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/*
 * Written by Doug Lea with assistance from members of JCP JSR-166
 * Expert Group and released to the public domain, as explained at
 * http://creativecommons.org/publicdomain/zero/1.0/
 */
/*
 * Any changes or additions made by the maintainers of the
 * streamsupport (https://github.com/stefan-zobel/streamsupport)
 * or retrostreams (https://github.com/retrostreams) libraries are
 * also released to the public domain, as explained at
 * https://creativecommons.org/publicdomain/zero/1.0/
 */
package java.util.concurrent;

import java.lang.Thread.UncaughtExceptionHandler;
import java.security.AccessController;
import java.security.AccessControlContext;
import java.security.Permission;
import java.security.Permissions;
import java.security.PrivilegedAction;
import java.security.ProtectionDomain;
import java.util.ArrayList;
import java.util.Collection;
import java.util.Collections;
import java.util.List;
import java.util.concurrent.AbstractExecutorService;
import java.util.concurrent.Callable;
import java.util.concurrent.Executor;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Future;
import java.util.concurrent.RejectedExecutionException;
import java.util.concurrent.RunnableFuture;
import java.util.concurrent.ThreadPoolExecutor;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.locks.LockSupport;

import java.util.function.Predicate;

/**
 * An {@link ExecutorService} for running {@link FJTask}s.
 * A {@code FJPool} provides the entry point for submissions
 * from non-{@code FJTask} clients, as well as management and
 * monitoring operations.
 *
 * 

A {@code FJPool} differs from other kinds of {@link * ExecutorService} mainly by virtue of employing * work-stealing: all threads in the pool attempt to find and * execute tasks submitted to the pool and/or created by other active * tasks (eventually blocking waiting for work if none exist). This * enables efficient processing when most tasks spawn other subtasks * (as do most {@code FJTask}s), as well as when many small * tasks are submitted to the pool from external clients. Especially * when setting asyncMode to true in constructors, {@code * FJPool}s may also be appropriate for use with event-style * tasks that are never joined. All worker threads are initialized * with {@link Thread#isDaemon} set {@code true}. * *

A static {@link #commonPool()} is available and appropriate for * most applications. The common pool is used by any FJTask that * is not explicitly submitted to a specified pool. Using the common * pool normally reduces resource usage (its threads are slowly * reclaimed during periods of non-use, and reinstated upon subsequent * use). * *

For applications that require separate or custom pools, a {@code * FJPool} may be constructed with a given target parallelism * level; by default, equal to the number of available processors. * The pool attempts to maintain enough active (or available) threads * by dynamically adding, suspending, or resuming internal worker * threads, even if some tasks are stalled waiting to join others. * However, no such adjustments are guaranteed in the face of blocked * I/O or other unmanaged synchronization. The nested {@link * ManagedBlocker} interface enables extension of the kinds of * synchronization accommodated. The default policies may be * overridden using a constructor with parameters corresponding to * those documented in class {@link ThreadPoolExecutor}. * *

In addition to execution and lifecycle control methods, this * class provides status check methods (for example * {@link #getStealCount}) that are intended to aid in developing, * tuning, and monitoring fork/join applications. Also, method * {@link #toString} returns indications of pool state in a * convenient form for informal monitoring. * *

As is the case with other ExecutorServices, there are three * main task execution methods summarized in the following table. * These are designed to be used primarily by clients not already * engaged in fork/join computations in the current pool. The main * forms of these methods accept instances of {@code FJTask}, * but overloaded forms also allow mixed execution of plain {@code * Runnable}- or {@code Callable}- based activities as well. However, * tasks that are already executing in a pool should normally instead * use the within-computation forms listed in the table unless using * async event-style tasks that are not usually joined, in which case * there is little difference among choice of methods. * *

* * * * * * * * * * * * * * * * * * *
Summary of task execution methods
Call from non-fork/join clients Call from within fork/join computations
Arrange async execution {@link FJTask#fork}
Await and obtain result {@link FJTask#invoke}
Arrange exec and obtain Future {@link FJTask#fork} (FJTasks are Futures)
* *

The parameters used to construct the common pool may be controlled by * setting the following {@linkplain System#getProperty system properties}: *

    *
  • {@code java.util.concurrent.ForkJoinPool.common.parallelism} * - the parallelism level, a non-negative integer *
  • {@code java.util.concurrent.ForkJoinPool.common.threadFactory} * - the class name of a {@link ForkJoinWorkerThreadFactory}. * The {@linkplain ClassLoader#getSystemClassLoader() system class loader} * is used to load this class. *
  • {@code java.util.concurrent.ForkJoinPool.common.exceptionHandler} * - the class name of a {@link UncaughtExceptionHandler}. * The {@linkplain ClassLoader#getSystemClassLoader() system class loader} * is used to load this class. *
  • {@code java.util.concurrent.ForkJoinPool.common.maximumSpares} * - the maximum number of allowed extra threads to maintain target * parallelism (default 256). *
* If no thread factory is supplied via a system property, then the * common pool uses a factory that uses the system class loader as the * {@linkplain Thread#getContextClassLoader() thread context class loader}. * In addition, if a {@link SecurityManager} is present, then * the common pool uses a factory supplying threads that have no * {@link Permissions} enabled. * * Upon any error in establishing these settings, default parameters * are used. It is possible to disable or limit the use of threads in * the common pool by setting the parallelism property to zero, and/or * using a factory that may return {@code null}. However doing so may * cause unjoined tasks to never be executed. * *

Implementation Note: This implementation restricts the * maximum number of running threads to 32767. Attempts to create * pools with greater than the maximum number result in * {@code IllegalArgumentException}. * *

This implementation rejects submitted tasks (that is, by throwing * {@link RejectedExecutionException}) only when the pool is shut down * or internal resources have been exhausted. * * @since 1.7 * @author Doug Lea */ class FJPool extends AbstractExecutorService { // CVS rev. 1.344 /* * Implementation Overview * * This class and its nested classes provide the main * functionality and control for a set of worker threads: * Submissions from non-FJ threads enter into submission queues. * Workers take these tasks and typically split them into subtasks * that may be stolen by other workers. Preference rules give * first priority to processing tasks from their own queues (LIFO * or FIFO, depending on mode), then to randomized FIFO steals of * tasks in other queues. This framework began as vehicle for * supporting tree-structured parallelism using work-stealing. * Over time, its scalability advantages led to extensions and * changes to better support more diverse usage contexts. Because * most internal methods and nested classes are interrelated, * their main rationale and descriptions are presented here; * individual methods and nested classes contain only brief * comments about details. * * WorkQueues * ========== * * Most operations occur within work-stealing queues (in nested * class WorkQueue). These are special forms of Deques that * support only three of the four possible end-operations -- push, * pop, and poll (aka steal), under the further constraints that * push and pop are called only from the owning thread (or, as * extended here, under a lock), while poll may be called from * other threads. (If you are unfamiliar with them, you probably * want to read Herlihy and Shavit's book "The Art of * Multiprocessor programming", chapter 16 describing these in * more detail before proceeding.) The main work-stealing queue * design is roughly similar to those in the papers "Dynamic * Circular Work-Stealing Deque" by Chase and Lev, SPAA 2005 * (http://research.sun.com/scalable/pubs/index.html) and * "Idempotent work stealing" by Michael, Saraswat, and Vechev, * PPoPP 2009 (http://portal.acm.org/citation.cfm?id=1504186). * The main differences ultimately stem from GC requirements that * we null out taken slots as soon as we can, to maintain as small * a footprint as possible even in programs generating huge * numbers of tasks. To accomplish this, we shift the CAS * arbitrating pop vs poll (steal) from being on the indices * ("base" and "top") to the slots themselves. * * Adding tasks then takes the form of a classic array push(task) * in a circular buffer: * q.array[q.top++ % length] = task; * * (The actual code needs to null-check and size-check the array, * uses masking, not mod, for indexing a power-of-two-sized array, * properly fences accesses, and possibly signals waiting workers * to start scanning -- see below.) Both a successful pop and * poll mainly entail a CAS of a slot from non-null to null. * * The pop operation (always performed by owner) is: * if ((the task at top slot is not null) and * (CAS slot to null)) * decrement top and return task; * * And the poll operation (usually by a stealer) is * if ((the task at base slot is not null) and * (CAS slot to null)) * increment base and return task; * * There are several variants of each of these. In particular, * almost all uses of poll occur within scan operations that also * interleave contention tracking (with associated code sprawl.) * * Memory ordering. See "Correct and Efficient Work-Stealing for * Weak Memory Models" by Le, Pop, Cohen, and Nardelli, PPoPP 2013 * (http://www.di.ens.fr/~zappa/readings/ppopp13.pdf) for an * analysis of memory ordering requirements in work-stealing * algorithms similar to (but different than) the one used here. * Extracting tasks in array slots via (fully fenced) CAS provides * primary synchronization. The base and top indices imprecisely * guide where to extract from. We do not always require strict * orderings of array and index updates, so sometimes let them be * subject to compiler and processor reorderings. However, the * volatile "base" index also serves as a basis for memory * ordering: Slot accesses are preceded by a read of base, * ensuring happens-before ordering with respect to stealers (so * the slots themselves can be read via plain array reads.) The * only other memory orderings relied on are maintained in the * course of signalling and activation (see below). A check that * base == top indicates (momentary) emptiness, but otherwise may * err on the side of possibly making the queue appear nonempty * when a push, pop, or poll have not fully committed, or making * it appear empty when an update of top has not yet been visibly * written. (Method isEmpty() checks the case of a partially * completed removal of the last element.) Because of this, the * poll operation, considered individually, is not wait-free. One * thief cannot successfully continue until another in-progress * one (or, if previously empty, a push) visibly completes. * However, in the aggregate, we ensure at least probabilistic * non-blockingness. If an attempted steal fails, a scanning * thief chooses a different random victim target to try next. So, * in order for one thief to progress, it suffices for any * in-progress poll or new push on any empty queue to * complete. * * This approach also enables support of a user mode in which * local task processing is in FIFO, not LIFO order, simply by * using poll rather than pop. This can be useful in * message-passing frameworks in which tasks are never joined. * * WorkQueues are also used in a similar way for tasks submitted * to the pool. We cannot mix these tasks in the same queues used * by workers. Instead, we randomly associate submission queues * with submitting threads, using a form of hashing. The * ThreadLocalRandom probe value serves as a hash code for * choosing existing queues, and may be randomly repositioned upon * contention with other submitters. In essence, submitters act * like workers except that they are restricted to executing local * tasks that they submitted. Insertion of tasks in shared mode * requires a lock but we use only a simple spinlock (using field * phase), because submitters encountering a busy queue move to a * different position to use or create other queues -- they block * only when creating and registering new queues. Because it is * used only as a spinlock, unlocking requires only a "releasing" * store (using putOrderedInt). * * Management * ========== * * The main throughput advantages of work-stealing stem from * decentralized control -- workers mostly take tasks from * themselves or each other, at rates that can exceed a billion * per second. The pool itself creates, activates (enables * scanning for and running tasks), deactivates, blocks, and * terminates threads, all with minimal central information. * There are only a few properties that we can globally track or * maintain, so we pack them into a small number of variables, * often maintaining atomicity without blocking or locking. * Nearly all essentially atomic control state is held in a few * volatile variables that are by far most often read (not * written) as status and consistency checks. We pack as much * information into them as we can. * * Field "ctl" contains 64 bits holding information needed to * atomically decide to add, enqueue (on an event queue), and * dequeue (and release)-activate workers. To enable this * packing, we restrict maximum parallelism to (1<<15)-1 (which is * far in excess of normal operating range) to allow ids, counts, * and their negations (used for thresholding) to fit into 16bit * subfields. * * Field "mode" holds configuration parameters as well as lifetime * status, atomically and monotonically setting SHUTDOWN, STOP, * and finally TERMINATED bits. * * Field "workQueues" holds references to WorkQueues. It is * updated (only during worker creation and termination) under * lock (using field workerNamePrefix as lock), but is otherwise * concurrently readable, and accessed directly. We also ensure * that uses of the array reference itself never become too stale * in case of resizing. To simplify index-based operations, the * array size is always a power of two, and all readers must * tolerate null slots. Worker queues are at odd indices. Shared * (submission) queues are at even indices, up to a maximum of 64 * slots, to limit growth even if array needs to expand to add * more workers. Grouping them together in this way simplifies and * speeds up task scanning. * * All worker thread creation is on-demand, triggered by task * submissions, replacement of terminated workers, and/or * compensation for blocked workers. However, all other support * code is set up to work with other policies. To ensure that we * do not hold on to worker references that would prevent GC, all * accesses to workQueues are via indices into the workQueues * array (which is one source of some of the messy code * constructions here). In essence, the workQueues array serves as * a weak reference mechanism. Thus for example the stack top * subfield of ctl stores indices, not references. * * Queuing Idle Workers. Unlike HPC work-stealing frameworks, we * cannot let workers spin indefinitely scanning for tasks when * none can be found immediately, and we cannot start/resume * workers unless there appear to be tasks available. On the * other hand, we must quickly prod them into action when new * tasks are submitted or generated. In many usages, ramp-up time * is the main limiting factor in overall performance, which is * compounded at program start-up by JIT compilation and * allocation. So we streamline this as much as possible. * * The "ctl" field atomically maintains total worker and * "released" worker counts, plus the head of the available worker * queue (actually stack, represented by the lower 32bit subfield * of ctl). Released workers are those known to be scanning for * and/or running tasks. Unreleased ("available") workers are * recorded in the ctl stack. These workers are made available for * signalling by enqueuing in ctl (see method runWorker). The * "queue" is a form of Treiber stack. This is ideal for * activating threads in most-recently used order, and improves * performance and locality, outweighing the disadvantages of * being prone to contention and inability to release a worker * unless it is topmost on stack. To avoid missed signal problems * inherent in any wait/signal design, available workers rescan * for (and if found run) tasks after enqueuing. Normally their * release status will be updated while doing so, but the released * worker ctl count may underestimate the number of active * threads. (However, it is still possible to determine quiescence * via a validation traversal -- see isQuiescent). After an * unsuccessful rescan, available workers are blocked until * signalled (see signalWork). The top stack state holds the * value of the "phase" field of the worker: its index and status, * plus a version counter that, in addition to the count subfields * (also serving as version stamps) provide protection against * Treiber stack ABA effects. * * Creating workers. To create a worker, we pre-increment counts * (serving as a reservation), and attempt to construct a * FJWorkerThread via its factory. Upon construction, the * new thread invokes registerWorker, where it constructs a * WorkQueue and is assigned an index in the workQueues array * (expanding the array if necessary). The thread is then started. * Upon any exception across these steps, or null return from * factory, deregisterWorker adjusts counts and records * accordingly. If a null return, the pool continues running with * fewer than the target number workers. If exceptional, the * exception is propagated, generally to some external caller. * Worker index assignment avoids the bias in scanning that would * occur if entries were sequentially packed starting at the front * of the workQueues array. We treat the array as a simple * power-of-two hash table, expanding as needed. The seedIndex * increment ensures no collisions until a resize is needed or a * worker is deregistered and replaced, and thereafter keeps * probability of collision low. We cannot use * ThreadLocalRandom.getProbe() for similar purposes here because * the thread has not started yet, but do so for creating * submission queues for existing external threads (see * externalPush). * * WorkQueue field "phase" is used by both workers and the pool to * manage and track whether a worker is UNSIGNALLED (possibly * blocked waiting for a signal). When a worker is enqueued its * phase field is set. Note that phase field updates lag queue CAS * releases so usage requires care -- seeing a negative phase does * not guarantee that the worker is available. When queued, the * lower 16 bits of scanState must hold its pool index. So we * place the index there upon initialization (see registerWorker) * and otherwise keep it there or restore it when necessary. * * The ctl field also serves as the basis for memory * synchronization surrounding activation. This uses a more * efficient version of a Dekker-like rule that task producers and * consumers sync with each other by both writing/CASing ctl (even * if to its current value). This would be extremely costly. So * we relax it in several ways: (1) Producers only signal when * their queue is empty. Other workers propagate this signal (in * method scan) when they find tasks; to further reduce flailing, * each worker signals only one other per activation. (2) Workers * only enqueue after scanning (see below) and not finding any * tasks. (3) Rather than CASing ctl to its current value in the * common case where no action is required, we reduce write * contention by equivalently prefacing signalWork when called by * an external task producer using a memory access with * full-volatile semantics or a "fullFence". * * Almost always, too many signals are issued. A task producer * cannot in general tell if some existing worker is in the midst * of finishing one task (or already scanning) and ready to take * another without being signalled. So the producer might instead * activate a different worker that does not find any work, and * then inactivates. This scarcely matters in steady-state * computations involving all workers, but can create contention * and bookkeeping bottlenecks during ramp-up, ramp-down, and small * computations involving only a few workers. * * Scanning. Method runWorker performs top-level scanning for * tasks. Each scan traverses and tries to poll from each queue * starting at a random index and circularly stepping. Scans are * not performed in ideal random permutation order, to reduce * cacheline contention. The pseudorandom generator need not have * high-quality statistical properties in the long term, but just * within computations; We use Marsaglia XorShifts (often via * ThreadLocalRandom.nextSecondarySeed), which are cheap and * suffice. Scanning also employs contention reduction: When * scanning workers fail to extract an apparently existing task, * they soon restart at a different pseudorandom index. This * improves throughput when many threads are trying to take tasks * from few queues, which can be common in some usages. Scans do * not otherwise explicitly take into account core affinities, * loads, cache localities, etc, However, they do exploit temporal * locality (which usually approximates these) by preferring to * re-poll (at most #workers times) from the same queue after a * successful poll before trying others. * * Trimming workers. To release resources after periods of lack of * use, a worker starting to wait when the pool is quiescent will * time out and terminate (see method scan) if the pool has * remained quiescent for period given by field keepAlive. * * Shutdown and Termination. A call to shutdownNow invokes * tryTerminate to atomically set a runState bit. The calling * thread, as well as every other worker thereafter terminating, * helps terminate others by cancelling their unprocessed tasks, * and waking them up, doing so repeatedly until stable. Calls to * non-abrupt shutdown() preface this by checking whether * termination should commence by sweeping through queues (until * stable) to ensure lack of in-flight submissions and workers * about to process them before triggering the "STOP" phase of * termination. * * Joining Tasks * ============= * * Any of several actions may be taken when one worker is waiting * to join a task stolen (or always held) by another. Because we * are multiplexing many tasks on to a pool of workers, we can't * always just let them block (as in Thread.join). We also cannot * just reassign the joiner's run-time stack with another and * replace it later, which would be a form of "continuation", that * even if possible is not necessarily a good idea since we may * need both an unblocked task and its continuation to progress. * Instead we combine two tactics: * * Helping: Arranging for the joiner to execute some task that it * would be running if the steal had not occurred. * * Compensating: Unless there are already enough live threads, * method tryCompensate() may create or re-activate a spare * thread to compensate for blocked joiners until they unblock. * * A third form (implemented in tryRemoveAndExec) amounts to * helping a hypothetical compensator: If we can readily tell that * a possible action of a compensator is to steal and execute the * task being joined, the joining thread can do so directly, * without the need for a compensation thread. * * The ManagedBlocker extension API can't use helping so relies * only on compensation in method awaitBlocker. * * The algorithm in awaitJoin entails a form of "linear helping". * Each worker records (in field source) the id of the queue from * which it last stole a task. The scan in method awaitJoin uses * these markers to try to find a worker to help (i.e., steal back * a task from and execute it) that could hasten completion of the * actively joined task. Thus, the joiner executes a task that * would be on its own local deque if the to-be-joined task had * not been stolen. This is a conservative variant of the approach * described in Wagner & Calder "Leapfrogging: a portable * technique for implementing efficient futures" SIGPLAN Notices, * 1993 (http://portal.acm.org/citation.cfm?id=155354). It differs * mainly in that we only record queue ids, not full dependency * links. This requires a linear scan of the workQueues array to * locate stealers, but isolates cost to when it is needed, rather * than adding to per-task overhead. Searches can fail to locate * stealers GC stalls and the like delay recording sources. * Further, even when accurately identified, stealers might not * ever produce a task that the joiner can in turn help with. So, * compensation is tried upon failure to find tasks to run. * * Compensation does not by default aim to keep exactly the target * parallelism number of unblocked threads running at any given * time. Some previous versions of this class employed immediate * compensations for any blocked join. However, in practice, the * vast majority of blockages are transient byproducts of GC and * other JVM or OS activities that are made worse by replacement. * Rather than impose arbitrary policies, we allow users to * override the default of only adding threads upon apparent * starvation. The compensation mechanism may also be bounded. * Bounds for the commonPool (see COMMON_MAX_SPARES) better enable * JVMs to cope with programming errors and abuse before running * out of resources to do so. * * Common Pool * =========== * * The static common pool always exists after static * initialization. Since it (or any other created pool) need * never be used, we minimize initial construction overhead and * footprint to the setup of about a dozen fields. * * When external threads submit to the common pool, they can * perform subtask processing (see externalHelpComplete and * related methods) upon joins. This caller-helps policy makes it * sensible to set common pool parallelism level to one (or more) * less than the total number of available cores, or even zero for * pure caller-runs. We do not need to record whether external * submissions are to the common pool -- if not, external help * methods return quickly. These submitters would otherwise be * blocked waiting for completion, so the extra effort (with * liberally sprinkled task status checks) in inapplicable cases * amounts to an odd form of limited spin-wait before blocking in * FJTask.join. * * As a more appropriate default in managed environments, unless * overridden by system properties, we use workers of subclass * InnocuousForkJoinWorkerThread when there is a SecurityManager * present. These workers have no permissions set, do not belong * to any user-defined ThreadGroup, and erase all ThreadLocals * after executing any top-level task (see * WorkQueue.afterTopLevelExec). The associated mechanics (mainly * in FJWorkerThread) may be JVM-dependent and must access * particular Thread class fields to achieve this effect. * * Style notes * =========== * * Memory ordering relies mainly on Unsafe intrinsics that carry * the further responsibility of explicitly performing null- and * bounds- checks otherwise carried out implicitly by JVMs. This * can be awkward and ugly, but also reflects the need to control * outcomes across the unusual cases that arise in very racy code * with very few invariants. All fields are read into locals * before use, and null-checked if they are references. This is * usually done in a "C"-like style of listing declarations at the * heads of methods or blocks, and using inline assignments on * first encounter. Nearly all explicit checks lead to * bypass/return, not exception throws, because they may * legitimately arise due to cancellation/revocation during * shutdown. * * There is a lot of representation-level coupling among classes * FJPool, FJWorkerThread, and FJTask. The * fields of WorkQueue maintain data structures managed by * FJPool, so are directly accessed. There is little point * trying to reduce this, since any associated future changes in * representations will need to be accompanied by algorithmic * changes anyway. Several methods intrinsically sprawl because * they must accumulate sets of consistent reads of fields held in * local variables. There are also other coding oddities * (including several unnecessary-looking hoisted null checks) * that help some methods perform reasonably even when interpreted * (not compiled). * * The order of declarations in this file is (with a few exceptions): * (1) Static utility functions * (2) Nested (static) classes * (3) Static fields * (4) Fields, along with constants used when unpacking some of them * (5) Internal control methods * (6) Callbacks and other support for FJTask methods * (7) Exported methods * (8) Static block initializing statics in minimally dependent order */ // Static utilities /** * If there is a security manager, makes sure caller has * permission to modify threads. */ private static void checkPermission() { SecurityManager security = System.getSecurityManager(); if (security != null) security.checkPermission(modifyThreadPermission); } // Nested classes /** * Factory for creating new {@link FJWorkerThread}s. * A {@code ForkJoinWorkerThreadFactory} must be defined and used * for {@code FJWorkerThread} subclasses that extend base * functionality or initialize threads with different contexts. */ static interface ForkJoinWorkerThreadFactory { /** * Returns a new worker thread operating in the given pool. * Returning null or throwing an exception may result in tasks * never being executed. If this method throws an exception, * it is relayed to the caller of the method (for example * {@code execute}) causing attempted thread creation. If this * method returns null or throws an exception, it is not * retried until the next attempted creation (for example * another call to {@code execute}). * * @param pool the pool this thread works in * @return the new worker thread, or {@code null} if the request * to create a thread is rejected * @throws NullPointerException if the pool is null */ public FJWorkerThread newThread(FJPool pool); } static AccessControlContext contextWithPermissions(Permission ... perms) { Permissions permissions = new Permissions(); for (Permission perm : perms) permissions.add(perm); return new AccessControlContext( new ProtectionDomain[] { new ProtectionDomain(null, permissions) }); } /** * Default ForkJoinWorkerThreadFactory implementation; creates a * new FJWorkerThread using the system class loader as the * thread context class loader. */ private static final class DefaultForkJoinWorkerThreadFactory implements ForkJoinWorkerThreadFactory { private static final AccessControlContext ACC = contextWithPermissions( new RuntimePermission("getClassLoader")); public final FJWorkerThread newThread(FJPool pool) { return AccessController.doPrivileged( new PrivilegedAction() { public FJWorkerThread run() { return new FJWorkerThread( pool, ClassLoader.getSystemClassLoader()); }}, ACC); } DefaultForkJoinWorkerThreadFactory() {} } // Constants shared across FJPool and WorkQueue // Bounds static final int SWIDTH = 16; // width of short static final int SMASK = 0xffff; // short bits == max index static final int MAX_CAP = 0x7fff; // max #workers - 1 static final int SQMASK = 0x007e; // max 64 (even) slots // Masks and units for WorkQueue.phase and ctl sp subfield static final int UNSIGNALLED = 1 << 31; // must be negative static final int SS_SEQ = 1 << 16; // version count static final int QLOCK = 1; // must be 1 // Mode bits and sentinels, some also used in WorkQueue id and.source fields static final int OWNED = 1; // queue has owner thread static final int FIFO = 1 << 16; // fifo queue or access mode static final int SHUTDOWN = 1 << 18; static final int TERMINATED = 1 << 19; static final int STOP = 1 << 31; // must be negative static final int QUIET = 1 << 30; // not scanning or working static final int DORMANT = QUIET | UNSIGNALLED; /** * The maximum number of local polls from the same queue before * checking others. This is a safeguard against infinitely unfair * looping under unbounded user task recursion, and must be larger * than plausible cases of intentional bounded task recursion. */ static final int POLL_LIMIT = 1 << 10; /** * Queues supporting work-stealing as well as external task * submission. See above for descriptions and algorithms. * Performance on most platforms is very sensitive to placement of * instances of both WorkQueues and their arrays -- we absolutely * do not want multiple WorkQueue instances or multiple queue * arrays sharing cache lines. */ // For now, using manual padding. static final class WorkQueue { /** * Capacity of work-stealing queue array upon initialization. * Must be a power of two; at least 4, but should be larger to * reduce or eliminate cacheline sharing among queues. * Currently, it is much larger, as a partial workaround for * the fact that JVMs often place arrays in locations that * share GC bookkeeping (especially cardmarks) such that * per-write accesses encounter serious memory contention. */ static final int INITIAL_QUEUE_CAPACITY = 1 << 13; /** * Maximum size for queue arrays. Must be a power of two less * than or equal to 1 << (31 - width of array entry) to ensure * lack of wraparound of index calculations, but defined to a * value a bit less than this to help users trap runaway * programs before saturating systems. */ static final int MAXIMUM_QUEUE_CAPACITY = 1 << 26; // 64M // Instance fields volatile long pad00, pad01, pad02, pad03, pad04, pad05, pad06, pad07; volatile long pad08, pad09, pad0a, pad0b, pad0c, pad0d, pad0e, pad0f; volatile int phase; // versioned, negative: queued, 1: locked int stackPred; // pool stack (ctl) predecessor link int nsteals; // number of steals int id; // index, mode, tag volatile int source; // source queue id, or sentinel volatile int base; // index of next slot for poll int top; // index of next slot for push FJTask[] array; // the elements (initially unallocated) final FJPool pool; // the containing pool (may be null) final FJWorkerThread owner; // owning thread or null if shared volatile Object pad10, pad11, pad12, pad13, pad14, pad15, pad16, pad17; volatile Object pad18, pad19, pad1a, pad1b, pad1c, pad1d, pad1e, pad1f; WorkQueue(FJPool pool, FJWorkerThread owner) { this.pool = pool; this.owner = owner; // Place indices in the center of array (that is not yet allocated) base = top = INITIAL_QUEUE_CAPACITY >>> 1; } /** * Returns the approximate number of tasks in the queue. */ final int queueSize() { int n = base - top; // read base first return (n >= 0) ? 0 : -n; // ignore transient negative } /** * Pushes a task. Call only by owner in unshared queues. * * @param task the task. Caller must ensure non-null. * @throws RejectedExecutionException if array cannot be resized */ final void push(FJTask task) { int s = top; FJTask[] a; int al, d; if ((a = array) != null && (al = a.length) > 0) { int index = (al - 1) & s; long offset = ((long)index << ASHIFT) + ABASE; FJPool p = pool; top = s + 1; U.putOrderedObject(a, offset, task); if ((d = base - s) == 0 && p != null) { MemBar.fullFence(); p.signalWork(); } else if (d + al == 1) growArray(); } } /** * Initializes or doubles the capacity of array. Call either * by owner or with lock held -- it is OK for base, but not * top, to move while resizings are in progress. */ final FJTask[] growArray() { FJTask[] oldA = array; int oldSize = oldA != null ? oldA.length : 0; int size = oldSize > 0 ? oldSize << 1 : INITIAL_QUEUE_CAPACITY; if (size < INITIAL_QUEUE_CAPACITY || size > MAXIMUM_QUEUE_CAPACITY) throw new RejectedExecutionException("Queue capacity exceeded"); int oldMask, t, b; FJTask[] a = array = new FJTask[size]; if (oldA != null && (oldMask = oldSize - 1) > 0 && (t = top) - (b = base) > 0) { int mask = size - 1; do { // emulate poll from old array, push to new array int index = b & oldMask; long offset = ((long)index << ASHIFT) + ABASE; FJTask x = (FJTask) U.getObjectVolatile(oldA, offset); if (x != null && U.compareAndSwapObject(oldA, offset, x, null)) a[b & mask] = x; } while (++b != t); MemBar.storeFence(); } return a; } /** * Takes next task, if one exists, in FIFO order. */ final FJTask poll() { for (;;) { int b = base, s = top, d, al; FJTask[] a; if ((a = array) != null && (d = b - s) < 0 && (al = a.length) > 0) { int index = (al - 1) & b; long offset = ((long)index << ASHIFT) + ABASE; FJTask t = (FJTask) U.getObjectVolatile(a, offset); if (b++ == base) { if (t != null) { if (U.compareAndSwapObject(a, offset, t, null)) { base = b; return t; } } else if (d == -1) break; // now empty } } else break; } return null; } /** * Pops the given task only if it is at the current top. */ final boolean tryUnpush(FJTask task) { int b = base, s = top, al; FJTask[] a; if ((a = array) != null && b != s && (al = a.length) > 0) { int index = (al - 1) & --s; long offset = ((long)index << ASHIFT) + ABASE; if (U.compareAndSwapObject(a, offset, task, null)) { top = s; MemBar.storeFence(); return true; } } return false; } /** * Removes and cancels all known tasks, ignoring any exceptions. */ final void cancelAll() { for (FJTask t; (t = poll()) != null; ) FJTask.cancelIgnoringExceptions(t); } // Specialized execution methods /** * Pops and executes up to limit consecutive tasks or until empty. * * @param limit max runs, or zero for no limit */ final void localPopAndExec(int limit) { for (;;) { int b = base, s = top, al; FJTask[] a; if ((a = array) != null && b != s && (al = a.length) > 0) { int index = (al - 1) & --s; long offset = ((long)index << ASHIFT) + ABASE; FJTask t = (FJTask) getAndSetObject(a, offset, null); if (t != null) { top = s; MemBar.storeFence(); t.doExec(); if (limit != 0 && --limit == 0) break; } else break; } else break; } } /** * Polls and executes up to limit consecutive tasks or until empty. * * @param limit max runs, or zero for no limit */ final void localPollAndExec(int limit) { for (int polls = 0;;) { int b = base, s = top, d, al; FJTask[] a; if ((a = array) != null && (d = b - s) < 0 && (al = a.length) > 0) { int index = (al - 1) & b++; long offset = ((long)index << ASHIFT) + ABASE; FJTask t = (FJTask) getAndSetObject(a, offset, null); if (t != null) { base = b; t.doExec(); if (limit != 0 && ++polls == limit) break; } else if (d == -1) break; // now empty else polls = 0; // stolen; reset } else break; } } /** * If present, removes task from queue and executes it. */ final void tryRemoveAndExec(FJTask task) { FJTask[] wa; int s, wal; if (base - (s = top) < 0 && // traverse from top (wa = array) != null && (wal = wa.length) > 0) { for (int m = wal - 1, ns = s - 1, i = ns; ; --i) { int index = i & m; long offset = (index << ASHIFT) + ABASE; FJTask t = (FJTask) U.getObject(wa, offset); if (t == null) break; else if (t == task) { if (U.compareAndSwapObject(wa, offset, t, null)) { top = ns; // safely shift down for (int j = i; j != ns; ++j) { FJTask f; int pindex = (j + 1) & m; long pOffset = (pindex << ASHIFT) + ABASE; f = (FJTask) U.getObject(wa, pOffset); U.putObjectVolatile(wa, pOffset, null); int jindex = j & m; long jOffset = (jindex << ASHIFT) + ABASE; U.putOrderedObject(wa, jOffset, f); } MemBar.storeFence(); t.doExec(); } break; } } } } // Operations on shared queues /** * Tries to lock shared queue by CASing phase field. */ final boolean tryLockSharedQueue() { return U.compareAndSwapInt(this, PHASE, 0, QLOCK); } /** * Shared version of tryUnpush. */ final boolean trySharedUnpush(FJTask task) { boolean popped = false; int s = top - 1, al; FJTask[] a; if ((a = array) != null && (al = a.length) > 0) { int index = (al - 1) & s; long offset = ((long)index << ASHIFT) + ABASE; FJTask t = (FJTask) U.getObject(a, offset); if (t == task && U.compareAndSwapInt(this, PHASE, 0, QLOCK)) { if (top == s + 1 && array == a && U.compareAndSwapObject(a, offset, task, null)) { popped = true; top = s; } U.putOrderedInt(this, PHASE, 0); } } return popped; } /** * Returns true if owned and not known to be blocked. */ final boolean isApparentlyUnblocked() { Thread wt; Thread.State s; return ((wt = owner) != null && (s = wt.getState()) != Thread.State.BLOCKED && s != Thread.State.WAITING && s != Thread.State.TIMED_WAITING); } // Unsafe mechanics. Note that some are (and must be) the same as in FJP private static final sun.misc.Unsafe U = UnsafeAccess.unsafe; private static final long PHASE; private static final int ABASE; private static final int ASHIFT; static { try { PHASE = U.objectFieldOffset (WorkQueue.class.getDeclaredField("phase")); ABASE = U.arrayBaseOffset(FJTask[].class); int scale = U.arrayIndexScale(FJTask[].class); if ((scale & (scale - 1)) != 0) throw new ExceptionInInitializerError("array index scale not a power of two"); ASHIFT = 31 - Integer.numberOfLeadingZeros(scale); } catch (Exception e) { throw new ExceptionInInitializerError(e); } } } // static fields (initialized in static initializer below) /** * Creates a new FJWorkerThread. This factory is used unless * overridden in FJPool constructors. */ static final ForkJoinWorkerThreadFactory defaultForkJoinWorkerThreadFactory; /** * Permission required for callers of methods that may start or * kill threads. */ static final RuntimePermission modifyThreadPermission; /** * Common (static) pool. Non-null for public use unless a static * construction exception, but internal usages null-check on use * to paranoically avoid potential initialization circularities * as well as to simplify generated code. */ static final FJPool common; /** * Common pool parallelism. To allow simpler use and management * when common pool threads are disabled, we allow the underlying * common.parallelism field to be zero, but in that case still report * parallelism as 1 to reflect resulting caller-runs mechanics. */ static final int COMMON_PARALLELISM; /** * Limit on spare thread construction in tryCompensate. */ private static final int COMMON_MAX_SPARES; // static configuration constants /** * Default idle timeout value (in milliseconds) for the thread * triggering quiescence to park waiting for new work */ private static final long DEFAULT_KEEPALIVE = 60_000L; /** * Undershoot tolerance for idle timeouts */ private static final long TIMEOUT_SLOP = 20L; /** * The default value for COMMON_MAX_SPARES. Overridable using the * "java.util.concurrent.ForkJoinPool.common.maximumSpares" system * property. The default value is far in excess of normal * requirements, but also far short of MAX_CAP and typical OS * thread limits, so allows JVMs to catch misuse/abuse before * running out of resources needed to do so. */ private static final int DEFAULT_COMMON_MAX_SPARES = 256; /** * Increment for seed generators. See class ThreadLocal for * explanation. */ private static final int SEED_INCREMENT = 0x9e3779b9; /* * Bits and masks for field ctl, packed with 4 16 bit subfields: * RC: Number of released (unqueued) workers minus target parallelism * TC: Number of total workers minus target parallelism * SS: version count and status of top waiting thread * ID: poolIndex of top of Treiber stack of waiters * * When convenient, we can extract the lower 32 stack top bits * (including version bits) as sp=(int)ctl. The offsets of counts * by the target parallelism and the positionings of fields makes * it possible to perform the most common checks via sign tests of * fields: When ac is negative, there are not enough unqueued * workers, when tc is negative, there are not enough total * workers. When sp is non-zero, there are waiting workers. To * deal with possibly negative fields, we use casts in and out of * "short" and/or signed shifts to maintain signedness. * * Because it occupies uppermost bits, we can add one release count * using getAndAddLong of RC_UNIT, rather than CAS, when returning * from a blocked join. Other updates entail multiple subfields * and masking, requiring CAS. * * The limits packed in field "bounds" are also offset by the * parallelism level to make them comparable to the ctl rc and tc * fields. */ // Lower and upper word masks private static final long SP_MASK = 0xffffffffL; private static final long UC_MASK = ~SP_MASK; // Release counts private static final int RC_SHIFT = 48; private static final long RC_UNIT = 0x0001L << RC_SHIFT; private static final long RC_MASK = 0xffffL << RC_SHIFT; // Total counts private static final int TC_SHIFT = 32; private static final long TC_UNIT = 0x0001L << TC_SHIFT; private static final long TC_MASK = 0xffffL << TC_SHIFT; private static final long ADD_WORKER = 0x0001L << (TC_SHIFT + 15); // sign // Instance fields // Segregate ctl field, For now using padding vs @Contended volatile long pad00, pad01, pad02, pad03, pad04, pad05, pad06, pad07; volatile long pad08, pad09, pad0a, pad0b, pad0c, pad0d, pad0e, pad0f; volatile long ctl; // main pool control volatile long pad10, pad11, pad12, pad13, pad14, pad15, pad16, pad17; volatile long pad18, pad19, pad1a, pad1b, pad1c, pad1d, pad1e; volatile long stealCount; // collects worker nsteals final long keepAlive; // milliseconds before dropping if idle int indexSeed; // next worker index final int bounds; // min, max threads packed as shorts volatile int mode; // parallelism, runstate, queue mode WorkQueue[] workQueues; // main registry final String workerNamePrefix; // for worker thread string; sync lock final ForkJoinWorkerThreadFactory factory; final UncaughtExceptionHandler ueh; // per-worker UEH final Predicate saturate; /** * Atomically adds the given value to the current value of a field * or array element within the given object {@code o} * at the given {@code offset}. * * @param o object/array to update the field/element in * @param offset field/element offset * @param delta the value to add * @return the previous value * @since 1.8 */ static long getAndAddLong(Object o, long offset, long delta) { long v; do { v = U.getLongVolatile(o, offset); } while (!U.compareAndSwapLong(o, offset, v, v + delta)); return v; } /** * Atomically exchanges the given reference value with the current * reference value of a field or array element within the given * object o at the given offset. * * @param o object/array to update the field/element in * @param offset field/element offset * @param newValue new value * @return the previous value * @since 1.8 */ static Object getAndSetObject(Object o, long offset, Object newValue) { Object v; do { v = U.getObjectVolatile(o, offset); } while (!U.compareAndSwapObject(o, offset, v, newValue)); return v; } // Creating, registering and deregistering workers /** * Tries to construct and start one worker. Assumes that total * count has already been incremented as a reservation. Invokes * deregisterWorker on any failure. * * @return true if successful */ private boolean createWorker() { ForkJoinWorkerThreadFactory fac = factory; Throwable ex = null; FJWorkerThread wt = null; try { if (fac != null && (wt = fac.newThread(this)) != null) { wt.start(); return true; } } catch (Throwable rex) { ex = rex; } deregisterWorker(wt, ex); return false; } /** * Tries to add one worker, incrementing ctl counts before doing * so, relying on createWorker to back out on failure. * * @param c incoming ctl value, with total count negative and no * idle workers. On CAS failure, c is refreshed and retried if * this holds (otherwise, a new worker is not needed). */ private void tryAddWorker(long c) { do { long nc = ((RC_MASK & (c + RC_UNIT)) | (TC_MASK & (c + TC_UNIT))); if (ctl == c && U.compareAndSwapLong(this, CTL, c, nc)) { createWorker(); break; } } while (((c = ctl) & ADD_WORKER) != 0L && (int)c == 0); } /** * Callback from FJWorkerThread constructor to establish and * record its WorkQueue. * * @param wt the worker thread * @return the worker's queue */ final WorkQueue registerWorker(FJWorkerThread wt) { UncaughtExceptionHandler handler; wt.setDaemon(true); // configure thread if ((handler = ueh) != null) wt.setUncaughtExceptionHandler(handler); WorkQueue w = new WorkQueue(this, wt); int tid = 0; // for thread name int fifo = mode & FIFO; String prefix = workerNamePrefix; Object lock = prefix; if (lock != null) { synchronized (lock) { WorkQueue[] ws = workQueues; int n; int s = indexSeed += SEED_INCREMENT; if (ws != null && (n = ws.length) > 1) { int m = n - 1; tid = s & m; int i = m & ((s << 1) | 1); // odd-numbered indices for (int probes = n >>> 1;;) { // find empty slot WorkQueue q; if ((q = ws[i]) == null || q.phase == QUIET) break; else if (--probes == 0) { i = n | 1; // resize below break; } else i = (i + 2) & m; } int id = i | fifo | (s & ~(SMASK | FIFO | DORMANT)); w.phase = w.id = id; // now publishable if (i < n) ws[i] = w; else { // expand array int an = n << 1; WorkQueue[] as = new WorkQueue[an]; as[i] = w; int am = an - 1; for (int j = 0; j < n; ++j) { WorkQueue v; // copy external queue if ((v = ws[j]) != null) // position may change as[v.id & am & SQMASK] = v; if (++j >= n) break; as[j] = ws[j]; // copy worker } workQueues = as; } } } wt.setName(prefix.concat(Integer.toString(tid))); } return w; } /** * Final callback from terminating worker, as well as upon failure * to construct or start a worker. Removes record of worker from * array, and adjusts counts. If pool is shutting down, tries to * complete termination. * * @param wt the worker thread, or null if construction failed * @param ex the exception causing failure, or null if none */ final void deregisterWorker(FJWorkerThread wt, Throwable ex) { WorkQueue w = null; int phase = 0; if (wt != null && (w = wt.workQueue) != null) { Object lock = workerNamePrefix; long ns = (long)w.nsteals & 0xffffffffL; int idx = w.id & SMASK; if (lock != null) { WorkQueue[] ws; // remove index from array synchronized (lock) { if ((ws = workQueues) != null && ws.length > idx && ws[idx] == w) ws[idx] = null; stealCount += ns; } } phase = w.phase; } if (phase != QUIET) { // else pre-adjusted long c; // decrement counts do {} while (!U.compareAndSwapLong (this, CTL, c = ctl, ((RC_MASK & (c - RC_UNIT)) | (TC_MASK & (c - TC_UNIT)) | (SP_MASK & c)))); } if (w != null) w.cancelAll(); // cancel remaining tasks if (!tryTerminate(false, false) && // possibly replace worker w != null && w.array != null) // avoid repeated failures signalWork(); if (ex == null) // help clean on way out FJTask.helpExpungeStaleExceptions(); else // rethrow FJTask.rethrow(ex); } /** * Tries to create or release a worker if too few are running. */ final void signalWork() { for (;;) { long c; int sp; WorkQueue[] ws; int i; WorkQueue v; if ((c = ctl) >= 0L) // enough workers break; else if ((sp = (int)c) == 0) { // no idle workers if ((c & ADD_WORKER) != 0L) // too few workers tryAddWorker(c); break; } else if ((ws = workQueues) == null) break; // unstarted/terminated else if (ws.length <= (i = sp & SMASK)) break; // terminated else if ((v = ws[i]) == null) break; // terminating else { int np = sp & ~UNSIGNALLED; int vp = v.phase; long nc = (v.stackPred & SP_MASK) | (UC_MASK & (c + RC_UNIT)); Thread vt = v.owner; if (sp == vp && U.compareAndSwapLong(this, CTL, c, nc)) { v.phase = np; if (v.source < 0) LockSupport.unpark(vt); break; } } } } /** * Tries to decrement counts (sometimes implicitly) and possibly * arrange for a compensating worker in preparation for blocking: * If not all core workers yet exist, creates one, else if any are * unreleased (possibly including caller) releases one, else if * fewer than the minimum allowed number of workers running, * checks to see that they are all active, and if so creates an * extra worker unless over maximum limit and policy is to * saturate. Most of these steps can fail due to interference, in * which case 0 is returned so caller will retry. A negative * return value indicates that the caller doesn't need to * re-adjust counts when later unblocked. * * @return 1: block then adjust, -1: block without adjust, 0 : retry */ private int tryCompensate(WorkQueue w) { int t, n, sp; long c = ctl; WorkQueue[] ws = workQueues; if ((t = (short)(c >>> TC_SHIFT)) >= 0) { if (ws == null || (n = ws.length) <= 0 || w == null) return 0; // disabled else if ((sp = (int)c) != 0) { // replace or release WorkQueue v = ws[sp & (n - 1)]; int wp = w.phase; long uc = UC_MASK & ((wp < 0) ? c + RC_UNIT : c); int np = sp & ~UNSIGNALLED; if (v != null) { int vp = v.phase; Thread vt = v.owner; long nc = ((long)v.stackPred & SP_MASK) | uc; if (vp == sp && U.compareAndSwapLong(this, CTL, c, nc)) { v.phase = np; if (v.source < 0) LockSupport.unpark(vt); return (wp < 0) ? -1 : 1; } } return 0; } else if ((int)(c >> RC_SHIFT) - // reduce parallelism (short)(bounds & SMASK) > 0) { long nc = ((RC_MASK & (c - RC_UNIT)) | (~RC_MASK & c)); return U.compareAndSwapLong(this, CTL, c, nc) ? 1 : 0; } else { // validate int md = mode, pc = md & SMASK, tc = pc + t, bc = 0; boolean unstable = false; for (int i = 1; i < n; i += 2) { WorkQueue q; Thread wt; Thread.State ts; if ((q = ws[i]) != null) { if (q.source == 0) { unstable = true; break; } else { --tc; if ((wt = q.owner) != null && ((ts = wt.getState()) == Thread.State.BLOCKED || ts == Thread.State.WAITING)) ++bc; // worker is blocking } } } if (unstable || tc != 0 || ctl != c) return 0; // inconsistent else if (t + pc >= MAX_CAP || t >= (bounds >>> SWIDTH)) { Predicate sat; if ((sat = saturate) != null && sat.test(this)) return -1; else if (bc < pc) { // lagging Thread.yield(); // for retry spins return 0; } else throw new RejectedExecutionException( "Thread limit exceeded replacing blocked worker"); } } } long nc = ((c + TC_UNIT) & TC_MASK) | (c & ~TC_MASK); // expand pool return U.compareAndSwapLong(this, CTL, c, nc) && createWorker() ? 1 : 0; } /** * Top-level runloop for workers, called by FJWorkerThread.run. * See above for explanation. */ final void runWorker(WorkQueue w) { WorkQueue[] ws; w.growArray(); // allocate queue int r = w.id ^ TLRandom.nextSecondarySeed(); if (r == 0) // initial nonzero seed r = 1; int lastSignalId = 0; // avoid unneeded signals while ((ws = workQueues) != null) { boolean nonempty = false; // scan for (int n = ws.length, j = n, m = n - 1; j > 0; --j) { WorkQueue q; int i, b, al; FJTask[] a; if ((i = r & m) >= 0 && i < n && // always true (q = ws[i]) != null && (b = q.base) - q.top < 0 && (a = q.array) != null && (al = a.length) > 0) { int qid = q.id; // (never zero) int index = (al - 1) & b; long offset = ((long)index << ASHIFT) + ABASE; FJTask t = (FJTask) U.getObjectVolatile(a, offset); if (t != null && b++ == q.base && U.compareAndSwapObject(a, offset, t, null)) { if ((q.base = b) - q.top < 0 && qid != lastSignalId) signalWork(); // propagate signal w.source = lastSignalId = qid; t.doExec(); if ((w.id & FIFO) != 0) // run remaining locals w.localPollAndExec(POLL_LIMIT); else w.localPopAndExec(POLL_LIMIT); FJWorkerThread thread = w.owner; ++w.nsteals; w.source = 0; // now idle if (thread != null) thread.afterTopLevelExec(); } nonempty = true; } else if (nonempty) break; else ++r; } if (nonempty) { // move (xorshift) r ^= r << 13; r ^= r >>> 17; r ^= r << 5; } else { int phase; lastSignalId = 0; // clear for next scan if ((phase = w.phase) >= 0) { // enqueue int np = w.phase = (phase + SS_SEQ) | UNSIGNALLED; long c, nc; do { w.stackPred = (int)(c = ctl); nc = ((c - RC_UNIT) & UC_MASK) | (SP_MASK & np); } while (!U.compareAndSwapLong(this, CTL, c, nc)); } else { // already queued int pred = w.stackPred; w.source = DORMANT; // enable signal for (int steps = 0;;) { int md, rc; long c; if (w.phase >= 0) { w.source = 0; break; } else if ((md = mode) < 0) // shutting down return; else if ((rc = ((md & SMASK) + // possibly quiescent (int)((c = ctl) >> RC_SHIFT))) <= 0 && (md & SHUTDOWN) != 0 && tryTerminate(false, false)) return; // help terminate else if ((++steps & 1) == 0) Thread.interrupted(); // clear between parks else if (rc <= 0 && pred != 0 && phase == (int)c) { long d = keepAlive + System.currentTimeMillis(); LockSupport.parkUntil(this, d); if (ctl == c && d - System.currentTimeMillis() <= TIMEOUT_SLOP) { long nc = ((UC_MASK & (c - TC_UNIT)) | (SP_MASK & pred)); if (U.compareAndSwapLong(this, CTL, c, nc)) { w.phase = QUIET; return; // drop on timeout } } } else LockSupport.park(this); } } } } } /** * Helps and/or blocks until the given task is done or timeout. * First tries locally helping, then scans other queues for a task * produced by one of w's stealers; compensating and blocking if * none are found (rescanning if tryCompensate fails). * * @param w caller * @param task the task * @param deadline for timed waits, if nonzero * @return task status on exit */ final int awaitJoin(WorkQueue w, FJTask task, long deadline) { int s = 0; if (w != null && task != null) { w.tryRemoveAndExec(task); int src = w.source, id = w.id; s = task.status; while (s >= 0) { WorkQueue[] ws; boolean nonempty = false; int r = TLRandom.nextSecondarySeed() | 1; // odd indices if ((ws = workQueues) != null) { // scan for matching id for (int n = ws.length, m = n - 1, j = -n; j < n; j += 2) { WorkQueue q; int i, b, al; FJTask[] a; if ((i = (r + j) & m) >= 0 && i < n && (q = ws[i]) != null && q.source == id && (b = q.base) - q.top < 0 && (a = q.array) != null && (al = a.length) > 0) { int qid = q.id; int index = (al - 1) & b; long offset = ((long)index << ASHIFT) + ABASE; FJTask t = (FJTask) U.getObjectVolatile(a, offset); if (t != null && b++ == q.base && id == q.source && U.compareAndSwapObject(a, offset, t, null)) { q.base = b; w.source = qid; t.doExec(); w.source = src; } nonempty = true; break; } } } if ((s = task.status) < 0) break; else if (!nonempty) { long ms, ns; int block; if (deadline == 0L) ms = 0L; // untimed else if ((ns = deadline - System.nanoTime()) <= 0L) break; // timeout else if ((ms = TimeUnit.NANOSECONDS.toMillis(ns)) <= 0L) ms = 1L; // avoid 0 for timed wait if ((block = tryCompensate(w)) != 0) { task.internalWait(ms); getAndAddLong(this, CTL, (block > 0) ? RC_UNIT : 0L); } s = task.status; } } } return s; } /** * Runs tasks until {@code isQuiescent()}. Rather than blocking * when tasks cannot be found, rescans until all others cannot * find tasks either. */ final void helpQuiescePool(WorkQueue w) { int prevSrc = w.source, fifo = w.id & FIFO; for (int source = prevSrc, released = -1;;) { // -1 until known WorkQueue[] ws; if (fifo != 0) w.localPollAndExec(0); else w.localPopAndExec(0); if (released == -1 && w.phase >= 0) released = 1; boolean quiet = true, empty = true; int r = TLRandom.nextSecondarySeed(); if ((ws = workQueues) != null) { for (int n = ws.length, j = n, m = n - 1; j > 0; --j) { WorkQueue q; int i, b, al; FJTask[] a; if ((i = (r - j) & m) >= 0 && i < n && (q = ws[i]) != null) { if ((b = q.base) - q.top < 0 && (a = q.array) != null && (al = a.length) > 0) { int qid = q.id; if (released == 0) { // increment released = 1; getAndAddLong(this, CTL, RC_UNIT); } int index = (al - 1) & b; long offset = ((long)index << ASHIFT) + ABASE; FJTask t = (FJTask) U.getObjectVolatile(a, offset); if (t != null && b++ == q.base && U.compareAndSwapObject(a, offset, t, null)) { q.base = b; w.source = source = q.id; t.doExec(); w.source = source = prevSrc; } quiet = empty = false; break; } else if ((q.source & QUIET) == 0) quiet = false; } } } if (quiet) { if (released == 0) getAndAddLong(this, CTL, RC_UNIT); w.source = prevSrc; break; } else if (empty) { if (source != QUIET) w.source = source = QUIET; if (released == 1) { // decrement released = 0; getAndAddLong(this, CTL, RC_MASK & -RC_UNIT); } } } } /** * Scans for and returns a polled task, if available. * Used only for untracked polls. * * @param submissionsOnly if true, only scan submission queues */ private FJTask pollScan(boolean submissionsOnly) { WorkQueue[] ws; int n; rescan: while ((mode & STOP) == 0 && (ws = workQueues) != null && (n = ws.length) > 0) { int m = n - 1; int r = TLRandom.nextSecondarySeed(); int h = r >>> 16; int origin, step; if (submissionsOnly) { origin = (r & ~1) & m; // even indices and steps step = (h & ~1) | 2; } else { origin = r & m; step = h | 1; } for (int k = origin, oldSum = 0, checkSum = 0;;) { WorkQueue q; int b, al; FJTask[] a; if ((q = ws[k]) != null) { checkSum += b = q.base; if (b - q.top < 0 && (a = q.array) != null && (al = a.length) > 0) { int index = (al - 1) & b; long offset = ((long)index << ASHIFT) + ABASE; FJTask t = (FJTask) U.getObjectVolatile(a, offset); if (t != null && b++ == q.base && U.compareAndSwapObject(a, offset, t, null)) { q.base = b; return t; } else break; // restart } } if ((k = (k + step) & m) == origin) { if (oldSum == (oldSum = checkSum)) break rescan; checkSum = 0; } } } return null; } // External operations /** * Adds the given task to a submission queue at submitter's * current queue, creating one if null or contended. * * @param task the task. Caller must ensure non-null. */ final void externalPush(FJTask task) { int r; // initialize caller's probe if ((r = TLRandom.getProbe()) == 0) { TLRandom.localInit(); r = TLRandom.getProbe(); } for (;;) { int md = mode, n; WorkQueue[] ws = workQueues; if ((md & SHUTDOWN) != 0 || ws == null || (n = ws.length) <= 0) throw new RejectedExecutionException(); else { WorkQueue q; boolean push = false, grow = false; if ((q = ws[(n - 1) & r & SQMASK]) == null) { Object lock = workerNamePrefix; int qid = (r | QUIET) & ~(FIFO | OWNED); q = new WorkQueue(this, null); q.id = qid; q.source = QUIET; q.phase = QLOCK; // lock queue if (lock != null) { synchronized (lock) { // lock pool to install int i; if ((ws = workQueues) != null && (n = ws.length) > 0 && ws[i = qid & (n - 1) & SQMASK] == null) { ws[i] = q; push = grow = true; } } } } else if (q.tryLockSharedQueue()) { int b = q.base, s = q.top, al, d; FJTask[] a; if ((a = q.array) != null && (al = a.length) > 0 && al - 1 + (d = b - s) > 0) { a[(al - 1) & s] = task; q.top = s + 1; // relaxed writes OK here q.phase = 0; if (d < 0 && q.base - s < -1) break; // no signal needed } else grow = true; push = true; } if (push) { if (grow) { try { q.growArray(); int s = q.top, al; FJTask[] a; if ((a = q.array) != null && (al = a.length) > 0) { a[(al - 1) & s] = task; q.top = s + 1; } } finally { q.phase = 0; } } signalWork(); break; } else // move if busy r = TLRandom.advanceProbe(r); } } } /** * Pushes a possibly-external submission. */ private FJTask externalSubmit(FJTask task) { Thread t; FJWorkerThread w; WorkQueue q; Utils.requireNonNull(task); if (((t = Thread.currentThread()) instanceof FJWorkerThread) && (w = (FJWorkerThread)t).pool == this && (q = w.workQueue) != null) q.push(task); else externalPush(task); return task; } /** * Performs tryUnpush for an external submitter. */ final boolean tryExternalUnpush(FJTask task) { int r = TLRandom.getProbe(); WorkQueue[] ws; WorkQueue w; int n; return ((ws = workQueues) != null && (n = ws.length) > 0 && (w = ws[(n - 1) & r & SQMASK]) != null && w.trySharedUnpush(task)); } // Termination /** * Possibly initiates and/or completes termination. * * @param now if true, unconditionally terminate, else only * if no work and no active workers * @param enable if true, terminate when next possible * @return true if terminating or terminated */ private boolean tryTerminate(boolean now, boolean enable) { int md; // 3 phases: try to set SHUTDOWN, then STOP, then TERMINATED while (((md = mode) & SHUTDOWN) == 0) { if (!enable || this == common) // cannot shutdown return false; else U.compareAndSwapInt(this, MODE, md, md | SHUTDOWN); } while (((md = mode) & STOP) == 0) { // try to initiate termination if (!now) { // check if quiescent & empty for (long oldSum = 0L;;) { // repeat until stable boolean running = false; long checkSum = ctl; WorkQueue[] ws = workQueues; if ((md & SMASK) + (int)(checkSum >> RC_SHIFT) > 0) running = true; else if (ws != null) { WorkQueue w; for (int i = 0; i < ws.length; ++i) { if ((w = ws[i]) != null) { int s = w.source, p = w.phase; int d = w.id, b = w.base; if (b != w.top || ((d & 1) == 1 && (s >= 0 || p >= 0))) { running = true; break; // working, scanning, or have work } checkSum += (((long) s << 48) + ((long) p << 32) + ((long) b << 16) + (long) d); } } } if (((md = mode) & STOP) != 0) break; // already triggered else if (running) return false; else if (workQueues == ws && oldSum == (oldSum = checkSum)) break; } } if ((md & STOP) == 0) U.compareAndSwapInt(this, MODE, md, md | STOP); } while (((md = mode) & TERMINATED) == 0) { // help terminate others for (long oldSum = 0L;;) { // repeat until stable WorkQueue[] ws; WorkQueue w; long checkSum = ctl; if ((ws = workQueues) != null) { for (int i = 0; i < ws.length; ++i) { if ((w = ws[i]) != null) { FJWorkerThread wt = w.owner; w.cancelAll(); // clear queues if (wt != null) { try { // unblock join or park wt.interrupt(); } catch (Throwable ignore) { } } checkSum += ((long) w.phase << 32) + w.base; } } } if (((md = mode) & TERMINATED) != 0 || (workQueues == ws && oldSum == (oldSum = checkSum))) break; } if ((md & TERMINATED) != 0) break; else if ((md & SMASK) + (short)(ctl >>> TC_SHIFT) > 0) break; else if (U.compareAndSwapInt(this, MODE, md, md | TERMINATED)) { synchronized (this) { notifyAll(); // for awaitTermination } break; } } return true; } // Exported methods // Constructors private static Object newInstanceFromSystemProperty(String property) throws Exception { String className = System.getProperty(property); return (className == null) ? null : ClassLoader.getSystemClassLoader().loadClass(className) .getConstructor().newInstance(); } /** * Constructor for common pool using parameters possibly * overridden by system properties */ FJPool(byte forCommonPoolOnly) { int parallelism = -1; ForkJoinWorkerThreadFactory fac = null; UncaughtExceptionHandler handler = null; try { // ignore exceptions in accessing/parsing properties String pp = System.getProperty ("java.util.concurrent.ForkJoinPool.common.parallelism"); if (pp != null) parallelism = Integer.parseInt(pp); fac = (ForkJoinWorkerThreadFactory) newInstanceFromSystemProperty( "java.util.concurrent.ForkJoinPool.common.threadFactory"); handler = (UncaughtExceptionHandler) newInstanceFromSystemProperty( "java.util.concurrent.ForkJoinPool.common.exceptionHandler"); } catch (Exception ignore) { } if (fac == null) { fac = defaultForkJoinWorkerThreadFactory; } if (parallelism < 0 && // default 1 less than #cores (parallelism = Runtime.getRuntime().availableProcessors() - 1) <= 0) parallelism = 1; if (parallelism > MAX_CAP) parallelism = MAX_CAP; long c = ((((long)(-parallelism) << TC_SHIFT) & TC_MASK) | (((long)(-parallelism) << RC_SHIFT) & RC_MASK)); int b = ((1 - parallelism) & SMASK) | (COMMON_MAX_SPARES << SWIDTH); int n = (parallelism > 1) ? parallelism - 1 : 1; n |= n >>> 1; n |= n >>> 2; n |= n >>> 4; n |= n >>> 8; n |= n >>> 16; n = (n + 1) << 1; this.workerNamePrefix = "ForkJoinPool.commonPool-worker-"; this.workQueues = new WorkQueue[n]; this.factory = fac; this.ueh = handler; this.saturate = null; this.keepAlive = DEFAULT_KEEPALIVE; this.bounds = b; this.mode = parallelism; this.ctl = c; } /** * Returns the common pool instance. This pool is statically * constructed; its run state is unaffected by attempts to {@link * #shutdown} or {@link #shutdownNow}. However this pool and any * ongoing processing are automatically terminated upon program * {@link System#exit}. Any program that relies on asynchronous * task processing to complete before program termination should * invoke {@code commonPool().}{@link #awaitQuiescence awaitQuiescence}, * before exit. * * @return the common pool instance * @since 1.8 */ static FJPool commonPool() { // assert common != null : "static init error"; return common; } // AbstractExecutorService methods /** * @throws NullPointerException if the task is null * @throws RejectedExecutionException if the task cannot be * scheduled for execution */ public void execute(Runnable task) { Utils.requireNonNull(task); FJTask job; if (task instanceof FJTask) // avoid re-wrap job = (FJTask) task; else job = new FJTask.RunnableExecuteAction(task); externalSubmit(job); } /** * @throws NullPointerException if the task is null * @throws RejectedExecutionException if the task cannot be * scheduled for execution */ public FJTask submit(Callable task) { return externalSubmit(new FJTask.AdaptedCallable(task)); } /** * @throws NullPointerException if the task is null * @throws RejectedExecutionException if the task cannot be * scheduled for execution */ public FJTask submit(Runnable task, T result) { return externalSubmit(new FJTask.AdaptedRunnable(task, result)); } /** * @throws NullPointerException if the task is null * @throws RejectedExecutionException if the task cannot be * scheduled for execution */ @SuppressWarnings("unchecked") public FJTask submit(Runnable task) { Utils.requireNonNull(task); return externalSubmit((task instanceof FJTask) ? (FJTask) task // avoid re-wrap : new FJTask.AdaptedRunnableAction(task)); } /** * @throws NullPointerException {@inheritDoc} * @throws RejectedExecutionException {@inheritDoc} */ public List> invokeAll(Collection> tasks) { // In previous versions of this class, this method constructed // a task to run FJTask.invokeAll, but now external // invocation of multiple tasks is at least as efficient. ArrayList> futures = new ArrayList<>(tasks.size()); try { for (Callable t : tasks) { FJTask f = new FJTask.AdaptedCallable(t); futures.add(f); externalSubmit(f); } for (int i = 0, size = futures.size(); i < size; i++) ((FJTask)futures.get(i)).quietlyJoin(); return futures; } catch (Throwable t) { for (int i = 0, size = futures.size(); i < size; i++) futures.get(i).cancel(false); throw t; } } /** * Returns the targeted parallelism level of the common pool. * * @return the targeted parallelism level of the common pool * @since 1.8 */ static int getCommonPoolParallelism() { return COMMON_PARALLELISM; } /** * Returns {@code true} if all worker threads are currently idle. * An idle worker is one that cannot obtain a task to execute * because none are available to steal from other threads, and * there are no pending submissions to the pool. This method is * conservative; it might not return {@code true} immediately upon * idleness of all threads, but will eventually become true if * threads remain inactive. * * @return {@code true} if all threads are currently idle */ public boolean isQuiescent() { for (;;) { long c = ctl; int md = mode, pc = md & SMASK; int tc = pc + (short)(c >>> TC_SHIFT); int rc = pc + (int)(c >> RC_SHIFT); if ((md & (STOP | TERMINATED)) != 0) return true; else if (rc > 0) return false; else { WorkQueue[] ws; WorkQueue v; if ((ws = workQueues) != null) { for (int i = 1; i < ws.length; i += 2) { if ((v = ws[i]) != null) { if ((v.source & QUIET) == 0) return false; --tc; } } } if (tc == 0 && ctl == c) return true; } } } /** * Returns a string identifying this pool, as well as its state, * including indications of run state, parallelism level, and * worker and task counts. * * @return a string identifying this pool, as well as its state */ public String toString() { // Use a single pass through workQueues to collect counts long qt = 0L, qs = 0L; int rc = 0; long st = stealCount; WorkQueue[] ws; WorkQueue w; if ((ws = workQueues) != null) { for (int i = 0; i < ws.length; ++i) { if ((w = ws[i]) != null) { int size = w.queueSize(); if ((i & 1) == 0) qs += size; else { qt += size; st += (long)w.nsteals & 0xffffffffL; if (w.isApparentlyUnblocked()) ++rc; } } } } int md = mode; int pc = (md & SMASK); long c = ctl; int tc = pc + (short)(c >>> TC_SHIFT); int ac = pc + (int)(c >> RC_SHIFT); if (ac < 0) // ignore transient negative ac = 0; String level = ((md & TERMINATED) != 0 ? "Terminated" : (md & STOP) != 0 ? "Terminating" : (md & SHUTDOWN) != 0 ? "Shutting down" : "Running"); return super.toString() + "[" + level + ", parallelism = " + pc + ", size = " + tc + ", active = " + ac + ", running = " + rc + ", steals = " + st + ", tasks = " + qt + ", submissions = " + qs + "]"; } /** * Possibly initiates an orderly shutdown in which previously * submitted tasks are executed, but no new tasks will be * accepted. Invocation has no effect on execution state if this * is the {@link #commonPool()}, and no additional effect if * already shut down. Tasks that are in the process of being * submitted concurrently during the course of this method may or * may not be rejected. * * @throws SecurityException if a security manager exists and * the caller is not permitted to modify threads * because it does not hold {@link * java.lang.RuntimePermission}{@code ("modifyThread")} */ public void shutdown() { checkPermission(); tryTerminate(false, true); } /** * Possibly attempts to cancel and/or stop all tasks, and reject * all subsequently submitted tasks. Invocation has no effect on * execution state if this is the {@link #commonPool()}, and no * additional effect if already shut down. Otherwise, tasks that * are in the process of being submitted or executed concurrently * during the course of this method may or may not be * rejected. This method cancels both existing and unexecuted * tasks, in order to permit termination in the presence of task * dependencies. So the method always returns an empty list * (unlike the case for some other Executors). * * @return an empty list * @throws SecurityException if a security manager exists and * the caller is not permitted to modify threads * because it does not hold {@link * java.lang.RuntimePermission}{@code ("modifyThread")} */ public List shutdownNow() { checkPermission(); tryTerminate(true, true); return Collections.emptyList(); } /** * Returns {@code true} if all tasks have completed following shut down. * * @return {@code true} if all tasks have completed following shut down */ public boolean isTerminated() { return (mode & TERMINATED) != 0; } /** * Returns {@code true} if this pool has been shut down. * * @return {@code true} if this pool has been shut down */ public boolean isShutdown() { return (mode & SHUTDOWN) != 0; } /** * Blocks until all tasks have completed execution after a * shutdown request, or the timeout occurs, or the current thread * is interrupted, whichever happens first. Because the {@link * #commonPool()} never terminates until program shutdown, when * applied to the common pool, this method is equivalent to {@link * #awaitQuiescence(long, TimeUnit)} but always returns {@code false}. * * @param timeout the maximum time to wait * @param unit the time unit of the timeout argument * @return {@code true} if this executor terminated and * {@code false} if the timeout elapsed before termination * @throws InterruptedException if interrupted while waiting */ public boolean awaitTermination(long timeout, TimeUnit unit) throws InterruptedException { if (Thread.interrupted()) throw new InterruptedException(); if (this == common) { awaitQuiescence(timeout, unit); return false; } long nanos = unit.toNanos(timeout); if (isTerminated()) return true; if (nanos <= 0L) return false; long deadline = System.nanoTime() + nanos; synchronized (this) { for (;;) { if (isTerminated()) return true; if (nanos <= 0L) return false; long millis = TimeUnit.NANOSECONDS.toMillis(nanos); wait(millis > 0L ? millis : 1L); nanos = deadline - System.nanoTime(); } } } /** * If called by a FJTask operating in this pool, equivalent * in effect to {@link FJTask#helpQuiesce}. Otherwise, * waits and/or attempts to assist performing tasks until this * pool {@link #isQuiescent} or the indicated timeout elapses. * * @param timeout the maximum time to wait * @param unit the time unit of the timeout argument * @return {@code true} if quiescent; {@code false} if the * timeout elapsed. */ public boolean awaitQuiescence(long timeout, TimeUnit unit) { long nanos = unit.toNanos(timeout); FJWorkerThread wt; Thread thread = Thread.currentThread(); if ((thread instanceof FJWorkerThread) && (wt = (FJWorkerThread)thread).pool == this) { helpQuiescePool(wt.workQueue); return true; } else { for (long startTime = System.nanoTime();;) { FJTask t; if ((t = pollScan(false)) != null) t.doExec(); else if (isQuiescent()) return true; else if ((System.nanoTime() - startTime) > nanos) return false; else Thread.yield(); // cannot block } } } /** * Interface for extending managed parallelism for tasks running * in {@link FJPool}s. * *

A {@code ManagedBlocker} provides two methods. Method * {@link #isReleasable} must return {@code true} if blocking is * not necessary. Method {@link #block} blocks the current thread * if necessary (perhaps internally invoking {@code isReleasable} * before actually blocking). These actions are performed by any * thread invoking {@link FJPool#managedBlock(ManagedBlocker)}. * The unusual methods in this API accommodate synchronizers that * may, but don't usually, block for long periods. Similarly, they * allow more efficient internal handling of cases in which * additional workers may be, but usually are not, needed to * ensure sufficient parallelism. Toward this end, * implementations of method {@code isReleasable} must be amenable * to repeated invocation. * *

For example, here is a ManagedBlocker based on a * ReentrantLock: *

 {@code
     * class ManagedLocker implements ManagedBlocker {
     *   final ReentrantLock lock;
     *   boolean hasLock = false;
     *   ManagedLocker(ReentrantLock lock) { this.lock = lock; }
     *   public boolean block() {
     *     if (!hasLock)
     *       lock.lock();
     *     return true;
     *   }
     *   public boolean isReleasable() {
     *     return hasLock || (hasLock = lock.tryLock());
     *   }
     * }}
* *

Here is a class that possibly blocks waiting for an * item on a given queue: *

 {@code
     * class QueueTaker implements ManagedBlocker {
     *   final BlockingQueue queue;
     *   volatile E item = null;
     *   QueueTaker(BlockingQueue q) { this.queue = q; }
     *   public boolean block() throws InterruptedException {
     *     if (item == null)
     *       item = queue.take();
     *     return true;
     *   }
     *   public boolean isReleasable() {
     *     return item != null || (item = queue.poll()) != null;
     *   }
     *   public E getItem() { // call after pool.managedBlock completes
     *     return item;
     *   }
     * }}
*/ static interface ManagedBlocker { /** * Possibly blocks the current thread, for example waiting for * a lock or condition. * * @return {@code true} if no additional blocking is necessary * (i.e., if isReleasable would return true) * @throws InterruptedException if interrupted while waiting * (the method is not required to do so, but is allowed to) */ boolean block() throws InterruptedException; /** * Returns {@code true} if blocking is unnecessary. * @return {@code true} if blocking is unnecessary */ boolean isReleasable(); } /** * Runs the given possibly blocking task. When {@linkplain * FJTask#inForkJoinPool() running in a ForkJoinPool}, this * method possibly arranges for a spare thread to be activated if * necessary to ensure sufficient parallelism while the current * thread is blocked in {@link ManagedBlocker#block blocker.block()}. * *

This method repeatedly calls {@code blocker.isReleasable()} and * {@code blocker.block()} until either method returns {@code true}. * Every call to {@code blocker.block()} is preceded by a call to * {@code blocker.isReleasable()} that returned {@code false}. * *

If not running in a ForkJoinPool, this method is * behaviorally equivalent to *

 {@code
     * while (!blocker.isReleasable())
     *   if (blocker.block())
     *     break;}
* * If running in a ForkJoinPool, the pool may first be expanded to * ensure sufficient parallelism available during the call to * {@code blocker.block()}. * * @param blocker the blocker task * @throws InterruptedException if {@code blocker.block()} did so */ static void managedBlock(ManagedBlocker blocker) throws InterruptedException { FJPool p; FJWorkerThread wt; WorkQueue w; Thread t = Thread.currentThread(); if ((t instanceof FJWorkerThread) && (p = (wt = (FJWorkerThread)t).pool) != null && (w = wt.workQueue) != null) { int block; while (!blocker.isReleasable()) { if ((block = p.tryCompensate(w)) != 0) { try { do {} while (!blocker.isReleasable() && !blocker.block()); } finally { getAndAddLong(p, CTL, (block > 0) ? RC_UNIT : 0L); } break; } } } else { do {} while (!blocker.isReleasable() && !blocker.block()); } } /** * If the given executor is a ForkJoinPool, poll and execute * AsynchronousCompletionTasks from worker's queue until none are * available or blocker is released. */ static void helpAsyncBlocker(Executor e, ManagedBlocker blocker) { if (blocker != null && (e instanceof FJPool)) { WorkQueue w; FJWorkerThread wt; WorkQueue[] ws; int r, n; FJPool p = (FJPool)e; Thread thread = Thread.currentThread(); if (thread instanceof FJWorkerThread && (wt = (FJWorkerThread)thread).pool == p) w = wt.workQueue; else if ((r = TLRandom.getProbe()) != 0 && (ws = p.workQueues) != null && (n = ws.length) > 0) w = ws[(n - 1) & r & SQMASK]; else w = null; if (w != null) { for (;;) { int b = w.base, s = w.top, d, al; FJTask[] a; if ((a = w.array) != null && (d = b - s) < 0 && (al = a.length) > 0) { int index = (al - 1) & b; long offset = ((long)index << ASHIFT) + ABASE; FJTask t = (FJTask) U.getObjectVolatile(a, offset); if (blocker.isReleasable()) break; else if (b++ == w.base) { if (t == null) { if (d == -1) break; } else if (!isInstanceOfAsynCompTask(t)) break; else if (U.compareAndSwapObject(a, offset, t, null)) { w.base = b; t.doExec(); } } } else break; } } } } static boolean isInstanceOfAsynCompTask(FJTask t) { Class asynCompTaskClz; if (t != null && (asynCompTaskClz = ACTCLASS) != null) { return asynCompTaskClz.isAssignableFrom(t.getClass()); } return false; } // AbstractExecutorService overrides. These rely on undocumented // fact that FJTask.adapt returns FJTasks that also // implement RunnableFuture. protected RunnableFuture newTaskFor(Runnable runnable, T value) { return new FJTask.AdaptedRunnable(runnable, value); } protected RunnableFuture newTaskFor(Callable callable) { return new FJTask.AdaptedCallable(callable); } // Unsafe mechanics private static final sun.misc.Unsafe U = UnsafeAccess.unsafe; private static final long CTL; private static final long MODE; private static final int ABASE; private static final int ASHIFT; private static final Class ACTCLASS = CompletableFuture.AsynchronousCompletionTask.class; static { try { CTL = U.objectFieldOffset (FJPool.class.getDeclaredField("ctl")); MODE = U.objectFieldOffset (FJPool.class.getDeclaredField("mode")); ABASE = U.arrayBaseOffset(FJTask[].class); int scale = U.arrayIndexScale(FJTask[].class); if ((scale & (scale - 1)) != 0) throw new ExceptionInInitializerError("array index scale not a power of two"); ASHIFT = 31 - Integer.numberOfLeadingZeros(scale); } catch (Exception e) { throw new ExceptionInInitializerError(e); } // Reduce the risk of rare disastrous classloading in first call to // LockSupport.park: https://bugs.openjdk.java.net/browse/JDK-8074773 @SuppressWarnings("unused") Class ensureLoaded = LockSupport.class; int commonMaxSpares = DEFAULT_COMMON_MAX_SPARES; try { String p = System.getProperty ("java.util.concurrent.ForkJoinPool.common.maximumSpares"); if (p != null) commonMaxSpares = Integer.parseInt(p); } catch (Exception ignore) {} COMMON_MAX_SPARES = commonMaxSpares; defaultForkJoinWorkerThreadFactory = new DefaultForkJoinWorkerThreadFactory(); modifyThreadPermission = new RuntimePermission("modifyThread"); common = AccessController.doPrivileged(new PrivilegedAction() { public FJPool run() { return new FJPool((byte)0); }}); COMMON_PARALLELISM = Math.max(common.mode & SMASK, 1); } static final class MemBar { private static final Mock x = new Mock(); static void loadFence() { U.getIntVolatile(x, OFF); } static void storeFence() { U.putOrderedInt(x, OFF, 0); } static void fullFence() { U.putIntVolatile(x, OFF, 0); } private MemBar() { } // Unsafe mechanics private static final sun.misc.Unsafe U = UnsafeAccess.unsafe; private static final long OFF; static { try { OFF = U.objectFieldOffset(Mock.class.getDeclaredField("v")); } catch (Exception e) { throw new ExceptionInInitializerError(e); } } } }




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