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PlantUML is a component that allows to quickly write diagrams from text.
// THIS FILE HAS BEEN GENERATED BY A PREPROCESSOR.
package net.sourceforge.plantuml.project.draw;
import java.util.Locale;
import net.sourceforge.plantuml.klimt.color.HColor;
import net.sourceforge.plantuml.klimt.drawing.UGraphic;
import net.sourceforge.plantuml.project.TimeHeaderParameters;
import net.sourceforge.plantuml.project.time.Day;
import net.sourceforge.plantuml.project.timescale.TimeScale;
public abstract class TimeHeaderCalendar extends TimeHeader {
private final TimeHeaderParameters thParam;
public TimeHeaderCalendar(TimeHeaderParameters thParam, TimeScale timeScale) {
super(thParam.getTimelineStyle(), thParam.getClosedStyle(), thParam.getMin(), thParam.getMax(), timeScale,
thParam.getColorSet());
this.thParam = thParam;
}
protected final Locale locale() {
return thParam.getLocale();
}
protected final int getLoadAt(Day instant) {
return thParam.getLoadPlanable().getLoadAt(instant);
}
// Duplicate in TimeHeaderSimple
class Pending {
final double x1;
double x2;
final HColor color;
Pending(HColor color, double x1, double x2) {
this.x1 = x1;
this.x2 = x2;
this.color = color;
}
public void draw(UGraphic ug, double height) {
drawRectangle(ug.apply(color.bg()), height, x1, x2);
}
}
protected final void drawTextsBackground(UGraphic ug, double totalHeightWithoutFooter) {
final double height = totalHeightWithoutFooter - getFullHeaderHeight();
Pending pending = null;
for (Day wink = min; wink.compareTo(max) <= 0; wink = wink.increment()) {
final double x1 = getTimeScale().getStartingPosition(wink);
final double x2 = getTimeScale().getEndingPosition(wink);
HColor back = thParam.getColor(wink);
// Day of week should be stronger than period of time (back color).
final HColor backDoW = thParam.getColor(wink.getDayOfWeek());
if (backDoW != null)
back = backDoW;
if (back == null && getLoadAt(wink) == 0)
back = closedBackgroundColor();
if (back == null) {
if (pending != null)
pending.draw(ug, height);
pending = null;
} else {
if (pending != null && pending.color.equals(back) == false) {
pending.draw(ug, height);
pending = null;
}
if (pending == null)
pending = new Pending(back, x1, x2);
else
pending.x2 = x2;
}
}
if (pending != null)
pending.draw(ug, height);
}
}
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