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PlantUML is a component that allows to quickly write :
* sequence diagram,
* use case diagram,
* class diagram,
* activity diagram,
* component diagram,
* state diagram
* object diagram
/* Copyright 2015 Google Inc. All Rights Reserved.
https://github.com/google/brotli/blob/master/LICENSE
Distributed under MIT license.
See file LICENSE for detail or copy at https://opensource.org/licenses/MIT
*/
package net.sourceforge.plantuml.brotli;
import java.io.InputStream;
final class State {
byte[] ringBuffer;
byte[] contextModes;
byte[] contextMap;
byte[] distContextMap;
byte[] output;
byte[] byteBuffer; // BitReader
short[] shortBuffer; // BitReader
int[] intBuffer; // BitReader
int[] rings;
int[] blockTrees;
int[] hGroup0;
int[] hGroup1;
int[] hGroup2;
long accumulator64; // BitReader: pre-fetched bits.
int runningState; // Default value is 0 == Decode.UNINITIALIZED
int nextRunningState;
int accumulator32; // BitReader: pre-fetched bits.
int bitOffset; // BitReader: bit-reading position in accumulator.
int halfOffset; // BitReader: offset of next item in intBuffer/shortBuffer.
int tailBytes; // BitReader: number of bytes in unfinished half.
int endOfStreamReached; // BitReader: input stream is finished.
int metaBlockLength;
int inputEnd;
int isUncompressed;
int isMetadata;
int literalBlockLength;
int numLiteralBlockTypes;
int commandBlockLength;
int numCommandBlockTypes;
int distanceBlockLength;
int numDistanceBlockTypes;
int pos;
int maxDistance;
int distRbIdx;
int trivialLiteralContext;
int literalTreeIndex;
int literalTree;
int j;
int insertLength;
int contextMapSlice;
int distContextMapSlice;
int contextLookupOffset1;
int contextLookupOffset2;
int treeCommandOffset;
int distanceCode;
int numDirectDistanceCodes;
int distancePostfixMask;
int distancePostfixBits;
int distance;
int copyLength;
int copyDst;
int maxBackwardDistance;
int maxRingBufferSize;
int ringBufferSize;
int expectedTotalSize;
int outputOffset;
int outputLength;
int outputUsed;
int bytesWritten;
int bytesToWrite;
InputStream input; // BitReader
State() {
this.ringBuffer = new byte[0];
this.rings = new int[10];
this.rings[0] = 16;
this.rings[1] = 15;
this.rings[2] = 11;
this.rings[3] = 4;
}
}
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