net.sourceforge.plantuml.sequencediagram.teoz.DividerTile Maven / Gradle / Ivy
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PlantUML is a component that allows to quickly write :
* sequence diagram,
* use case diagram,
* class diagram,
* activity diagram,
* component diagram,
* state diagram
* object diagram
/* ========================================================================
* PlantUML : a free UML diagram generator
* ========================================================================
*
* (C) Copyright 2009-2023, Arnaud Roques
*
* Project Info: http://plantuml.com
*
* If you like this project or if you find it useful, you can support us at:
*
* http://plantuml.com/patreon (only 1$ per month!)
* http://plantuml.com/paypal
*
* This file is part of PlantUML.
*
* PlantUML is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* PlantUML distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public
* License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301,
* USA.
*
*
* Original Author: Arnaud Roques
*
*
*/
package net.sourceforge.plantuml.sequencediagram.teoz;
import net.sourceforge.plantuml.awt.geom.Dimension2D;
import net.sourceforge.plantuml.ISkinParam;
import net.sourceforge.plantuml.graphic.StringBounder;
import net.sourceforge.plantuml.real.Real;
import net.sourceforge.plantuml.sequencediagram.Divider;
import net.sourceforge.plantuml.sequencediagram.Event;
import net.sourceforge.plantuml.skin.Area;
import net.sourceforge.plantuml.skin.Component;
import net.sourceforge.plantuml.skin.ComponentType;
import net.sourceforge.plantuml.skin.Context2D;
import net.sourceforge.plantuml.skin.rose.Rose;
import net.sourceforge.plantuml.ugraphic.UGraphic;
import net.sourceforge.plantuml.ugraphic.UTranslate;
public class DividerTile extends AbstractTile implements Tile {
private final Rose skin;
private final ISkinParam skinParam;
private final Divider divider;
private final Real origin;
private final TileArguments tileArguments;
public Event getEvent() {
return divider;
}
public DividerTile(Divider divider, TileArguments tileArguments) {
super(tileArguments.getStringBounder());
this.tileArguments = tileArguments;
this.divider = divider;
this.skin = tileArguments.getSkin();
this.skinParam = tileArguments.getSkinParam();
this.origin = tileArguments.getOrigin();
}
private Component getComponent(StringBounder stringBounder) {
final Component comp = skin.createComponent(divider.getUsedStyles(), ComponentType.DIVIDER, null, skinParam,
divider.getText());
return comp;
}
public void drawU(UGraphic ug) {
final StringBounder stringBounder = ug.getStringBounder();
final Component comp = getComponent(stringBounder);
final Dimension2D dim = comp.getPreferredDimension(stringBounder);
final Area area = Area.create(tileArguments.getBorder2() - tileArguments.getBorder1() - origin.getCurrentValue(),
dim.getHeight());
ug = ug.apply(UTranslate.dx(tileArguments.getBorder1()));
comp.drawU(ug, area, (Context2D) ug);
}
public double getPreferredHeight() {
final Component comp = getComponent(getStringBounder());
final Dimension2D dim = comp.getPreferredDimension(getStringBounder());
return dim.getHeight();
}
public void addConstraints() {
// final Component comp = getComponent(stringBounder);
// final Dimension2D dim = comp.getPreferredDimension(stringBounder);
// final double width = dim.getWidth();
}
public Real getMinX() {
return origin;
}
public Real getMaxX() {
final Component comp = getComponent(getStringBounder());
final Dimension2D dim = comp.getPreferredDimension(getStringBounder());
return origin.addFixed(dim.getWidth());
}
}