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PlantUML is a component that allows to quickly write :
* sequence diagram,
* use case diagram,
* class diagram,
* activity diagram,
* component diagram,
* state diagram
* object diagram
/* ========================================================================
* PlantUML : a free UML diagram generator
* ========================================================================
*
* Project Info: http://plantuml.com
*
* If you like this project or if you find it useful, you can support us at:
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*
* This file is part of Smetana.
* Smetana is a partial translation of Graphviz/Dot sources from C to Java.
*
* (C) Copyright 2009-2022, Arnaud Roques
*
* This translation is distributed under the same Licence as the original C program:
*
*************************************************************************
* Copyright (c) 2011 AT&T Intellectual Property
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the Eclipse Public License v1.0
* which accompanies this distribution, and is available at
* http://www.eclipse.org/legal/epl-v10.html
*
* Contributors: See CVS logs. Details at http://www.graphviz.org/
*************************************************************************
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* THE ACCOMPANYING PROGRAM IS PROVIDED UNDER THE TERMS OF THIS ECLIPSE PUBLIC
* LICENSE ("AGREEMENT"). [Eclipse Public License - v 1.0]
*
* ANY USE, REPRODUCTION OR DISTRIBUTION OF THE PROGRAM CONSTITUTES
* RECIPIENT'S ACCEPTANCE OF THIS AGREEMENT.
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* You may obtain a copy of the License at
*
* http://www.eclipse.org/legal/epl-v10.html
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
package h;
import smetana.core.UnsupportedStarStruct;
final public class ST_RTree extends UnsupportedStarStruct {
public ST_Node_t___ root;
// "Node_t *root",
public final ST_SplitQ_t split = new ST_SplitQ_t();
public int MinFill;
// "long ElapsedTime",
// "float UserTime, SystemTime",
public int Deleting;
public int StatFlag;
// "int InsertCount",
// "int DeleteCount",
// "int ReInsertCount",
// "int InSplitCount",
// "int DeSplitCount",
public int ElimCount;
// "int EvalCount",
// "int InTouchCount",
// "int DeTouchCount",
public int SeTouchCount;
// "int CallCount",
// "float SplitMeritSum",
public int RectCount;
public int NodeCount;
public int LeafCount, NonLeafCount;
public int EntryCount;
}
// struct RTree {
// Node_t *root;
//
// SplitQ_t split;
//
// /* balance criterion for node splitting */
// int MinFill;
//
// /* times */
// long ElapsedTime;
// float UserTime, SystemTime;
//
// int Deleting;
//
// /* variables for statistics */
// int StatFlag; /* tells if we are counting or not */
// /* counters affected only when StatFlag set */
// int InsertCount;
// int DeleteCount;
// int ReInsertCount;
// int InSplitCount;
// int DeSplitCount;
// int ElimCount;
// int EvalCount;
// int InTouchCount;
// int DeTouchCount;
// int SeTouchCount;
// int CallCount;
// float SplitMeritSum;
//
// /* counters used even when StatFlag not set */
// int RectCount;
// int NodeCount;
// int LeafCount, NonLeafCount;
// int EntryCount;
// int SearchCount;
// int HitCount;
//
// };