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PlantUML is a component that allows to quickly write :
* sequence diagram,
* use case diagram,
* class diagram,
* activity diagram,
* component diagram,
* state diagram
* object diagram
/* ========================================================================
* PlantUML : a free UML diagram generator
* ========================================================================
*
* (C) Copyright 2009-2024, Arnaud Roques
*
* Project Info: https://plantuml.com
*
* If you like this project or if you find it useful, you can support us at:
*
* https://plantuml.com/patreon (only 1$ per month!)
* https://plantuml.com/paypal
*
* This file is part of PlantUML.
*
* PlantUML is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* PlantUML distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public
* License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301,
* USA.
*
*
* Original Author: Arnaud Roques
*
*/
package net.sourceforge.plantuml.tim;
public class ExecutionContextIf {
private boolean isTrue;
private boolean hasBeenBurn;
private ExecutionContextIf(boolean isTrue) {
this.isTrue = isTrue;
if (this.isTrue) {
hasBeenBurn = true;
}
}
public static ExecutionContextIf fromValue(boolean isTrue) {
return new ExecutionContextIf(isTrue);
}
public boolean conditionIsOkHere() {
return isTrue;
}
public void enteringElseIf() {
this.isTrue = false;
}
public void nowInElse() {
this.isTrue = !hasBeenBurn;
}
public void nowInSomeElseIf() {
this.isTrue = true;
this.hasBeenBurn = true;
}
public final boolean hasBeenBurn() {
return hasBeenBurn;
}
public final void setHasBeenBurn(boolean hasBeenBurn) {
this.hasBeenBurn = hasBeenBurn;
}
}
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