.toString().equalsIgnoreCase(value)) {
				return p;
			}
		}
		if ("rect".equalsIgnoreCase(value)) {
			return RECTANGLE;
		}
		return null;
	}

	public USymbol toUSymbol() {
		if (this == NODE)
			return USymbols.NODE;

		if (this == CARD)
			return USymbols.CARD;

		if (this == DATABASE)
			return USymbols.DATABASE;

		if (this == CLOUD)
			return USymbols.CLOUD;

		if (this == FRAME)
			return USymbols.FRAME;

		if (this == RECTANGLE)
			return USymbols.RECTANGLE;

		if (this == FOLDER)
			return USymbols.PACKAGE;

		return null;
	}

	public void drawU(UGraphic ug, XDimension2D dim, XDimension2D titleDim, boolean shadowing) {
		if (titleDim == null) {
			titleDim = new XDimension2D(0, 0);
		}
		final double width = dim.getWidth();
		final double height = dim.getHeight();
		if (this == DATABASE) {
			drawDatabase(ug, width, height, shadowing);
		} else if (this == FOLDER) {
			drawFolder(ug, width, height, shadowing);
		} else if (this == FRAME) {
			drawFrame(ug, width, height, titleDim, shadowing);
		} else if (this == CLOUD) {
			drawCloud(ug, width, height, shadowing);
		} else if (this == RECTANGLE) {
			drawRect(ug, width, height, shadowing);
		} else if (this == COMPONENT1) {
			drawComponent1(ug, width, height, shadowing);
		} else if (this == COMPONENT2) {
			drawComponent2(ug, width, height, shadowing);
		} else if (this == STORAGE) {
			drawStorage(ug, width, height, shadowing);
		} else if (this == AGENT) {
			drawRect(ug, width, height, shadowing);
		} else if (this == ARTIFACT) {
			drawArtifact(ug, width, height, shadowing);
		} else {
			// drawNode(ug, xTheoricalPosition, yTheoricalPosition, width, height,
			// shadowing);
			throw new UnsupportedOperationException();
		}
	}

	private void drawArtifact(UGraphic ug, double width, double height, boolean shadowing) {

		final UPolygon polygon = new UPolygon();
		polygon.addPoint(0, 0);
		polygon.addPoint(0, height);
		polygon.addPoint(width, height);
		final int cornersize = 10;
		polygon.addPoint(width, cornersize);
		polygon.addPoint(width - cornersize, 0);
		polygon.addPoint(0, 0);
		if (shadowing) {
			polygon.setDeltaShadow(3.0);
		}
		ug.draw(polygon);
		ug.apply(UTranslate.dx(width - cornersize)).draw(ULine.vline(cornersize));
		ug.apply(new UTranslate(width, cornersize)).draw(ULine.hline(-cornersize));
	}

	private void drawStorage(UGraphic ug, double width, double height, boolean shadowing) {
		final URectangle shape = URectangle.build(width, height).rounded(70);
		if (shadowing) {
			shape.setDeltaShadow(3.0);
		}
		ug.draw(shape);
	}

	private void drawComponent1(UGraphic ug, double widthTotal, double heightTotal, boolean shadowing) {

		final URectangle form = URectangle.build(widthTotal, heightTotal);
		if (shadowing) {
			form.setDeltaShadow(4);
		}

		final UShape small = URectangle.build(10, 5);

		ug.draw(form);

		// UML 1 Component Notation
		ug.apply(new UTranslate(-5, 5)).draw(small);
		ug.apply(new UTranslate(-5, heightTotal - 10)).draw(small);
	}

	private void drawComponent2(UGraphic ug, double widthTotal, double heightTotal, boolean shadowing) {

		final URectangle form = URectangle.build(widthTotal, heightTotal);
		if (shadowing) {
			form.setDeltaShadow(4);
		}

		final UShape small = URectangle.build(15, 10);
		final UShape tiny = URectangle.build(4, 2);

		ug.draw(form);

		// UML 2 Component Notation
		ug.apply(new UTranslate(widthTotal - 20, 5)).draw(small);
		ug.apply(new UTranslate(widthTotal - 22, 7)).draw(tiny);
		ug.apply(new UTranslate(widthTotal - 22, 11)).draw(tiny);
	}

	private void drawRect(UGraphic ug, double width, double height, boolean shadowing) {
		final URectangle shape = URectangle.build(width, height);
		if (shadowing) {
			shape.setDeltaShadow(3.0);
		}
		ug.draw(shape);
	}

	private void drawCloud(UGraphic ug, double width, double height, boolean shadowing) {
		final UPath shape = getSpecificFrontierForCloud(width, height);
		if (shadowing) {
			shape.setDeltaShadow(3.0);
		}
		ug.apply(new UTranslate(3, -3)).draw(shape);
	}

	private UPath getSpecificFrontierForCloud(double width, double height) {
		final UPath path = UPath.none();
		path.moveTo(0, 10);
		double x = 0;
		for (int i = 0; i < width - 9; i += 10) {
			path.cubicTo(i, -3 + 10, 2 + i, -5 + 10, 5 + i, -5 + 10);
			path.cubicTo(8 + i, -5 + 10, 10 + i, -3 + 10, 10 + i, 10);
			x = i + 10;
		}
		double y = 0;
		for (int j = 10; j < height - 9; j += 10) {
			path.cubicTo(x + 3, j, x + 5, 2 + j, x + 5, 5 + j);
			path.cubicTo(x + 5, 8 + j, x + 3, 10 + j, x, 10 + j);
			y = j + 10;
		}
		for (int i = 0; i < width - 9; i += 10) {
			path.cubicTo(x - i, y + 3, x - 3 - i, y + 5, x - 5 - i, y + 5);
			path.cubicTo(x - 8 - i, y + 5, x - 10 - i, y + 3, x - 10 - i, y);
		}
		for (int j = 0; j < height - 9 - 10; j += 10) {
			path.cubicTo(-3, y - j, -5, y - 2 - j, -5, y - 5 - j);
			path.cubicTo(-5, y - 8 - j, -3, y - 10 - j, 0, y - 10 - j);
		}
		return path;
	}

	private void drawFrame(UGraphic ug, double width, double height, XDimension2D dimTitle, boolean shadowing) {
		final URectangle shape = URectangle.build(width, height);
		if (shadowing) {
			shape.setDeltaShadow(3.0);
		}

		ug.draw(shape);

		final double textWidth;
		final double textHeight;
		final int cornersize;
		if (dimTitle.getWidth() == 0) {
			textWidth = width / 3;
			textHeight = 12;
			cornersize = 7;
		} else {
			textWidth = dimTitle.getWidth() + 10;
			textHeight = dimTitle.getHeight() + 3;
			cornersize = 10;
		}

		final UPath polygon = UPath.none();
		polygon.moveTo(textWidth, 1);

		polygon.lineTo(textWidth, textHeight - cornersize);
		polygon.lineTo(textWidth - cornersize, textHeight);

		polygon.lineTo(0, textHeight);
		ug.draw(polygon);

	}

	private void drawFolder(UGraphic ug, double width, double height, boolean shadowing) {
		final double wtitle = Math.max(30, width / 4);
		final UPolygon shape = new UPolygon();
		shape.addPoint(0, 0);
		shape.addPoint(wtitle, 0);
		final double htitle = 10;
		final double marginTitleX3 = 7;
		shape.addPoint(wtitle + marginTitleX3, htitle);
		shape.addPoint(width, htitle);
		shape.addPoint(width, height);
		shape.addPoint(0, height);
		shape.addPoint(0, 0);
		if (shadowing) {
			shape.setDeltaShadow(3.0);
		}
		ug.draw(shape);
		ug.apply(UTranslate.dy(htitle)).draw(ULine.hline(wtitle + marginTitleX3));
	}

	private void drawDatabase(UGraphic ug, double width, double height, boolean shadowing) {
		final UPath shape = UPath.none();
		if (shadowing) {
			shape.setDeltaShadow(3.0);
		}
		shape.moveTo(0, 10);
		shape.cubicTo(10, 0, width / 2 - 10, 0, width / 2, 0);
		shape.cubicTo(width / 2 + 10, 0, width - 10, 0, width, 10);
		shape.lineTo(width, height - 10);
		shape.cubicTo(width - 10, height, width / 2 - 10, height, width / 2, height);
		shape.cubicTo(width / 2 + 10, height, 10, height, 0, height - 10);
		shape.lineTo(0, 10);

		ug.draw(shape);

		final UPath closing = UPath.none();
		closing.moveTo(0, 10);
		closing.cubicTo(10, 20, width / 2 - 10, 20, width / 2, 20);
		closing.cubicTo(width / 2 + 10, 20, width - 10, 20, width, 10);

		ug.draw(closing);

	}

	private void drawNode(UGraphic ug, double xTheoricalPosition, double yTheoricalPosition, double width,
			double height, boolean shadowing) {
		final UPolygon shape = new UPolygon();
		shape.addPoint(0, 10);
		shape.addPoint(10, 0);
		shape.addPoint(width, 0);
		shape.addPoint(width, height - 10);
		shape.addPoint(width - 10, height);
		shape.addPoint(0, height);
		shape.addPoint(0, 10);
		if (shadowing) {
			shape.setDeltaShadow(2);
		}
		ug.apply(new UTranslate(xTheoricalPosition, yTheoricalPosition)).draw(shape);

		ug.apply(new UTranslate(xTheoricalPosition + width - 10, yTheoricalPosition + 10)).draw(new ULine(9, -9));
		final UPath path = UPath.none();
		path.moveTo(0, 0);
		path.lineTo(width - 10, 0);
		path.lineTo(width - 10, height - 10);
		ug.apply(new UTranslate(xTheoricalPosition, yTheoricalPosition + 10)).draw(path);
	}

}




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