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PlantUML is a component that allows to quickly write : * sequence diagram, * use case diagram, * class diagram, * activity diagram, * component diagram, * state diagram * object diagram

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''
'' A blue gray theme
''
'' Author: Brett Schwarz
'' Copyright (c) 2019 by Brett Schwarz

!$THEME = "bluegray"

!if %not(%variable_exists("$BGCOLOR"))
!$BGCOLOR = "transparent"
!endif

skinparam backgroundColor $BGCOLOR
skinparam useBetaStyle false


!$WHITE = "#fff"
!$GRAY_DARK = "#5a5a5a"
!$GRAY = "#959595"
!$PRIMARY = "#009fdb"
!$SECONDARY = "#f2f2f2"
!$SUCCESS = "#b5bd00"
!$INFO = "#0568ae"
!$WARNING = "#ea7400"
!$DANGER = "#cf2a2a"
!$LIGHT = "#d2d2d2"
!$DARK = "#5a5a5a"

!$FGCOLOR = $DARK
!$PRIMARY_LIGHT = "#33b2e2"
!$PRIMARY_DARK = "#007faf"
!$PRIMARY_TEXT = $WHITE
!$SECONDARY_LIGHT = "#f5f5f5"
!$SECONDARY_DARK = "#c2c2c2"
!$SECONDARY_TEXT = $DARK
!$INFO_LIGHT = "#3786be"
!$INFO_DARK = "#04538b"
!$INFO_TEXT = $WHITE
!$SUCCESS_LIGHT = "#c4ca33"
!$SUCCESS_DARK = "#919700"
!$SUCCESS_TEXT = $WHITE
!$WARNING_LIGHT = "#ee9033"
!$WARNING_DARK = "#bb5d00"
!$WARNING_TEXT = $WHITE
!$DANGER_LIGHT = "#d95555"
!$DANGER_DARK = "#a62222"
!$DANGER_TEXT = $WHITE

!procedure $success($msg)
  $msg
!endprocedure

!procedure $failure($msg)
  $msg
!endprocedure

!procedure $warning($msg)
  $msg
!endprocedure

!procedure $primary_scheme()

	FontColor $PRIMARY_TEXT
	BorderColor $PRIMARY_LIGHT
	BackgroundColor $PRIMARY_LIGHT-$PRIMARY

!endprocedure

!procedure $secondary_scheme()
	FontColor $SECONDARY_TEXT
	BorderColor $SECONDARY_DARK
	BackgroundColor $WHITE-#fefefe
!endprocedure
''
'' Style settings
''

''
'' Global Default Values
''
skinparam defaultFontName        "Verdana"
skinparam defaultFontSize        12
skinparam dpi                    100
skinparam shadowing              false
skinparam roundcorner            20
skinparam ParticipantPadding     30
skinparam BoxPadding             40
skinparam Padding                8
skinparam ArrowColor             $GRAY
skinparam stereotype {
    CBackgroundColor $SECONDARY_LIGHT
    CBorderColor $SECONDARY_DARK
    ABackgroundColor $SUCCESS_LIGHT
    ABorderColor $SUCCESS_DARK
    IBackgroundColor $DANGER_LIGHT
    IBorderColor $DANGER_DARK
    EBackgroundColor $WARNING_LIGHT
    EBorderColor $WARNING_DARK
    NBackgroundColor $INFO_LIGHT
    NBorderColor $INFO_DARK
}
skinparam title {
	FontColor	                 $PRIMARY
	BorderColor	                 $SECONDARY_DARK
	FontSize	    	         20
	BorderRoundCorner            8
	BorderThickness 	         1
	BackgroundColor              $SECONDARY_LIGHT-$SECONDARY
}


skinparam legend {
	BackgroundColor $SECONDARY
	BorderColor $SECONDARY_DARK
	FontColor $DARK
}

!startsub swimlane
skinparam swimlane {
	BorderColor $INFO
	BorderThickness 2
	TitleBackgroundColor  $SECONDARY_LIGHT-$SECONDARY
	TitleFontColor $PRIMARY
}
!endsub

!startsub activity

skinparam activity {
	FontColor $PRIMARY_TEXT
	BorderColor $PRIMARY
	BackgroundColor $PRIMARY_LIGHT-$PRIMARY
	BarColor $SUCCESS
	StartColor $INFO
	EndColor $INFO
	''
	DiamondBackgroundColor $SECONDARY_LIGHT-$SECONDARY_DARK
  	DiamondBorderColor $SECONDARY_DARK
	DiamondFontColor $SECONDARY_TEXT
}
!endsub

!startsub participant

skinparam participant {
	$primary_scheme()
	ParticipantBorderThickness 2
}
!endsub

!startsub actor

skinparam actor {
	$primary_scheme()
	FontColor $PRIMARY
}
!endsub

!startsub arrow

skinparam arrow {
	Thickness 3
	Color $PRIMARY
	FontColor $FGCOLOR
}
!endsub

!startsub sequence

skinparam sequence {
	BorderColor $PRIMARY
	' For some reason sequence title font color does not pick up from global
	TitleFontColor $PRIMARY
	BackgroundColor $BGCOLOR
	StartColor $PRIMARY
	EndColor $PRIMARY
	''
	BoxBackgroundColor $LIGHT
	BoxBorderColor $GRAY
	BoxFontColor $DARK
	''
	DelayFontColor $DARK
	''
	LifeLineBorderColor $SECONDARY_DARK
	LifeLineBorderThickness 2
	LifeLineBackgroundColor $SECONDARY_LIGHT
	''
	GroupBorderColor $GRAY
	GroupFontColor $DARK
	GroupHeaderFontColor $INFO
	''
	DividerBackgroundColor $WHITE-$LIGHT
    DividerBorderColor $GRAY
    DividerBorderThickness 2
    DividerFontColor $DARK
	''
	ReferenceBackgroundColor $BGCOLOR
	ReferenceBorderColor $GRAY
	ReferenceFontColor $DARK
	ReferenceHeaderFontColor $INFO
	''
	StereotypeFontColor $PRIMARY_TEXT
}
!endsub

!startsub partition

skinparam partition {
	BorderColor $PRIMARY
	FontColor $PRIMARY
	BackgroundColor $BGCOLOR
}
!endsub

!startsub collections

skinparam collections {
	$primary_scheme()
}
!endsub

!startsub control

skinparam control {
	$primary_scheme()
	FontColor $PRIMARY
}
!endsub

!startsub entity

skinparam entity {
	$primary_scheme()
	FontColor $PRIMARY
}
!endsub

!startsub boundary

skinparam boundary {
	$primary_scheme()
	FontColor $PRIMARY
}
!endsub

!startsub agent

skinparam agent {
	BackgroundColor #orange
	BorderColor #999999
	FontColor #333333
}
!endsub

!startsub note

skinparam note {
	BorderThickness 1
	BackgroundColor $INFO_LIGHT-$INFO
	BorderColor $INFO
	FontColor $WHITE
}
!endsub

!startsub artifact

skinparam artifact {
	BackgroundColor $WHITE-$LIGHT
	BorderColor $SECONDARY_DARK
	FontColor $SECONDARY_TEXT
}
!endsub

!startsub component

skinparam component {
	$primary_scheme()
}
!endsub

!startsub interface

skinparam interface {
	BackgroundColor  $DANGER_LIGHT
	BorderColor  $DANGER
	FontColor $DARK
}
!endsub

!startsub storage

skinparam storage {
	BackgroundColor $WARNING_LIGHT-$WARNING
  	BorderColor $WARNING
	FontColor $WARNING_TEXT
}
!endsub

!startsub node

skinparam node {
	BackgroundColor $SECONDARY_LIGHT-$SECONDARY
	BorderColor $SECONDARY_DARK
	FontColor $PRIMARY
}
!endsub

!startsub cloud

skinparam cloud {
	BackgroundColor #F2FCFE-#eeeeee
	BorderColor #F2FCFE
	FontColor $PRIMARY
}
!endsub

!startsub database

skinparam database {
	$primary_scheme()
	' FontColor $PRIMARY
	BorderColor $PRIMARY_DARK
	' BackgroundColor  $BGCOLOR
}
!endsub

!startsub class

skinparam class {
	$primary_scheme()
	HeaderBackgroundColor $PRIMARY_LIGHT-$PRIMARY
	StereotypeFontColor $DARK
	BorderThickness 1
	AttributeFontColor $LIGHT
	AttributeFontSize 11
}
!endsub

!startsub object

skinparam object {
	$primary_scheme()
	StereotypeFontColor $DARK
	BorderThickness 1
	AttributeFontColor $LIGHT
	AttributeFontSize 11
}
!endsub

!startsub usecase

skinparam usecase {
	$primary_scheme()
	BorderThickness 2
	StereotypeFontColor $PRIMARY
}
!endsub

!startsub rectangle

skinparam rectangle {
	$secondary_scheme()
	BorderThickness 2
	StereotypeFontColor $PRIMARY
}
!endsub

!startsub package

skinparam package {
	FontColor $PRIMARY
	BorderColor $PRIMARY_LIGHT
	BackgroundColor $BGCOLOR
	BorderThickness 2
}
!endsub

!startsub folder

skinparam folder {
	BackgroundColor $WHITE-$SECONDARY_LIGHT
  	BorderColor $WARNING
	FontColor $WARNING
	BorderThickness 2
}
!endsub

!startsub frame

skinparam frame {
	BackgroundColor $WHITE-$SECONDARY_LIGHT
  	BorderColor $INFO
	FontColor $INFO
	BorderThickness 2
}
!endsub

!startsub state

skinparam state {
	$primary_scheme()
	BorderColor $PRIMARY_DARK
	StartColor $INFO
	EndColor $INFO
	AttributeFontColor $LIGHT
	AttributeFontSize 11
}
!endsub

!startsub queue

skinparam queue {
	$primary_scheme()
}
!endsub

!startsub card

skinparam card {
	BackgroundColor $INFO_LIGHT-$INFO
	BorderColor $INFO
	FontColor $INFO_TEXT
}
!endsub

!startsub file

skinparam file {
	BackgroundColor $SECONDARY_LIGHT-$SECONDARY
	BorderColor $INFO
	FontColor $SECONDARY_TEXT

}
!endsub

!startsub stack

skinparam stack {
	$primary_scheme()
}
!endsub