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PlantUML is a component that allows to quickly write diagrams from text.
// THIS FILE HAS BEEN GENERATED BY A PREPROCESSOR.
/* +=======================================================================
* |
* | PlantUML : a free UML diagram generator
* |
* +=======================================================================
*
* (C) Copyright 2009-2024, Arnaud Roques
*
* Project Info: https://plantuml.com
*
* If you like this project or if you find it useful, you can support us at:
*
* https://plantuml.com/patreon (only 1$ per month!)
* https://plantuml.com/liberapay (only 1€ per month!)
* https://plantuml.com/paypal
*
*
* PlantUML is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* PlantUML distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
* License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this library. If not, see .
*
* PlantUML can occasionally display sponsored or advertising messages. Those
* messages are usually generated on welcome or error images and never on
* functional diagrams.
* See https://plantuml.com/professional if you want to remove them
*
* Images (whatever their format : PNG, SVG, EPS...) generated by running PlantUML
* are owned by the author of their corresponding sources code (that is, their
* textual description in PlantUML language). Those images are not covered by
* this LGPL license.
*
* The generated images can then be used without any reference to the LGPL license.
* It is not even necessary to stipulate that they have been generated with PlantUML,
* although this will be appreciated by the PlantUML team.
*
* There is an exception : if the textual description in PlantUML language is also covered
* by any license, then the generated images are logically covered
* by the very same license.
*
* This is the IGY distribution (Install GraphViz by Yourself).
* You have to install GraphViz and to setup the GRAPHVIZ_DOT environment variable
* (see https://plantuml.com/graphviz-dot )
*
* Icons provided by OpenIconic : https://useiconic.com/open
* Archimate sprites provided by Archi : http://www.archimatetool.com
* Stdlib AWS provided by https://github.com/milo-minderbinder/AWS-PlantUML
* Stdlib Icons provided https://github.com/tupadr3/plantuml-icon-font-sprites
* ASCIIMathML (c) Peter Jipsen http://www.chapman.edu/~jipsen
* ASCIIMathML (c) David Lippman http://www.pierce.ctc.edu/dlippman
* CafeUndZopfli ported by Eugene Klyuchnikov https://github.com/eustas/CafeUndZopfli
* Brotli (c) by the Brotli Authors https://github.com/google/brotli
* Themes (c) by Brett Schwarz https://github.com/bschwarz/puml-themes
* Twemoji (c) by Twitter at https://twemoji.twitter.com/
*
*/
package net.sourceforge.plantuml.wire;
import net.sourceforge.plantuml.klimt.UPath;
import net.sourceforge.plantuml.klimt.UTranslate;
import net.sourceforge.plantuml.klimt.color.HColor;
import net.sourceforge.plantuml.klimt.color.HColors;
import net.sourceforge.plantuml.klimt.creole.Display;
import net.sourceforge.plantuml.klimt.drawing.UGraphic;
import net.sourceforge.plantuml.klimt.font.FontConfiguration;
import net.sourceforge.plantuml.klimt.font.UFont;
import net.sourceforge.plantuml.klimt.geom.HorizontalAlignment;
import net.sourceforge.plantuml.klimt.geom.XDimension2D;
import net.sourceforge.plantuml.klimt.shape.TextBlock;
import net.sourceforge.plantuml.klimt.shape.ULine;
import net.sourceforge.plantuml.klimt.shape.URectangle;
import net.sourceforge.plantuml.style.ISkinParam;
public class WLinkHorizontal {
private final UTranslate start;
private final double destination;
private final WLinkType type;
private final WArrowDirection direction;
private final HColor color;
private final Display label;
private final ISkinParam skinParam;
public WLinkHorizontal(ISkinParam skinParam, UTranslate start, double destination, WLinkType type,
WArrowDirection direction, HColor color, Display label) {
this.start = start;
this.destination = destination;
this.skinParam = skinParam;
this.direction = direction;
this.type = type;
this.label = label;
this.color = color == null ? getBlack() : color;
}
private HColor getBlack() {
return HColors.BLACK.withDark(HColors.WHITE);
}
private HColor getWhite() {
return HColors.WHITE.withDark(HColors.BLACK);
}
private TextBlock getTextBlock() {
final FontConfiguration fontConfiguration = FontConfiguration.blackBlueTrue(UFont.sansSerif(10))
.changeColor(color);
return label.create(fontConfiguration, HorizontalAlignment.LEFT, skinParam);
}
public void drawMe(UGraphic ug) {
ug = ug.apply(color);
final TextBlock textBlock = getTextBlock();
final XDimension2D dimText = textBlock.calculateDimension(ug.getStringBounder());
UGraphic ugText = ug.apply(start);
final double len = destination - start.getDx();
if (type == WLinkType.NORMAL) {
ug = ug.apply(color.bg());
drawNormalArrow(ug);
ugText = ugText.apply(UTranslate.dy(-dimText.getHeight() / 2));
} else if (type == WLinkType.BUS) {
ug = ug.apply(getWhite().bg());
drawBusArrow(ug);
ugText = ugText.apply(UTranslate.dy((20 - dimText.getHeight()) / 2 - 5));
}
if (dimText.getHeight() > 0) {
switch (direction) {
case NORMAL:
ugText = ugText.apply(UTranslate.dx(4));
break;
case REVERSE:
ugText = ugText.apply(UTranslate.dx(len - dimText.getWidth() - 4));
break;
default:
ugText = ugText.apply(UTranslate.dx((len - dimText.getWidth()) / 2));
break;
}
if (type == WLinkType.NORMAL)
ugText.apply(getWhite()).apply(getWhite().bg()).draw(URectangle.build(dimText));
textBlock.drawU(ugText);
}
}
private void drawBusArrow(UGraphic ug) {
final double dx = destination - start.getDx() - 2;
final UPath path = UPath.none();
if (direction == WArrowDirection.NONE) {
path.moveTo(0, 0);
path.lineTo(dx, 0);
path.lineTo(dx, 10);
path.lineTo(0, 10);
path.lineTo(0, 0);
path.closePath();
ug.apply(start.compose(UTranslate.dx(1))).draw(path);
}
if (direction == WArrowDirection.NORMAL) {
path.moveTo(0, 0);
path.lineTo(dx - 15, 0);
path.lineTo(dx - 15, -5);
path.lineTo(dx, 5);
path.lineTo(dx - 15, 15);
path.lineTo(dx - 15, 10);
path.lineTo(0, 10);
path.lineTo(0, 0);
path.closePath();
ug.apply(start.compose(UTranslate.dx(1))).draw(path);
}
if (direction == WArrowDirection.BOTH) {
path.moveTo(0, 5);
path.lineTo(15, -5);
path.lineTo(15, 0);
path.lineTo(dx - 15, 0);
path.lineTo(dx - 15, -5);
path.lineTo(dx, 5);
path.lineTo(dx - 15, 15);
path.lineTo(dx - 15, 10);
path.lineTo(15, 10);
path.lineTo(15, 15);
path.lineTo(0, 5);
path.closePath();
ug.apply(start.compose(UTranslate.dx(1))).draw(path);
}
if (direction == WArrowDirection.REVERSE) {
path.moveTo(0, 5);
path.lineTo(15, -5);
path.lineTo(15, 0);
path.lineTo(dx, 0);
path.lineTo(dx, 10);
path.lineTo(15, 10);
path.lineTo(15, 15);
path.lineTo(0, 5);
path.closePath();
ug.apply(start.compose(UTranslate.dx(1))).draw(path);
}
}
private void drawNormalArrow(UGraphic ug) {
final double dx = destination - start.getDx() - 2;
if (direction == WArrowDirection.BOTH || direction == WArrowDirection.NORMAL) {
final UPath path = UPath.none();
path.moveTo(0, 0);
path.lineTo(-5, -5);
path.lineTo(-5, 5);
path.lineTo(0, 0);
path.closePath();
ug.apply(start.compose(UTranslate.dx(dx))).draw(path);
}
if (direction == WArrowDirection.BOTH || direction == WArrowDirection.REVERSE) {
final UPath path = UPath.none();
path.moveTo(0, 0);
path.lineTo(5, -5);
path.lineTo(5, 5);
path.lineTo(0, 0);
path.closePath();
ug.apply(start.compose(UTranslate.dx(1))).draw(path);
}
ug.apply(start.compose(UTranslate.dx(1))).draw(ULine.hline(dx));
}
}