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Implementation of generic space-limited pool for memory management (RAM, GPU memory, etc)
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/**
* Copyright 2023 Valery Silaev (http://vsilaev.com)
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package net.tascalate.memory;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.locks.Condition;
abstract class ConditionWaiter {
abstract boolean awaitNext(Condition condition) throws InterruptedException;
abstract void checkTimeElapsed() throws InterruptedException;
static ConditionWaiter unlimited() {
return TIME_UNLIMITED_WAITER;
}
static ConditionWaiter withMaxWaitTimeMillis(long maxTimeToWait) {
return withMaxWaitTime(maxTimeToWait, TimeUnit.MILLISECONDS);
}
static ConditionWaiter withMaxWaitTime(long maxTimeToWait, TimeUnit timeUnit) {
return new TimeLimitedWaiter(maxTimeToWait, timeUnit);
}
private static class TimeUnlimitedWaiter extends ConditionWaiter {
TimeUnlimitedWaiter() {}
@Override
boolean awaitNext(Condition condition) throws InterruptedException {
condition.await();
return true;
}
@Override
void checkTimeElapsed() throws InterruptedException {
}
}
private static class TimeLimitedWaiter extends ConditionWaiter {
private final long maxTimeToWait;
private long remainingTimeToWait;
private boolean timeElapsed = false;
TimeLimitedWaiter(long maxTimeToWait, TimeUnit timeUnit) {
this.maxTimeToWait = TimeUnit.NANOSECONDS.convert(maxTimeToWait, timeUnit);
remainingTimeToWait = this.maxTimeToWait;
}
@Override
boolean awaitNext(Condition condition) throws InterruptedException {
if (remainingTimeToWait <= 0) {
return timeElapsed = true;
}
long iterationStartTime = System.nanoTime();
try {
timeElapsed = timeElapsed || !condition.await(remainingTimeToWait, TimeUnit.NANOSECONDS);
} finally {
long iterationEndTime = System.nanoTime();
remainingTimeToWait -= Math.max(0L, iterationEndTime - iterationStartTime);
}
return !timeElapsed;
}
@Override
void checkTimeElapsed() throws InterruptedException {
if (timeElapsed) {
throw new InterruptedException("Wait time elapsed waiting for free pool space");
}
}
}
private static final ConditionWaiter TIME_UNLIMITED_WAITER = new TimeUnlimitedWaiter();
}