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PlantUML is a component that allows to quickly write : * sequence diagram, * use case diagram, * class diagram, * activity diagram, * component diagram, * state diagram * object diagram

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/* ========================================================================
 * PlantUML : a free UML diagram generator
 * ========================================================================
 *
 * (C) Copyright 2009-2024, Arnaud Roques
 *
 * Project Info:  https://plantuml.com
 * 
 * If you like this project or if you find it useful, you can support us at:
 * 
 * https://plantuml.com/patreon (only 1$ per month!)
 * https://plantuml.com/paypal
 * 
 * This file is part of PlantUML.
 *
 * PlantUML is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * PlantUML distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
 * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public
 * License for more details.
 *
 * You should have received a copy of the GNU General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301,
 * USA.
 *
 *
 * Original Author:  Arnaud Roques
 * 
 *
 */
package net.sourceforge.plantuml.skin.rose;

import net.sourceforge.plantuml.klimt.Fashion;
import net.sourceforge.plantuml.klimt.LineBreakStrategy;
import net.sourceforge.plantuml.klimt.UTranslate;
import net.sourceforge.plantuml.klimt.creole.Display;
import net.sourceforge.plantuml.klimt.drawing.UGraphic;
import net.sourceforge.plantuml.klimt.font.StringBounder;
import net.sourceforge.plantuml.klimt.geom.XDimension2D;
import net.sourceforge.plantuml.klimt.shape.TextBlock;
import net.sourceforge.plantuml.skin.AbstractTextualComponent;
import net.sourceforge.plantuml.skin.Area;
import net.sourceforge.plantuml.style.ISkinSimple;
import net.sourceforge.plantuml.style.Style;
import net.sourceforge.plantuml.svek.Control;

public class ComponentRoseControl extends AbstractTextualComponent {

	private final TextBlock stickman;
	private final boolean head;

	public ComponentRoseControl(Style style, Style stereo, Display stringsToDisplay, boolean head,
			ISkinSimple spriteContainer) {
		super(style, stereo, LineBreakStrategy.NONE, 3, 3, 0, spriteContainer, stringsToDisplay, false);

		final Fashion biColor = style.getSymbolContext(getIHtmlColorSet());

		this.head = head;
		this.stickman = new Control(biColor);
	}

	@Override
	protected void drawInternalU(UGraphic ug, Area area) {
		final TextBlock textBlock = getTextBlock();
		final StringBounder stringBounder = ug.getStringBounder();
		final XDimension2D dimStickman = stickman.calculateDimension(stringBounder);
		final double delta = (getPreferredWidth(stringBounder) - dimStickman.getWidth()) / 2;

		if (head) {
			textBlock.drawU(ug.apply(new UTranslate(getTextMiddlePostion(stringBounder), dimStickman.getHeight())));
			ug = ug.apply(UTranslate.dx(delta));
		} else {
			textBlock.drawU(ug.apply(UTranslate.dx(getTextMiddlePostion(stringBounder))));
			ug = ug.apply(new UTranslate(delta, getTextHeight(stringBounder)));
		}
		stickman.drawU(ug);
	}

	private double getTextMiddlePostion(StringBounder stringBounder) {
		return (getPreferredWidth(stringBounder) - getTextWidth(stringBounder)) / 2.0;
	}

	@Override
	public double getPreferredHeight(StringBounder stringBounder) {
		final XDimension2D dimStickman = stickman.calculateDimension(stringBounder);
		return dimStickman.getHeight() + getTextHeight(stringBounder);
	}

	@Override
	public double getPreferredWidth(StringBounder stringBounder) {
		final XDimension2D dimStickman = stickman.calculateDimension(stringBounder);
		return Math.max(dimStickman.getWidth(), getTextWidth(stringBounder));
	}

}




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