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PlantUML is a component that allows to quickly write :
* sequence diagram,
* use case diagram,
* class diagram,
* activity diagram,
* component diagram,
* state diagram
* object diagram
/* ========================================================================
* PlantUML : a free UML diagram generator
* ========================================================================
*
* (C) Copyright 2009-2024, Arnaud Roques
*
* Project Info: https://plantuml.com
*
* If you like this project or if you find it useful, you can support us at:
*
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* This file is part of PlantUML.
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* PlantUML is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* PlantUML distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public
* License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301,
* USA.
*
*
* Original Author: Arnaud Roques
*
*
*/
package net.sourceforge.plantuml.svek;
public class Margins {
private final double x1;
private final double x2;
private final double y1;
private final double y2;
static public Margins NONE = new Margins(0, 0, 0, 0);
public static Margins uniform(double value) {
return new Margins(value, value, value, value);
}
@Override
public String toString() {
return "MARGIN[" + x1 + "," + x2 + "," + y1 + "," + y2 + "]";
}
public Margins merge(Margins other) {
return new Margins(//
Math.max(this.x1, other.x1), //
Math.max(this.x2, other.x2), //
Math.max(this.y1, other.y1), //
Math.max(this.y2, other.y2));
}
public Margins(double x1, double x2, double y1, double y2) {
this.x1 = x1;
this.x2 = x2;
this.y1 = y1;
this.y2 = y2;
}
public boolean isZero() {
return x1 == 0 && x2 == 0 && y1 == 0 && y2 == 0;
}
public final double getX1() {
return x1;
}
public final double getX2() {
return x2;
}
public final double getY1() {
return y1;
}
public final double getY2() {
return y2;
}
public double getTotalWidth() {
return x1 + x2;
}
public double getTotalHeight() {
return y1 + y2;
}
}
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