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PlantUML is a component that allows to quickly write :
* sequence diagram,
* use case diagram,
* class diagram,
* activity diagram,
* component diagram,
* state diagram
* object diagram
The newest version!
/* ========================================================================
* PlantUML : a free UML diagram generator
* ========================================================================
*
* (C) Copyright 2009-2017, Arnaud Roques
*
* Project Info: http://plantuml.com
*
* If you like this project or if you find it useful, you can support us at:
*
* http://plantuml.com/patreon (only 1$ per month!)
* http://plantuml.com/paypal
*
* This file is part of PlantUML.
*
* PlantUML is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* PlantUML distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public
* License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301,
* USA.
*
*
* Original Author: Arnaud Roques
*
*
*/
package net.sourceforge.plantuml.cucadiagram;
import java.util.Map;
import net.sourceforge.plantuml.Hideable;
import net.sourceforge.plantuml.LineConfigurable;
import net.sourceforge.plantuml.Removeable;
import net.sourceforge.plantuml.SpecificBackcolorable;
import net.sourceforge.plantuml.Url;
import net.sourceforge.plantuml.graphic.USymbol;
public interface IEntity extends SpecificBackcolorable, Hideable, Removeable, LineConfigurable {
public Code getCode();
public LongCode getLongCode();
public USymbol getUSymbol();
public void setUSymbol(USymbol symbol);
public LeafType getEntityType();
public Display getDisplay();
public IGroup getParentContainer();
public void setDisplay(Display display);
public String getUid();
public Url getUrl99();
public Stereotype getStereotype();
public void setStereotype(Stereotype stereotype);
public Bodier getBodier();
public void addUrl(Url url);
public boolean isGroup();
public boolean hasUrl();
public int getHectorLayer();
public void setHectorLayer(int layer);
public int getRawLayout();
public void putTip(String member, Display display);
public Map getTips();
public void setRemoved(boolean removed);
}