net.sourceforge.plantuml.sequencediagram.teoz.DelayTile Maven / Gradle / Ivy
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PlantUML is a component that allows to quickly write :
* sequence diagram,
* use case diagram,
* class diagram,
* activity diagram,
* component diagram,
* state diagram
* object diagram
/* ========================================================================
* PlantUML : a free UML diagram generator
* ========================================================================
*
* (C) Copyright 2009-2024, Arnaud Roques
*
* Project Info: https://plantuml.com
*
* If you like this project or if you find it useful, you can support us at:
*
* https://plantuml.com/patreon (only 1$ per month!)
* https://plantuml.com/paypal
*
* This file is part of PlantUML.
*
* PlantUML is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* PlantUML distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public
* License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301,
* USA.
*
*
* Original Author: Arnaud Roques
*
*
*/
package net.sourceforge.plantuml.sequencediagram.teoz;
import net.sourceforge.plantuml.klimt.UTranslate;
import net.sourceforge.plantuml.klimt.drawing.UGraphic;
import net.sourceforge.plantuml.klimt.font.StringBounder;
import net.sourceforge.plantuml.klimt.geom.XDimension2D;
import net.sourceforge.plantuml.real.Real;
import net.sourceforge.plantuml.real.RealUtils;
import net.sourceforge.plantuml.sequencediagram.Delay;
import net.sourceforge.plantuml.sequencediagram.Event;
import net.sourceforge.plantuml.skin.Area;
import net.sourceforge.plantuml.skin.Component;
import net.sourceforge.plantuml.skin.ComponentType;
import net.sourceforge.plantuml.skin.Context2D;
public class DelayTile extends AbstractTile implements Tile {
private final Delay delay;
private final TileArguments tileArguments;
// private Real first;
// private Real last;
private Real middle;
private final YGauge yGauge;
public Event getEvent() {
return delay;
}
public DelayTile(Delay delay, TileArguments tileArguments, YGauge currentY) {
super(tileArguments.getStringBounder(), currentY);
this.delay = delay;
this.tileArguments = tileArguments;
this.yGauge = YGauge.create(currentY.getMax(), getPreferredHeight());
}
@Override
public YGauge getYGauge() {
return yGauge;
}
private void init(StringBounder stringBounder) {
if (middle != null) {
return;
}
final Real first = tileArguments.getFirstLivingSpace().getPosC(stringBounder);
final Component comp = getComponent(stringBounder);
final Real last = tileArguments.getLastLivingSpace().getPosC(stringBounder);
this.middle = RealUtils.middle(first, last);
}
private Component getComponent(StringBounder stringBounder) {
final Component comp = tileArguments.getSkin().createComponent(delay.getUsedStyles(), ComponentType.DELAY_TEXT,
null, tileArguments.getSkinParam(), delay.getText());
return comp;
}
private double getPreferredWidth(StringBounder stringBounder) {
final Component comp = getComponent(stringBounder);
final XDimension2D dim = comp.getPreferredDimension(stringBounder);
return dim.getWidth();
}
public void drawU(UGraphic ug) {
final StringBounder stringBounder = ug.getStringBounder();
init(stringBounder);
final Component comp = getComponent(stringBounder);
final XDimension2D dim = comp.getPreferredDimension(stringBounder);
final Area area = Area.create(getPreferredWidth(stringBounder), dim.getHeight());
final double ypos;
if (YGauge.USE_ME)
ypos = getYGauge().getMin().getCurrentValue();
else
ypos = getTimeHook().getValue();
tileArguments.getLivingSpaces().delayOn(ypos, dim.getHeight());
ug = ug.apply(UTranslate.dx(getMinX().getCurrentValue()));
comp.drawU(ug, area, (Context2D) ug);
}
public double getPreferredHeight() {
final Component comp = getComponent(getStringBounder());
final XDimension2D dim = comp.getPreferredDimension(getStringBounder());
return dim.getHeight();
}
public void addConstraints() {
}
public Real getMinX() {
init(getStringBounder());
return this.middle.addFixed(-getPreferredWidth(getStringBounder()) / 2);
}
public Real getMaxX() {
init(getStringBounder());
return this.middle.addFixed(getPreferredWidth(getStringBounder()) / 2);
}
// private double startingY;
//
// public void setStartingY(double startingY) {
// this.startingY = startingY;
// }
//
// public double getStartingY() {
// return startingY;
// }
}
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