themes.puml-theme-aws-orange.puml Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of plantuml Show documentation
Show all versions of plantuml Show documentation
PlantUML is a component that allows to quickly write :
* sequence diagram,
* use case diagram,
* class diagram,
* activity diagram,
* component diagram,
* state diagram
* object diagram
''
'' Theme based off of the colors used by Amazon Web Services
''
'' Author: Brett Schwarz
''
!$PUML_THEME = "aws-orange"
!$THEME = "aws-orange"
''
'' User can specify the PUML_BGCOLOR via command line or set this variable before
'' loading this theme file. PUML_BGCOLOR is the background color of the image that is
'' generated by plantuml
''
!if %not(%variable_exists("$PUML_BGCOLOR"))
!$PUML_BGCOLOR = "transparent"
!endif
''
'' If no gradient is given, default to 20
''
!if %not(%variable_exists("$PUML_GRADIENT"))
!$PUML_GRADIENT = 20
!endif
''
'' User can specify the PUML_MODE via command line or set this variable before
'' loading this theme file. PUML_MODE is either 'light' PUML_MODE or 'dark' PUML_MODE.
''
!if %not(%variable_exists("$PUML_MODE"))
!$PUML_MODE = "light"
!endif
''
'' User can specify the PUML_OUTLINE via command line or set this variable before
'' loading this theme file. PUML_OUTLINE is either 'true' or 'false'.
''
!if %not(%variable_exists("$PUML_OUTLINE"))
!$PUML_OUTLINE = "false"
!endif
''
skinparam BackgroundColor $PUML_BGCOLOR
skinparam useBetaStyle false
''
'' Supplementary Colors
''
!$WHITE = "#FFF"
!$GRAY_LIGHT = "#222"
!$GRAY = "#868e96"
!$PRIMARY = "#EC7211"
!$WARNING = "#EC7211"
!$LIGHT = "#abb6c2"
!$DARK = "#4E5D6C"
''
'' define colors based on PUML_MODE
''
!if ($PUML_MODE == "light")
!$SECONDARY = "#eeeeee"
'' hardcode $SECONDARY_LIGHT since it is so close to white
!$SECONDARY_LIGHT = "ffffff"
!$SUCCESS = "#1D8102"
!$INFO = "#0073bb"
!$DANGER = "#d13212"
!$SECONDARY_TEXT = $DARK
!$FGCOLOR = $DARK
!$DIAMOND_BD = %darken($SECONDARY, $PUML_GRADIENT)
''
'' Assume if the background is transparent, that the
'' background will be dark for this theme
''
!assume transparent light
!else
!$SECONDARY = "#2a2e33"
!$SECONDARY_LIGHT = %lighten($SECONDARY, $PUML_GRADIENT)
!$SUCCESS = "#6aaf35"
!$INFO = "#44b9d6"
!$DANGER = "#ff5d64"
!$SECONDARY_TEXT = $WHITE
!$FGCOLOR = $WHITE
!$DIAMOND_BD = %lighten($SECONDARY, $PUML_GRADIENT)
''
'' Assume if the background is transparent, that the
'' background will be dark for this theme
''
!assume transparent dark
!endif
''
'' *_DARK = tint (lighter) of the main color
'' *_LIGHT = shade (darker) of the main color
''
!$PRIMARY_DARK = %darken($PRIMARY, $PUML_GRADIENT)
!$PRIMARY_LIGHT = %lighten($PRIMARY, $PUML_GRADIENT)
!$SECONDARY_DARK = %darken($SECONDARY, $PUML_GRADIENT)
!$SUCCESS_DARK = %darken($SUCCESS, $PUML_GRADIENT)
!$SUCCESS_LIGHT = %lighten($SUCCESS, $PUML_GRADIENT)
!$INFO_DARK = %darken($INFO, $PUML_GRADIENT)
!$INFO_LIGHT = %lighten($INFO, $PUML_GRADIENT)
!$DANGER_DARK = %darken($DANGER, $PUML_GRADIENT)
!$DANGER_LIGHT = %lighten($DANGER, $PUML_GRADIENT)
!$WARNING_DARK = %darken($WARNING, $PUML_GRADIENT)
!$WARNING_LIGHT = %lighten($WARNING, $PUML_GRADIENT)
!$DARK_DARK = %darken($DARK, $PUML_GRADIENT)
!$DARK_LIGHT = %lighten($DARK, $PUML_GRADIENT)
!$LIGHT_DARK = %darken($LIGHT, $PUML_GRADIENT)
!$LIGHT_LIGHT = %lighten($LIGHT, $PUML_GRADIENT)
''
'' Set text colors
''
!$INFO_TEXT = $WHITE
!$SUCCESS_TEXT = $WHITE
!$WARNING_TEXT = $WHITE
!$DANGER_TEXT = $WHITE
!$PRIMARY_TEXT = $WHITE
!$HEADER_TEXT = $WHITE
''
!if ($PUML_OUTLINE == "true")
!$HEADER_TEXT = $PRIMARY_TEXT
!$PRIMARY_TEXT = $PRIMARY_LIGHT
!$INFO_TEXT = $INFO_LIGHT
!$WARNING_TEXT = $WARNING_LIGHT
!$DARK_BG = $PUML_BGCOLOR
!$INFO_BG = $PUML_BGCOLOR
!$DANGER_BG = $PUML_BGCOLOR
!$WARNING_BG = $PUML_BGCOLOR
!$SECONDARY_BG = $PUML_BGCOLOR
!else
!$DARK_BG = $DARK
!$INFO_BG = $INFO
!$DANGER_BG = $DANGER
!$WARNING_BG = $WARNING
!$SECONDARY_BG = $SECONDARY
!endif
''
'' Called to make the text in the color of SUCCESS
''
!procedure $success($msg)
$msg
!endprocedure
''
'' Called to make the text in the color of DANGER
''
!procedure $failure($msg)
$msg
!endprocedure
''
'' Called to make the text in the color of WARNING
''
!procedure $warning($msg)
$msg
!endprocedure
''
'' Called to use the primary color scheme
'' Different colors based on if PUML_OUTLINE
'' is true or not
''
!procedure $primary_scheme()
!if ($PUML_OUTLINE == "true")
FontColor $PRIMARY
BorderColor $PRIMARY
BackgroundColor $PUML_BGCOLOR
!else
FontColor $PRIMARY_TEXT
BorderColor $PRIMARY
BackgroundColor $PRIMARY_LIGHT-$PRIMARY
!endif
!endprocedure
''
'' Called to use the secondary color scheme
''
!procedure $secondary_scheme()
!if ($PUML_OUTLINE == "true")
FontColor $SECONDARY_DARK
BorderColor $SECONDARY_DARK
BackgroundColor $PUML_BGCOLOR
!else
FontColor $SECONDARY_TEXT
BorderColor $SECONDARY_DARK
BackgroundColor $SECONDARY_LIGHT-$SECONDARY
!endif
!endprocedure
''
'' HTTP Methods
''
!_POST = "POST "
!_PUT = "PUT "
!_DELETE = "DELETE "
!_GET = "GET "
!_PATCH = "PATCH "
!_HEAD = "HEAD "
''
'' Global Default Values
''
skinparam defaultFontName "Verdana"
skinparam defaultFontSize 12
skinparam dpi 100
skinparam shadowing false
skinparam roundcorner 8
skinparam ParticipantPadding 40
skinparam BoxPadding 40
skinparam Padding 5
skinparam ArrowColor $DARK
skinparam stereotype {
CBackgroundColor $SECONDARY_LIGHT
CBorderColor $SECONDARY_DARK
ABackgroundColor $SUCCESS_LIGHT
ABorderColor $SUCCESS_DARK
IBackgroundColor $DANGER_LIGHT
IBorderColor $DANGER_DARK
EBackgroundColor $WARNING_LIGHT
EBorderColor $WARNING_DARK
NBackgroundColor $INFO_LIGHT
NBorderColor $INFO_DARK
}
skinparam title {
FontSize 20
BorderRoundCorner 8
BorderThickness 1
BackgroundColor $SECONDARY_LIGHT-$SECONDARY
FontColor $PRIMARY
BorderColor $SECONDARY
}
skinparam legend {
$secondary_scheme()
BackgroundColor transparent
}
!startsub swimlane
skinparam swimlane {
BorderColor $INFO
BorderThickness 2
TitleBackgroundColor $SECONDARY_LIGHT-$SECONDARY
TitleFontColor $PRIMARY
}
!endsub
'
!startsub activity
skinparam activity {
$primary_scheme()
BarColor $SUCCESS
StartColor $INFO
EndColor $INFO
''
DiamondBackgroundColor $SECONDARY_BG
DiamondBorderColor $DIAMOND_BD
DiamondFontColor $SECONDARY_TEXT
}
!endsub
!startsub participant
skinparam participant {
$primary_scheme()
ParticipantBorderThickness 2
}
!endsub
!startsub actor
skinparam actor {
$primary_scheme()
FontColor $FGCOLOR
}
!endsub
!startsub arrow
skinparam arrow {
Thickness 3
Color $PRIMARY
FontColor $FGCOLOR
}
!endsub
!startsub sequence
skinparam sequence {
ArrowThickness 3
BorderColor $PRIMARY
' For some reason sequence title font color does not pick up from global
TitleFontColor $PRIMARY
BackgroundColor $PUML_BGCOLOR
StartColor $PRIMARY
EndColor $PRIMARY
''
BoxBackgroundColor $PUML_BGCOLOR
BoxBorderColor $DARK
BoxFontColor $DARK
''
DelayFontColor $DARK
''
LifeLineBorderColor $LIGHT
LifeLineBorderThickness 2
LifeLineBackgroundColor $LIGHT_DARK
''
GroupBorderColor $DARK
GroupFontColor $DARK
GroupHeaderFontColor $INFO
GroupBackgroundColor $SECONDARY
GroupBodyBackgroundColor $PUML_BGCOLOR
GroupHeaderBackgroundColor $PUML_BGCOLOR
''
DividerBackgroundColor $DARK
DividerBorderColor $DARK
DividerBorderThickness 2
DividerFontColor $LIGHT
''
ReferenceBackgroundColor $PUML_BGCOLOR
ReferenceBorderColor $DARK
ReferenceFontColor $DARK
ReferenceHeaderFontColor $INFO
ReferenceHeaderBackgroundColor $SECONDARY
''
StereotypeFontColor $PRIMARY_TEXT
StereotypeFontSize 12
}
!endsub
!startsub partition
skinparam partition {
BorderColor $PRIMARY
FontColor $PRIMARY
BackgroundColor $PUML_BGCOLOR
}
!endsub
!startsub collections
skinparam collections {
$primary_scheme()
}
!endsub
!startsub control
skinparam control {
$primary_scheme()
FontColor $DARK
}
!endsub
!startsub entity
skinparam entity {
$primary_scheme()
FontColor $DARK
}
!endsub
!startsub boundary
skinparam boundary {
$primary_scheme()
FontColor $DARK
}
!endsub
!startsub agent
skinparam agent {
BackgroundColor $WARNING
BorderColor $WARNING_LIGHT
FontColor $DARK
}
!endsub
!startsub note
skinparam note {
BorderThickness 1
BackgroundColor $INFO_BG
BorderColor $INFO_DARK
FontColor $INFO_TEXT
}
!endsub
!startsub artifact
skinparam artifact {
BackgroundColor $DARK_BG
BorderColor $DARK_DARK
FontColor $LIGHT
}
!endsub
!startsub component
skinparam component {
$primary_scheme()
}
!endsub
!startsub interface
skinparam interface {
BackgroundColor $DANGER_DARK
BorderColor $DANGER
FontColor $DARK
}
!endsub
!startsub storage
skinparam storage {
BackgroundColor $WARNING_BG
BorderColor $WARNING_DARK
FontColor $WARNING_TEXT
}
!endsub
!startsub node
skinparam node {
BackgroundColor $PUML_BGCOLOR
BorderColor $LIGHT
FontColor $LIGHT
}
!endsub
!startsub cloud
skinparam cloud {
BackgroundColor transparent
BorderColor $DARK
FontColor $FGCOLOR
}
!endsub
!startsub database
skinparam database {
$primary_scheme()
FontColor $FGCOLOR
StereotypeFontColor $FGCOLOR
}
!endsub
!startsub class
skinparam class {
$primary_scheme()
FontColor $HEADER_TEXT
HeaderBackgroundColor $PRIMARY_LIGHT-$PRIMARY
StereotypeFontColor $DARK
BorderThickness 1
AttributeFontColor $PRIMARY_TEXT
AttributeFontSize 11
}
!endsub
!startsub object
skinparam object {
$primary_scheme()
StereotypeFontColor $DARK
BorderThickness 1
AttributeFontColor $PRIMARY_TEXT
AttributeFontSize 11
}
!endsub
!startsub usecase
skinparam usecase {
$primary_scheme()
BorderThickness 2
StereotypeFontColor $PRIMARY
}
!endsub
!startsub rectangle
skinparam rectangle {
BackgroundColor $PUML_BGCOLOR
FontColor $SECONDARY_TEXT
BorderColor $SECONDARY_TEXT
BorderThickness 2
StereotypeFontColor $PRIMARY
}
!endsub
!startsub package
skinparam package {
BackgroundColor $PUML_BGCOLOR
BorderColor $SECONDARY_TEXT
FontColor $SECONDARY_TEXT
BorderThickness 2
}
!endsub
!startsub folder
skinparam folder {
BackgroundColor $SECONDARY_BG
BorderColor $WARNING
FontColor $WARNING
BorderThickness 2
}
!endsub
!startsub frame
skinparam frame {
BackgroundColor $SECONDARY_BG
BorderColor $INFO
FontColor $INFO
BorderThickness 2
}
!endsub
!startsub state
skinparam state {
$primary_scheme()
StartColor $INFO
EndColor $INFO
AttributeFontColor $SECONDARY_TEXT
AttributeFontSize 11
}
!endsub
!startsub queue
skinparam queue {
$primary_scheme()
}
!endsub
!startsub card
skinparam card {
BackgroundColor $INFO_BG
BorderColor $INFO_DARK
FontColor $INFO_TEXT
}
!endsub
!startsub file
skinparam file {
BackgroundColor $SECONDARY_BG
BorderColor $LIGHT
FontColor $FGCOLOR
}
!endsub
!startsub stack
skinparam stack {
$primary_scheme()
}
!endsub
!startsub map
skinparam map {
$primary_scheme()
}
!endsub
''
'' When mixing skinparam and