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/* Licensed to the Apache Software Foundation (ASF) under one or more
 * contributor license agreements.  See the NOTICE file distributed with
 * this work for additional information regarding copyright ownership.
 * The ASF licenses this file to You under the Apache License, Version 2.0
 * (the "License"); you may not use this file except in compliance with
 * the License.  You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package java.nio;

/** A buffer is a list of elements of a specific primitive type.
 * 

A buffer can be described by the following properties: *

    *
  • Capacity: the number of elements a buffer can hold. Capacity may not be negative and never * changes.
  • *
  • Position: a cursor of this buffer. Elements are read or written at the position if you do * not specify an index explicitly. Position may not be negative and not greater than the * limit.
  • *
  • Limit: controls the scope of accessible elements. You can only read or write elements from * index zero to limit - 1. Accessing elements out of the scope will cause an * exception. Limit may not be negative and not greater than capacity.
  • *
  • Mark: used to remember the current position, so that you can reset the position later. Mark * may not be negative and no greater than position.
  • *
  • A buffer can be read-only or read-write. Trying to modify the elements of a read-only buffer * will cause a ReadOnlyBufferException, while changing the position, limit and mark * of a read-only buffer is OK.
  • *
  • A buffer can be direct or indirect. A direct buffer will try its best to take advantage of * native memory APIs and it may not stay in the Java heap, thus it is not affected by garbage * collection.
  • *
*

*

Buffers are not thread-safe. If concurrent access to a buffer instance is required, then the * callers are responsible to take care of the synchronization issues.

*/ public abstract class Buffer { /** UNSET_MARK means the mark has not been set. */ final static int UNSET_MARK = -1; /** The capacity of this buffer, which never change. */ final int capacity; /** limit - 1 is the last element that can be read or written. Limit must be no * less than zero and no greater than capacity. */ int limit; /** Mark is where position will be set when reset() is called. Mark is not set by * default. Mark is always no less than zero and no greater than position. */ int mark = UNSET_MARK; /** The current position of this buffer. Position is always no less than zero and no greater * than limit. */ int position = 0; /** Construct a buffer with the specified capacity. * * @param capacity the capacity of this buffer. */ Buffer (int capacity) { super(); if (capacity < 0) { throw new IllegalArgumentException(); } this.capacity = this.limit = capacity; } /** Returns the capacity of this buffer. * * @return the number of elements that are contained in this buffer. */ public final int capacity () { return capacity; } /** Clears this buffer. *

While the content of this buffer is not changed, the following internal changes take * place: the current position is reset back to the start of the buffer, the value of the * buffer limit is made equal to the capacity and mark is cleared.

* * @return this buffer. */ public final Buffer clear () { position = 0; mark = UNSET_MARK; limit = capacity; return this; } /** Flips this buffer. *

The limit is set to the current position, then the position is set to zero, and the mark * is cleared.

*

The content of this buffer is not changed.

* * @return this buffer. */ public final Buffer flip () { limit = position; position = 0; mark = UNSET_MARK; return this; } /** Indicates if there are elements remaining in this buffer, that is if {@code position < limit}. * * @return {@code true} if there are elements remaining in this buffer, {@code false} otherwise. */ public final boolean hasRemaining () { return position < limit; } /** Indicates whether this buffer is read-only. * * @return {@code true} if this buffer is read-only, {@code false} otherwise. */ public abstract boolean isReadOnly (); /** Returns the limit of this buffer. * * @return the limit of this buffer. */ public final int limit () { return limit; } /** Sets the limit of this buffer. *

If the current position in the buffer is in excess of newLimit then, on * returning from this call, it will have been adjusted to be equivalent to * newLimit. If the mark is set and is greater than the new limit, then it is * cleared.

* * @param newLimit the new limit, must not be negative and not greater than capacity. * @return this buffer. * @exception IllegalArgumentException if newLimit is invalid. */ public final Buffer limit (int newLimit) { if (newLimit < 0 || newLimit > capacity) { throw new IllegalArgumentException(); } limit = newLimit; if (position > newLimit) { position = newLimit; } if ((mark != UNSET_MARK) && (mark > newLimit)) { mark = UNSET_MARK; } return this; } /** Marks the current position, so that the position may return to this point later by calling * reset(). * * @return this buffer. */ public final Buffer mark () { mark = position; return this; } /** Returns the position of this buffer. * * @return the value of this buffer's current position. */ public final int position () { return position; } /** Sets the position of this buffer. *

If the mark is set and it is greater than the new position, then it is cleared.

* * @param newPosition the new position, must be not negative and not greater than limit. * @return this buffer. * @exception IllegalArgumentException if newPosition is invalid. */ public final Buffer position (int newPosition) { if (newPosition < 0 || newPosition > limit) { throw new IllegalArgumentException(); } position = newPosition; if ((mark != UNSET_MARK) && (mark > position)) { mark = UNSET_MARK; } return this; } /** Returns the number of remaining elements in this buffer, that is {@code limit - position}. * * @return the number of remaining elements in this buffer. */ public final int remaining () { return limit - position; } /** Resets the position of this buffer to the mark. * * @return this buffer. * @exception InvalidMarkException if the mark is not set. */ public final Buffer reset () { if (mark == UNSET_MARK) { throw new InvalidMarkException(); } position = mark; return this; } /** Rewinds this buffer. *

The position is set to zero, and the mark is cleared. The content of this buffer is not * changed.

* * @return this buffer. */ public final Buffer rewind () { position = 0; mark = UNSET_MARK; return this; } }




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